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[QUESTION].XMOD importer 3ds max

Discussion on [QUESTION].XMOD importer 3ds max within the General Gaming Discussion forum part of the General Gaming category.

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Old   #1
 
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Exclamation [QUESTION].XMOD importer 3ds max

Hi,
How cand I import a .xmod file into 3ds max (2007) ?
I need a plugin reight ?

I will play with some npc-s from a age of wulin -> Webzeeen and thee format are .xmod

Pls help me :03

Thanks in advance!
Quyn is offline  
Old 08/22/2014, 14:14   #2
 
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I've been seeking for this for about a month! I have EXACLY the same question . I mean i have extracted all the .package files and i got everything I need! I have even converted the .dds to BMP to use as textures! What i miss are the .xmod files! If I manage to convert or to read the .xmod files as graphic models I can recreate the WHOLE WORLD OF AGE OF WULIN!!!!!!!!

So, I will search more and if i find an answer to this maddness i will tell you too. But if you find it before I do, please help me too
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Old 08/26/2014, 11:13   #3
 
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:\ hmmm..... All I've found so far is that There exists a hidden proggram/converter that convers .xmod to .pkg then using zmodeller you can convert .pkg to .3ds ^_^. More Info here: (you must First register to view the comments and stuff). I haven't found the converter yet :\
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