Quote:
In Sword Stance(SS) Zero has super armor. So example: Im using Zero nd im in Sword Stance. and your a Dio and use black space. while it is hitting me im losing health, but once it end i don't die, unless u kill me by a grab or another skill or the regular way. Once in fatal, sword stance can not be activated. Sword Stance also is 1 of his weakness's, even tho its super armor u can still be grabbed. and Plus while in Sword Stance u cant air dash or run.
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This is somewhat inaccurate...
You say SS Can not be activated in Fatal? I have entered this stance many times when fatal. Allow me to correct what it should say.
Quote:
Once in fatal, sword stance can be activated BUT when you get hit once you will revert back to normal stance unless you use the skill "Loss; HP Absorbtion" which will take you out of fatal allowing you to remain in the stance untill you re-enter fatal.
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Tip and Trick:
Hero Dungeons:
At the end/near the end of a skill your using combo it into "Loss" so you enter Sword Stance this will prevent you from dying when fighting Basalisks, Gardosen, Kamiki and even the Core of Darkness time out deaths.
It is most handy in Hell's Furnace since the guards there can make you jump higher allowing you to attack in the air with Zero's sword slashes.
General tip:
If you get hit alot in dungeons and generally die too oftern opt for Zero's skill "Loss" and upgrade it to "HP Absorbtion" This will allow you to use a skill for a pixel of AP that can do 1-2k damage at 42 and steal some hp back from your targets useful to get out of fatal.
General tip 2:
Opt Zero into having HP Convertion cards as when your in Sword Stance each slash does 3 attacks roughly dealing double your damage when using his basic stance Z combo. This can restore Zero's health to full with in a few slashes.