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[Release] Buff Bot + NoClip wallhack

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Old   #1
 
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[Release] Buff Bot + NoClip wallhack

What's good ya'll,

As i recently got banned for using my bot for testing, i thought i'ma just release this ****.

I've developed this bot for the original Rose, but it might work on any other Rose client, All i can say is try, and reply if it does work.

I tested this on Windows 7 & Windows XP, they both seem to work just fine.

Example & Howto Video :



Download link :


How to use :

You can watch the Youtube video on how to do it, if you can't watch it, heres how you do it anyways. ( I'm asuming you know how to use a DLL injector )

1.Start up the game and inject at any given point, it doesn't really matter.
2.Once injected, you should get a messagebox saying MbEngine has been loaded.
3.Once ingame, type "/buffbot" to activate the bot, it does not type it in public.
4.It auto buffs the players that aren't buffed yet, and that are within range.

As for the walk through walls noclip, it auto activates on injection.


** I do not take credits for the DLL Injector, in fact i just put the DLL injector i always use in it for the easyness. But any DLL injector should suffice.

** I am not responsible for any harm this program may cause, I got banned for it after using it for 4 month's so please use this with caution.



MiracleB is offline  
Old   #2
 
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Anyone interested in this project or not? Waste of time?


MiracleB is offline  
Old   #3
 
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Can you do other bot man? I don't really need a buff bot ). What I really need is a farming bot and auto refiner.
awawaw12 is offline  
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yep, i guess this is a waste of time, maybe you should work on a usual bot, like in ragnarok online or wow..


shkk is offline  
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Well, this is interesting. What did you code in? Currently, i've made a lot of packet scripts that do various things using autoit, but it's kinda limited in some aspects. I've also been trying to work with memory for no-clip, but i'm not too great with memory just yet. Anything packet wise though, I could read off like 50+ packet types, functions etc off the top of my head... been messing with those for a long time.
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I've written this in C++, using nothing but the games function itself, ignoring the packets bits to be honest.

Even though, knowing how the packets work is a big advantage.
Also im capable of sending packets if theres ever need of doing so, or creating own filters for it.
MiracleB is offline  
Old   #7
 
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Yea, If you block the packet of hitting an object, then you go through it server sided, but which address did you modify to go through the objects client sided?
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Simple really, what you do is you keep track of the packets that are being send to the server, hit an object, and a packet gets sent.

Do a stack trace from that point on, and find where it checks wether the player hits an object, change the conditional jump to jump always to jump over the hitting object.
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Does not work on AruaRose.
the game is crashing right after the injection.
XIPX is offline  
Old   #10
 
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Yeah i noticed, it's due to the fact that arua rose uses the iRose client, no?
afaik it only works on american rose clients however, since the latest client update of the official rose this doesn't work anymore.

Nontheless i'm revamping my bot, developing more features such as auto looting, auto killing etc.

More details will come soon.
MiracleB is offline  
Old   #11
 
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No Weight Check. Done.
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Old   #12
 
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I would be interested to help, but I can say, I am real noob in programm
and no experience with c++ just delphi, java, php xD
flinkies is offline  
Old   #13
 
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But do you know how to reverse engineer?
MiracleB is offline  
Old   #14
 
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ill be waiting for your revamped hacks sir... :3
red311 is offline  
Old   #15
 
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I think this is very interesting, but you could add some farming with gathering.
Still you're doing a good work and keep it up


bamsegutt is offline  
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