so here the facts:
Quote:
Combat and Gameplay has been updated! Gameplay has been improved to produce a smooth, immersive, and skill-based combat.
* Vehicle handling has been improved.
* All weapons have been rebalanced and now include recoil.
* All weapons fire out to 100 meters.
* All weapon audio has been updated.
* Audio in marksmanship has been altered subtly.
* Crouch is now client-side predicted.
* Accuracy modifier on sprinting.
* Accuracy now regains over time rather than instantly.
* Weapons can be switched during the re-fire timer.
* Default mouse sensitivity is lower.
* Time for open world vehicle break-ins has been lowered from 10 to 3 seconds.
* Arrest and Rescue times have been lowered.
* Vehicle husks now block weapons fire.
* Field of view is now weapon specific.
* Hit VFX should now align with the direction of the weapons fire correctly.
* Upon purchasing a new weapon players are offered the option to auto-equip that item.






