This is outdated but very easy to update.
CRC32HASH is the crc32 hash value of your filelist.xml in system.mrs
If you use a cheatengine and search gunz.exe for the crc32hash you will find the address for CRC32PNTR
Update and compile. ez pz.
CRC32.CPP
Code:
////////////////////////////////////////////////////////////////////////////////////////////////
// CRC32.CPP
//
// Creator(s):
//
// * <Your Name Here>
//
// Build Version:
//
// * Version 1.0 - STABLE
//
// Additional Credits:
//
// * Waryas - Original emulator source.
//
// Creator's Comments:
//
// * Created with Visual Studio 2005.
////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////
// Headers / Macros
#include <windows.h>
#include "CRC32.H"
#pragma warning( disable : 4312 )
////////////////////////////////////////////////////////////////////////////////////////////////
// Internal Threads
void Crc32Emulator( void )
{
while( true )
{
// Copy 0x331A68FF to 0x0066A064.
memcpy( (PVOID)CRC32PNTR, &CRC32HASH, 4 );
Sleep( 1 ); // Take no action for 1 millisecond.
}
}
// Perform the initialization routine.
void Initialize( void )
{
// Create thread Crc32Emulator inside the calling process.
CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)Crc32Emulator, NULL, 0, NULL );
}
////////////////////////////////////////////////////////////////////////////////////////////////
// Entry Point
BOOL WINAPI DllMain( HINSTANCE hDll, DWORD dwReason, LPVOID lpReserved )
{
// Disables the thread-specific routines (DLL_THREAD_ATTACH and DLL_THREAD_DETACH).
DisableThreadLibraryCalls( hDll );
// Perform actions based on the reason for calling DllMain.
switch( dwReason )
{
// Do process-specific initialization.
case DLL_PROCESS_ATTACH:
// Call the Initialize function.
Initialize( );
break;
// Do thread-specific initialization.
case DLL_THREAD_ATTACH:
break;
// Do thread-specific cleanup.
case DLL_THREAD_DETACH:
break;
// Do process-specific cleanup.
case DLL_PROCESS_DETACH:
break;
}
return TRUE; // Successful DLL_PROCESS_ATTACH.
}
Code:
//////////////////////////////////////////////////////////////////////////////////////////////// // CRC32.H // // Creator(s): // // * <Your Name Here> // // Build Version: // // * Version 1.0 - STABLE // // Creator's Comments: // // * Created with Visual Studio 2005. //////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////// // Global Variables // unsigned long DWORD CRC32HASH = 0x331A68FF; DWORD CRC32PNTR = 0xAA525D89;






