I am the sole developer of a Web-based ARPG game and I am looking for players feedback/ideas. The game is already in a good shape, it is inspired by the old games Bitefight/Gladiatus but using modern systems/mechanics.
- there are 3 classes, each with their unique buff - mage warrior and assassin. The stats are diversified (str, dex, int, accuracy, evasion, lifesteal, crits, defenses etc.);
- items have different rarities and stats - stats number is rarity dependent
- 3 types of battle - classic (vs. 1 npc), dungeon (vs. 3 npc) and tier (similar to PIT fight from diablo 4 - infinite climbing - for end game gear).
- Guild (for passive buffs for guild members - more to be implemented - guild storage, guild dungeon, guild vs guild)
- Marketplace
-Blacksmith (items enchanting, rolling stats of items, changing weapon type, crafting items using desired stats)
-Lifeskill (afk system - mining and gathering)
-Alchemist (crafting passive temporary buffs using items from lifeskill)
- PVP, friendlist, messaging, inbox, Events, Reborn system, accessories (providing gold, exp and drop rate increase - acquired over reborns) are also already implemented
- Many more to come after feedback of players - current state just needs to be balanced (PVE, classes items etc)
The game is under development, everything can be changed based on feedback.
I am trying to create a modern ARPG web-based game, with constant updates for players.

Thank you!






