I started a thread back in the day like this else where and it went pretty well, so trying again here...
I will start off the convo with this:
Working on an exploit/script etc.. and I get this error because I closed my first gui and I am trying to run another one... Can someone explain why this happened and maybe suggest a work around?
Going to read that thread... thanks DerMoench14... and thanks for the original quick method, but I have had not desired results so far with the quick-dirty fix, such as: Smart Cast getting knock out on a bot restart and secondary included auto-it files no longer working.
Walles, why don't you say nothing instead of giving the single worst "solution" ?
If it tell you that there is an error, it's not by removing the message box that the error will be fix.
I have a party spread out in the underworld that all die in different parts of a map...or maps (sub zone wise only). I find the GetPartyDead() via Getisdead($mAgentID) becomes in-effective - - as a remedy I have tried many solutions, but to no avail... Only know , improper solution is timer after so many iterations of the getpartydead() loop.
Have tried accessing agent directly doing geteffect() method as well as %hp * maxhp method as well... both without any merit.
Hey sushitech, I can't help but i have the same problem with a bot I have, the moveto func doesn't even work properly in disabled rendering mode.
It just stops on half way or it doesn't walk to the spot it should.
I add the file, maybe it is the same problem with your bot.
Sushitech and zoidberg ---- try implementing this fix... It made my bot work more like a bot, and cleaned up the ("getting lost") and ("non responsive") issues quite a bit... it also fixed rendering...
well, for issue #2, I have a partial fix with the returntooutpost() function but still not 100% ideal...
I would like to keep track of my party which distance is far from me better if possible... perhaps the memory location where the red health bars are read from.
Issue #3 --- After a successful or failed run and back at the outpost... with my Initialize(ProcessExists("gw.exe"), True, True, True) = False command towards the beginning of my script... therefore making string logs and the event system accessible. So on my first run, my bot has no problem finding the merchant and xunial chance. However, on future iterations, the script can not find the merchant or xunial...? What gives... any hints would be appreciated.?
Actually using event system to locate them and go to them (sorta like holding down alternate and matching the text "Merchant"), then using dllstruct get data to get x.y then move to them.... some of the prior issues were caused by the headers being changed...so after checking my bots today I will update here if there are still things causing me trouble.
Seems like the header change hit me gradually as it ran up to the full change of headers... most likely because I was running the un-updated .exe file... which was somewhat affected by some server side changes but not 100% on how it works.
I have a party spread out in the underworld that all die in different parts of a map...or maps (sub zone wise only). I find the GetPartyDead() via Getisdead($mAgentID) becomes in-effective - - as a remedy I have tried many solutions, but to no avail... Only know , improper solution is timer after so many iterations of the getpartydead() loop.
Have tried accessing agent directly doing geteffect() method as well as %hp * maxhp method as well... both without any merit.
; Test if more than 6 heros are dead
Func _CheckPartyDead()
If Not GetIsDead(-2) Then Return False
If GetMapID() <> $uwMapID Or GetMapLoading() = 2 Then
Out("Not In UnderWorld?")
Sleep(6000)
$PartyDead = False
Boucles()
EndIf
Local $lDeadParty = 0
Local $GHC = GetHeroCount()
$GlbGetAry +=1
For $i = 2 To $GHC+1
Local $iPlayer = GETAGENTBYID(GetHeroID($i))
TARGETPARTYMEMBER($i)
sleep(750)
If Getisdead($iPlayer) Then
$lDeadParty += 1
EndIf
Out(StringFormat("HP: %3.2f", DllStructGetData($iPlayer, 'HP')))
Out("MaxHP: " & DllStructGetData($iPlayer, 'MaxHP'))
Out($GHC-1 & $i & " " & Getisdead($iPlayer) & " " & $lDeadParty & " " & $GlbGetAry)
Out("**" & $i & " " & Getisdeadex($iPlayer) & "*EX")
Next
If $lDeadParty > ($GHC-2) or $GlbGetAry > 12 Then
ReturnToOutpost()
Sleep(3000)
If GetMapLoading() <> 1 or $PartyDead Then
$PartyDead = True
Out("Hero's are all dead bro,")
Out("let's start again !")
Return True
EndIf
EndIf
$PartyDead = False
EndFunc ;==>_CheckPartyDead
Hello guys, i got hacked and gm didnt help me :( so i ask for help here 12/22/2009 - Kal Online - 25 Replies Hello guys, i got hacked 7 days ago, i sent a c/s to gms connected my id card, they told me twrite back after 7 days...
GM Reply
Hello.
This is Kalonline.
We checked over your report and blocked hackers.
HELP! I need help scripting 02/06/2007 - Conquer Online 2 - 1 Replies OK, I want to know how u ppl do it! I what program do u use to make them? cause i wanna help but i dun know how... somone plz reply!
L2Walker, scripting questions/help 12/13/2006 - Lineage 2 - 0 Replies Hey, just asking a few questions hope you don't mind ^_^
I'm looking to make a script so when I cast magic on something, the walker bot will cast, say Wind Strike, on the same thing, at the same time.
I've looked through the options in walker and have it setup now, but it doesn't cast at the same time, but when I've finished casting.
If this isn't possible, last time I checked Walker scripts could not pickup what was said in chat, is this still the case?
Thanks. ^_^
Note: If you...
I need help scripting 09/05/2006 - General Coding - 0 Replies Ok I am tired of leeching I am ready to try my hand at scripting but I dont know where to start and I was wondering if someone could help me get started or tell me a website that can help me learn so I can make my own hacks and contribute to the epvp community that we all love :D