Quote:
Originally Posted by Deset
i had used PickUpItems(x,y)
x = How much Items
y = in which Area around your char
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I was talking about sticking all items into an arrey and then looting the ones you need.
Which i have managed to do, aslong as you have a list of modal ids.
I have also managed to implament the same idea for mobs.
With this you can cycle the array and attack specific mobs depending on certain variables.
For example casting, low health, enchantments? hexes? distance ect.
If any one else is interested in the code I will post it.