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Potato Script 3 - 10 GPH
Discussion on Potato Script 3 - 10 GPH within the Guild Wars 2 Trading forum part of the MMORPG Trading category.
07/02/2014, 17:14
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#1
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Join Date: Dec 2011
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Potato Script 3 - 10 GPH
Potato Farmer for MMOMinion (3-10 GPH)
IMPROVED VERSION MORE STABLE THAN RORUNI VERSION AND FOR HALF PRICE !!!
lua module for GW2Minion.
Gathering module for casual bot users.
Features:
-new botmode
-adjustable speedhack when moving from waypoint to waypoint and there are no players around
-adjustable range at which players should be detected
-blacklist manager, so you can add friendly players which are excluded from the search
-if no players are detected nearby or the node or the character itself is off-mesh, it will teleport to the node and gather it
-option to teleport to the waypoints that are off-mesh
-works with GW2Minion's map rotation
-re-equip gathering tools if they are available in inventory
- Improved and with a lot more fix than Roruni version
Does not support:
-gathering of underwater nodes
Junior version does not support the following aswell:
-server switching
-buying tools (minion's own routines cause crashes)
What do you need:
-GW2 account for botting and active key for GW2minion, obviusly
-nav-meshes for maps you want to gather on (they should cover as much ground as possible)
-the waypoints on the map MUST be explored, bot will not go near unexplored waypoints
GPH:
-depending on the maps you gather on and the materials on that map; anywhere from 3 to 10 gph
Price:
-25 USD for module
-12.5 USD for each nav-mesh, if you don't have or are not willing to make them on your own
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07/02/2014, 18:20
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#2
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Buahahaha, if you only had the script. Trolololol
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07/02/2014, 18:44
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#3
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haha _))
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07/02/2014, 19:30
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#4
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Quote:
Originally Posted by Rorouni
Buahahaha, if you only had the script. Trolololol
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My script is better than your and i sell it for the half price... Any problem ? Ahahahhha !!!!!
2/30 selled.
I sell maximum 30 copies not more.
A little part of the code.
Code:
l_0_0.evaluate = l_0_1
l_0_0 = e_speedhack
l_0_1 = function(l_36_0)
ml_log("e_speedhack")
local players = CharacterList("player,maxdistance=" .. tonumber(gPotatoDistToPlayers))
local e_players = false
if TableSize(players) > 0 then
local i, e = next(players)
if i ~= nil and e ~= nil and e_players == false then
local a, b = next(Potato_Blacklist)
if a == nil and b == nil then
e_players = true
end
repeat
if a ~= nil and b ~= nil and e_players == false then
if e.name ~= b then
e_players = true
end
a, b = next(Potato_Blacklist, a)
else
i, e = next(players, i)
end
end
if e_players then
gPotatoStatus = "Unknown players nearby. Dropping out of increased speed"
Player:SetSpeed(294)
elseif not e_players and Player:GetSpeed() ~= tonumber(gPotatoSpeedHack) then
gPotatoStatus = "No unknown players nearby. Increasing movement speed"
Player:SetSpeed(tonumber(gPotatoSpeedHack))
end
-- Warning: missing end command somewhere! Added here
end
-- Warning: missing end command somewhere! Added here
end
end
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07/02/2014, 20:11
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#5
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Join Date: Jun 2014
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Just bought it from him and it works fine so far. It's decrypted and edited so I can modify it too.
I got the full and working script. Awesome job!
+ rep and nice job! ++++++
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07/02/2014, 20:13
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#6
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You moron, thats the part of the script I sold to ddarek. So no, you do not have the script I'm selling
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07/02/2014, 20:17
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#7
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Join Date: Dec 2011
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Received Thanks: 190
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Quote:
Originally Posted by Rorouni
You moron, thats the part of the script I sold to ddarek. So no, you do not have the script I'm selling 
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Exactly my is better than your.
And i'm sure about that
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07/02/2014, 23:59
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#8
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Posts: 513
Received Thanks: 89
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Code:
l_0_0.evaluate = l_0_1 l_0_0 = e_speedhack l_0_1 = function(l_36_0)
looks like luadec output, badly formatted with not recognized function
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