bcuz I noe how to obtain quest items with a 80% chance of drop rate using 1hit...rather tahn SD...I cant make move with teh mobs since tehy die immediately with SD...
some info about fragment stuph based on my own experience:
It seems as if for each map each kind of monster can drop maximum of 1 fragment.
ex) in swamp map, slimes can drop 1, harpies can drop 1, mage can drop 1, troll can drop 1, then liz can drop 1, resulting in a maximum of 5 fragments per map. Getting all 5 is very unlikely seeing how each fragment has drop rate of 15% based on script file info.
Not completely confirmed yet, but I think it's either that or there's a set maximum value of fragment that can be obtained each map.
I tried changing code to make monsters respawn in the already beaten map, and the respawned monsters NEVER drop a single fragment no matter how many times I repeat that. Looks like there's no solid answer to increase avg fragment drops per game unless someone can find something extraordinary. (Not talking bout drop RATE)
BTW, copying and pasting monster generate code in other maps worked well, while writing down my own generate code didn't work at all. Gotta look deeper into this.
Hey since now there are hacks which moves the teleporting thing during the jumping part so you wont have to do it, why not place that for all areas so you wont have to do much.
For example instead of having the teleporter thing on the other side where you have to run all the way through why not just place them at the start. They can do it for the jumping part so why cant they do it it the normal thing
To be honest, while I haven't tried this ever, I'm pretty sure it's possible. But I can always do some dashing and jumping, or I get bored even in my free time. I'm actually trying the 'instant stage jump' thingy instead of teleporter stuffs to see if it is possible.
Hey since now there are hacks which moves the teleporting thing during the jumping part so you wont have to do it, why not place that for all areas so you wont have to do much.
For example instead of having the teleporter thing on the other side where you have to run all the way through why not just place them at the start. They can do it for the jumping part so why cant they do it it the normal thing
have done that....
i use it on my fan_map when dungeon lvling but only in mana valley and ignis dungeon~~
lazy to edit the whole map~
To craymel02
Can you make a short guide about how to edit fan_map?
Im a newbie here but i tried all i can to edit fan_map..
Can you tell me what can i do to prevent the detection of the game?
1.make sure same file size
2.??
3.??
All i know is just that =.=
[Ideas?] Need Some Ideas For My Public Source 09/23/2008 - CO2 Private Server - 11 Replies hey i need some ideas for the source that im coding (lotf) and when it is done i go public it, so someone got some great ideas? (Serious answers only please:p)
Examples:
Quests
Events
NPCs