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Dungeon Rewards Update
Discussion on Dungeon Rewards Update within the Guild Wars 2 forum part of the MMORPGs category.
09/25/2012, 12:05
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#1
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Dungeon Rewards Update
Quote:
We’ve made some significant updates to dungeon rewards. I wanted to try and clarify them here. All of these changes have been the result of an original exploit which was letting players receive upwards of 20 levels by completing a single dungeon run. We initially closed this exploit, which caused some new problems. The result is this new system which should increase dungeon rewards for players who play though them normally but help curb inflation of rewards for those who are using exploitative methods to farm them.
1) Dungeon tokens are now rewarded at the end of an explorable chain. This was done to stop players from repeatedly entering a chain and farming the first boss that dropped tokens rather than playing the entire chain. At some point in the near future, we will make up for this by making dungeon tokens a rare drop so that even players who are not completing a chain can make partial progress toward the rewards.
2) Dungeons reward 20 tokens for completion and now reward an additional 40 tokens for the first time they are completed each day. This means that if players can complete all 3 chains of a dungeon in a day, they’ll receive a total of 180 tokens, which is enough to purchase some of the smaller rewards.
3) Dungeon tokens should be account bound. This will allow players to have a single character farm tokens for their other characters.
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Ich finds ganz gut, endlich keine sinnlosen Speedruns mehr.
Habe ich das richtig verstanden das man jetzt fuer jeden Weg 60 Tokens bekommt wenn man ihn das erste mal macht?
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09/25/2012, 13:08
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#2
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Danke für die Information
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09/25/2012, 15:33
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#3
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Quote:
Originally Posted by Velgor
Habe ich das richtig verstanden das man jetzt fuer jeden Weg 60 Tokens bekommt wenn man ihn das erste mal macht?
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Jo, das erste mal am Tag sind 40 Extra Tokens, macht also 60 Tokens, die man am Ende des Runs erhält.
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09/25/2012, 17:32
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#4
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Quote:
Originally Posted by €uronymous
Jo, das erste mal am Tag sind 40 Extra Tokens, macht also 60 Tokens, die man am Ende des Runs erhält.
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Ich rede davon das man fuer jeden einzelnen weg die extra bekommen soll und nicht nur Allgemein.
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09/25/2012, 17:56
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#5
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Quote:
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This means that if players can complete all 3 chains of a dungeon in a day, they’ll receive a total of 180 tokens...
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Also bekommst du pro Weg 60 tokens, jedoch nur wenn er komplett abgeschlossen ist, also nicht mehr z.B. nach dem ersten Boss, sondern alle am Ende.
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09/25/2012, 18:05
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#6
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also du kannst jeden tag mit 3 runs 180 tokens machen
musst aber alle 3 chains machen und nicht den selben
wenn du 3 ma den selben machst kriegste beim 1. mal 60 (20 +40 extra punkte) dann 20 und nochma 20
also jeden tag 3ma rein chillen ^^
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09/25/2012, 19:31
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#7
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Quote:
Originally Posted by Velgor
Ich rede davon das man fuer jeden einzelnen weg die extra bekommen soll und nicht nur Allgemein.
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Und? Genau das meine ich auch?
War vorher auch schon so, nur hat man da halt nur 15 Tokens fürs erste Mal Weg/Tag gekriegt, jetzt sinds 40.
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09/25/2012, 20:30
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#8
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Quote:
Originally Posted by _-RuNWaY-_
also jeden tag 3ma rein chillen ^^
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Ist nicht so einfach wie du denkst.
Bei Route 1 ist nur der Endboss schwer, da seine Kristalle ihn die ganze Zeit heilen und die dritte Route ist kaum zu schaffen. Da hat man am Anfang schon Probleme. Ich selber bin nur bis zum Wave-Event gekommen.
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09/25/2012, 21:07
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#9
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habe alle 3 Routen mit meiner GIlde schon geschafft, jedoch lohnt sich (selbst für die 60 marken) der Aufwand für Route 3 und 1 einfach nicht.
Was das Update bewirkt hat? Dass Normalsterbliche nurnoch 2 FZ-runs am Tag machen...
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09/25/2012, 21:31
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#10
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Quote:
Originally Posted by seductive'
Ist nicht so einfach wie du denkst.
Bei Route 1 ist nur der Endboss schwer, da seine Kristalle ihn die ganze Zeit heilen und die dritte Route ist kaum zu schaffen. Da hat man am Anfang schon Probleme. Ich selber bin nur bis zum Wave-Event gekommen.
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Bin mit Randoms eigentlich ganz gut durch den dritten Weg durchgekommen. Für die Fackeln braucht man halt Koordination, die Waves sind hart, aber schaffbar und der Boss dauert einfach nur recht lange, ist aber kaum bis gar nicht gefährlich.
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