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GW2 New era bot

Discussion on GW2 New era bot within the Guild Wars 2 forum part of the MMORPGs category.

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Old   #1
 
elite*gold: 0
Join Date: Apr 2011
Posts: 114
Received Thanks: 14
GW2 New era bot

Disclaimer:
Please be careful of scammers. It seems that people are being contacted with fake Discord usernames regarding this. This ePvP account is the single point of contact regarding the bot.


Update 05. Nev 26:
Hello again everyone,
Hallo zusammen,
German version below
Deutsche Version weiter unten

First of all, no, the project is not dead! Quite the opposite, actually. Development has continued, and the bot has made significant progress since my last update.

A lot of new functionality has been implemented, including:

Fully automated map completion, including hearts, exploration, and other map objectives.

Automated fractal farming, allowing the bot to handle fractal runs.

Numerous additional features, improvements, and optimizations across the entire project.

All interactions are handled through internal game client functions, rather than relying on traditional mouse and keyboard simulation.

I've also recorded a new showcase video demonstrating the current state of development and some of the new capabilities.

You can check out the latest progress here:


So why hasn't the bot been released yet?

The main reason is legal uncertainty. I'm currently unsure about the legal implications of publicly distributing a project like this, distribution, or commercialization.

Before taking any further steps toward a public release, I'd like to get a better understanding of what is legally possible, what restrictions might apply, and what needs to be considered.

If anyone has experience with software licensing, intellectual property, or the legal aspects of distributing and potentially commercializing projects like this, I'd really appreciate getting in touch. Feel free to send me a private message.

In the meantime, development is continuing, and I'm excited to share how far the project has come.

Thanks for your continued interest and support!


__________________________________________________ _________

zunächst einmal: Nein, das Projekt ist nicht tot! Ganz im Gegenteil. Die Entwicklung wurde kontinuierlich fortgesetzt und der Bot hat seit meinem letzten Update erhebliche Fortschritte gemacht.

Mittlerweile wurden zahlreiche neue Funktionen implementiert, darunter:

Vollautomatischer Kartenabschluss, einschließlich Herzen, Erkundung und weiteren Kartenzielen.

Automatisiertes Fraktal-Farming, wodurch der Bot Fraktaldurchläufe selbstständig durchführen kann.

Zahlreiche weitere Funktionen, Verbesserungen und Optimierungen im gesamten Projekt.

Sämtliche Interaktionen erfolgen über interne Funktionen des Game-Clients, anstatt auf klassische Maus- und Tastatursimulation zurückzugreifen.

Außerdem habe ich ein neues Video aufgenommen, das den aktuellen Entwicklungsstand sowie einige der neuen Möglichkeiten demonstriert.

Den aktuellen Fortschritt könnt ihr euch hier ansehen:


Warum wurde der Bot bisher nicht veröffentlicht?

Der Hauptgrund dafür ist die rechtliche Unsicherheit. Aktuell bin ich mir nicht sicher, welche rechtlichen Konsequenzen eine öffentliche Bereitstellung eines solchen Projekts haben könnte, die Verbreitung oder eine kommerzielle Nutzung.

Bevor ich weitere Schritte in Richtung einer öffentlichen Veröffentlichung unternehme, möchte ich zunächst besser verstehen, was rechtlich möglich ist, welche Einschränkungen bestehen und was dabei grundsätzlich beachtet werden muss.

Falls jemand Erfahrung mit Softwarelizenzen, geistigem Eigentum oder den rechtlichen Rahmenbedingungen für die Veröffentlichung und mögliche Vermarktung solcher Projekte hat, würde ich mich sehr über einen Austausch freuen. Schreibt mir gerne eine private Nachricht.

Bis dahin geht die Entwicklung selbstverständlich weiter und ich freue mich, euch zeigen zu können, wie weit das Projekt mittlerweile gekommen ist.

Vielen Dank für euer anhaltendes Interesse und eure Unterstützung!


_______________________________________


Update 08. March 26:
Hello again everyone,

I’ve continued developing the program and have added several new features since the last update. Some of the core additions include:

Lua interpreter support as a scripting language for bots/scripts (as demonstrated in the video).

Minimap and global map implementation.

A significantly simplified injection process — the bot can now be loaded with a single mouse click whenever needed.

Local teleport points linked to the current map you are on. These are stored locally with the map ID and automatically displayed when you are on that map.

Many additional improvements and features that would go beyond the scope of this post.


Feel free to check out the video to see the current development state in action.






__________________________________________________ _______
Update 21. Feb 26:
As mentioned previously, I am continuously working on new features and improvements. Below is a showcase of what has been developed over the past few days.


Listing every single change in detail would be excessive at this point — watching the video will give you a much better overview of the progress. The project has received numerous updates, refinements, and new features.

At the moment, I am working on implementing a LUA scripting integration, which will further expand customization and functionality.






__________________________________________________ __________
first post - 29. Jan 26:
Hello,

For the past week, I have been developing a bot for Guild Wars 2. I am deeply inspired by what MMOMinion achieved in the past, and I aim to pursue a similar direction. Within this week, I believe I have already established a promising use case, which you can view here:
.
lama9379 is offline  
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3 Users
Old   #2
 
elite*gold: 0
Join Date: Feb 2012
Posts: 110
Received Thanks: 11
Good luck, the game needs a working bot badly.
Jaggedscars is offline  
Old   #3
 
elite*gold: 0
Join Date: Apr 2011
Posts: 114
Received Thanks: 14
updated 0.2b
lama9379 is offline  
Old   #4
 
elite*gold: 0
Join Date: Apr 2011
Posts: 114
Received Thanks: 14
Hello again everyone,

I’ve continued developing the program and have added several new features since the last update. Some of the core additions include:

Lua interpreter support as a scripting language for bots/scripts (as demonstrated in the video).

Minimap and global map implementation.

A significantly simplified injection process — the bot can now be loaded with a single mouse click whenever needed.

Local teleport points linked to the current map you are on. These are stored locally with the map ID and automatically displayed when you are on that map.

Many additional improvements and features that would go beyond the scope of this post.


Feel free to check out the video to see the current development state in action.
lama9379 is offline  
Old   #5
 
elite*gold: 0
Join Date: Jun 2021
Posts: 2
Received Thanks: 0
How To get Your GW2 New era bot ?
abustein is offline  
Old   #6
 
elite*gold: 0
Join Date: Apr 2011
Posts: 114
Received Thanks: 14
Currently, we only provide the bot for testing and further development. We are not yet ready to release a finished version for everyone, but soon, we are progressing every day. Thank you for the private messages and for your interest.

Please be careful of scammers. It seems that people are being contacted with fake Discord usernames regarding this. This epvp account is the single point of contact regarding the bot.
lama9379 is offline  
Old   #7
 
elite*gold: 0
Join Date: Aug 2025
Posts: 71
Received Thanks: 17
can i contact you to test the bot? do you have pvp rotations/pve rotations? i mean auto fight pvp enemy/mobs for pve? you know what i mean..
Alehmus484 is offline  
Old   #8
 
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Join Date: Jun 2023
Posts: 2
Received Thanks: 0
seems to be dead
zero update in 6 months
gw2jp is offline  
Old   #9
 
elite*gold: 0
Join Date: Apr 2011
Posts: 114
Received Thanks: 14
Hello again everyone,
Hallo zusammen,
German version below
Deutsche Version weiter unten

First of all, no, the project is not dead! Quite the opposite, actually. Development has continued, and the bot has made significant progress since my last update.

A lot of new functionality has been implemented, including:

Fully automated map completion, including hearts, exploration, and other map objectives.

Automated fractal farming, allowing the bot to handle fractal runs.

Numerous additional features, improvements, and optimizations across the entire project.

All interactions are handled through internal game client functions, rather than relying on traditional mouse and keyboard simulation.

I've also recorded a new showcase video demonstrating the current state of development and some of the new capabilities.

You can check out the latest progress here:


So why hasn't the bot been released yet?

The main reason is legal uncertainty. I'm currently unsure about the legal implications of publicly distributing a project like this, distribution, or commercialization.

Before taking any further steps toward a public release, I'd like to get a better understanding of what is legally possible, what restrictions might apply, and what needs to be considered.

If anyone has experience with software licensing, intellectual property, or the legal aspects of distributing and potentially commercializing projects like this, I'd really appreciate getting in touch. Feel free to send me a private message.

In the meantime, development is continuing, and I'm excited to share how far the project has come.

Thanks for your continued interest and support!


__________________________________________________ _________

zunächst einmal: Nein, das Projekt ist nicht tot! Ganz im Gegenteil. Die Entwicklung wurde kontinuierlich fortgesetzt und der Bot hat seit meinem letzten Update erhebliche Fortschritte gemacht.

Mittlerweile wurden zahlreiche neue Funktionen implementiert, darunter:

Vollautomatischer Kartenabschluss, einschließlich Herzen, Erkundung und weiteren Kartenzielen.

Automatisiertes Fraktal-Farming, wodurch der Bot Fraktaldurchläufe selbstständig durchführen kann.

Zahlreiche weitere Funktionen, Verbesserungen und Optimierungen im gesamten Projekt.

Sämtliche Interaktionen erfolgen über interne Funktionen des Game-Clients, anstatt auf klassische Maus- und Tastatursimulation zurückzugreifen.

Außerdem habe ich ein neues Video aufgenommen, das den aktuellen Entwicklungsstand sowie einige der neuen Möglichkeiten demonstriert.

Den aktuellen Fortschritt könnt ihr euch hier ansehen:


Warum wurde der Bot bisher nicht veröffentlicht?

Der Hauptgrund dafür ist die rechtliche Unsicherheit. Aktuell bin ich mir nicht sicher, welche rechtlichen Konsequenzen eine öffentliche Bereitstellung eines solchen Projekts haben könnte, die Verbreitung oder eine kommerzielle Nutzung.

Bevor ich weitere Schritte in Richtung einer öffentlichen Veröffentlichung unternehme, möchte ich zunächst besser verstehen, was rechtlich möglich ist, welche Einschränkungen bestehen und was dabei grundsätzlich beachtet werden muss.

Falls jemand Erfahrung mit Softwarelizenzen, geistigem Eigentum oder den rechtlichen Rahmenbedingungen für die Veröffentlichung und mögliche Vermarktung solcher Projekte hat, würde ich mich sehr über einen Austausch freuen. Schreibt mir gerne eine private Nachricht.

Bis dahin geht die Entwicklung selbstverständlich weiter und ich freue mich, euch zeigen zu können, wie weit das Projekt mittlerweile gekommen ist.

Vielen Dank für euer anhaltendes Interesse und eure Unterstützung!
lama9379 is offline  
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