If you want to change a styl animation no problem use this guid
How to change style animations Walk Through
All animations for everything in the game is located in
C:\Mythic\Atlantis\anims or C:\Mythic\Isles\anims
Note: In order for the style animiations to take effect you MUST paste them AFTER the patcher has run or the patcher will simply
restore all styles back to their defaults. With that said the steps are below!
1) Your character has default styles
For Example a troll's Hand 2 hand Styles are as follows
a_h_h2h_cs01
a_h_h2h_cs02
a_h_h2h_cs03
a_h_h2h_cs04
a_h_h2h_cs05
2) So say you want to change a hand to hand style to look like Dual Shadows (lvl 50 Dual Wield Alb spec)
You would change file A_H_H2H_CS02.kfa which is Wild Call (Note I'm not sure which hand 2 hand style
corresponds with what style but I do know A_H_H2H_CS02.kfa is Wild Call, if you wish to find out what corresponds
with what you are going to have to find out. There is a chart with what I have found which will be attached
at the bottom)
3) Run a search and find A_H_H2H_CS02.kfa
4) Copy and Paste the name of that file somewhere easily accessible (Notepad, AIM, Wordpad, etc... any of those will do)
5) Find your Desired style (Dual shadows is what we will be working with as stated in the example above)
6) Run a search and find your Dual Shadows Animation which is --> A_H_D2_CS01_04.kfa
7) copy and paste that file to your desktop
8) Recopy the name of the style you wish to get rid of (you copied the name of it at step 4) and rename your desired style
with the style you want to get rid of
Example: You change A_H_D2_CS01_04.kfa to A_H_H2H_CS02.kfa
9) Now with the newly renamed file you copy and paste it into the default directory where all the styles are located. (C:\Mythic\Atlantis\anims )
(A prompt will appear asking for confirmation of over writing an already existing file, just hit yes)
10) Finished
FYI: Every time the patcher runs the patcher will recognize the change in A_H_H2H_CS02.kfa (wild Call) and revert it back to normal
so it order to prevent this you must bypass the patcher or repaste the newly named file from step 8 into the default animation directory
again.
Wild Call = A_H_H2H_CS02.kfa
I found the file that is the Squall animation for yah Gunther... it's A_H_D2_CS01_01.kfa
A_H_H2H_CS02 i think is wild call/Kelgor's fist/Clan's call.
Standard Evade (1h/shield or duel wield)
E_H_1H.kfa
2H Weapon Evade
E_H_N2S.kfa
Spear Evade (backflip)
E_H_W2S.kfa
Friar Evade (looks odd with normal weapons)
E_H_W2ST.kfa
Left Axe Animation
A_H_D2_CS01_01.kfa
Albion DW Twin Spikes Animation
A_H_D2_CS01_02.kfa
Backstab 2 Animation Style
A_H_D2_CS01_03.kfa
Duel Shadows Animation
A_H_D2_CS01_04.kfa
Annihilation Animation
A_H_N2_CS01_05.kfa
Ragnarok Animation
A_H_N2_CS01_01.kfa
Polearm downwards lundge animation. like the anytime style.
A_H_1SP_CS004.kfa
duel shadows rocks on a h2h savage as well \o/
Amy Slash Animation
A_H_1S_CS01_02.kfa
So if i copy
Spear Evade (backflip)
E_H_W2S.kfa
over
Standard Evade (1h/shield or duel wield)
E_H_1H.kfa
Backstab 2 Animation Style
A_H_D2_CS01_03.kfa
Range
A_H_2B_1.kfa <-- Midgard Throwing/incomplete
A_H_2LB_1.kfa <-- Midgard Throwing
Dual Wield Styles
A_H_D2_CS01_01.kfa <-- Left Axe D: / CD taunt/sidestyle (attack with both weaps)
A_H_D2_CS01_02.kfa <-- DW/2nd Half Backstab
A_H_D2_CS01_03.kfa <-- DW/1st Half Backstab
A_H_D2_CS01_04.kfa <-- DW/Dual Shadows (lvl 50 frontal, turn around and swing)
A_H_D2_CS01_05.kfa <-- CD/Snow Shower (backstylejump up and come down with the weapon)
a_h_h2h_cs01
through
a_h_h2h_cs05
Those are your hth animations.
Thrust Damage styles
A_H_1T_CS01_01.kfa <-- Dragonfang/Hib Pierce (twist in hand)
A_H_1T_CS01_02.kfa <-- Taunt/Alb thrust, celtic spear backstyle
A_H_1T_CS01_03.kfa <-- Hunter Spear / side celtic spear (like dragonfang but no twirl in the hand)
A_H_1T_CS01_04.kfa <-- Dragonfang/Hib Pierce (twist in hand)
A_H_1T_CS01_05.kfa <-- Creeping Death / hib pierce backstyle (tumble roll)
Slash Damage Styles
A_H_1S_CS01_01.kfa <-- Albion backstyle Slash (side swing)
A_H_1S_CS01_02.kfa <-- Albion Ammy/anytime Slash (upper cut swing)
A_H_1S_CS01_03.kfa <-- Midgard Axe Style (upper cut swing with style)
A_H_1S_CS01_04.kfa <-- Midgard Sword Style (street fighter shoryuken)
A_H_1S_CS01_05.kfa <-- Hibernia Blades taunt
A_H_1S_CS01_06.kfa <-- Hib Blades backstyle (down swing)
Crush Damage Styles
A_H_1C_CS01_01.kfa <-- Down/Alb Crush
A_H_1C_CS01_02.kfa <-- Side/Alb Crush
A_H_1C_CS01_03.kfa <-- Midgard 1h Hammer
A_H_1C_CS01_04.kfa <-- Hib taunt Blunt
A_H_1C_CS01_05.kfa <-- Hib Blunt Side Style (down swing)
Polearm Styles
A_H_1SP_CS001.kfa <-- Poke/Polearm
A_H_1SP_CS002.kfa <-- ?
A_H_1SP_CS003.kfa <-- ?
A_H_1SP_CS004.kfa <-- ?
A_H_1SP_CS005.kfa <-- ?
A_H_1SP_CS006.kfa <-- ?
Two Hand Styles
A_H_N2_CS01_01.kfa <-- Mid sword backstyle, mid hammer taunt / LW frontal style
A_H_N2_CS01_02.kfa <-- same as above but more complete?
A_H_N2_CS01_03.kfa <-- mid sword taunt (jumps and swings down diagonally)
A_H_N2_CS01_04.kfa <-- Mid hammer Ruiner (flick weap to right side and come down dia)
A_H_N2_CS01_05.kfa <-- Hib LW/Annihaxlation 50 Style (turn around and swing)
A_H_N2_CS01_06.kfa <-- CD/Snow Shower (jump up and come down with the weapon)
Critical Strike Styles
A_H_1R_CS01.kfa <-- Pincer
A_H_1R_CS02.kfa <-- Thigh Cut
A_H_1R_CS03.kfa <-- Garrote
A_H_1R_CS04.kfa <-- Achilles Heel
A_H_1R_CS05.kfa <-- Hamstring
A_H_1R_CS06.kfa <-- Perforate Artery
A_H_1R_CS07.kfa <-- Flip attack (!!n!nja!!!!!!!)
A_H_1R_CS08.kfa <-- Creeping Death, stunning stab, etc
H2H Styles
A_H_H2H_CS01.kfa
A_H_H2H_CS02.kfa
A_H_H2H_CS03.kfa
A_H_H2H_CS04.kfa
A_H_H2H_CS05.kfa
Scythe Styles
A_H_Scythe_CS01.kfa
A_H_Scythe_CS02.kfa
A_H_Scythe_CS03.kfa
Flexible Styles
A_H_1FW_CS01.kfa
A_H_1FW_CS02.kfa
A_H_1FW_CS03.kfa
A_H_1FW_CS04.kfa
A_H_1FW_CS05.kfa
A_H_1FW_CS06.kfa
A_H_1FW_CS07.kfa
A_H_1SP_CS001.kfa <-- Poke/Polearm
A_H_1SP_CS002.kfa <-- ?
A_H_1SP_CS003.kfa <-- ?
A_H_1SP_CS004.kfa <-- ?
A_H_1SP_CS005.kfa <-- ?
A_H_1SP_CS006.kfa <-- ?
Find files named
A_H_D2_CS01_04.kfa <-- DW/Dual Shadows (lvl 50 frontal, turn around and swing)
A_H_1T_CS01_04.kfa <-- Dragonfang/Hib Pierce (twist in hand)
A_H_1T_CS01_01.kfa <-- Dragonfang/Hib Pierce (twist in hand)
Ps: i got this guid from a forum an copy this here, i hope you like it^^
you can use this for every client.






