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You must think so:
You see gold dropped. You go with your char and take it.
The Client send to the server, the coords, x,y. And char xy drop gold.
The server calculate all and send you back, you dropped 10 gold.
Your Client show you: 10 Gold dropped.
So, maybe you can change the value with a memory searcher, but then its only clientside!
Because, the Client send nothing back to the server, like, ok i dropped 10 gold.
With the client you only recived the information about how much you have dropped.
so long...
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