Hey E*pvp.
I saw that there is the possibility of executing Lua-Scripts in Sevencore (if you extract the .pak-Files there is a folder Lua\ with some scripts in it).
So I asked myself, which functions are in this "scene"-Module, so I created myself a Dumper for it.
The Dump-File contains the FunctionName, so you can use it in Lua-Scripts and additionally contains the Memory-Address of the function, so you can even use it in injected DLLs.
Dump (v0.6.111.7 & v0.6.111.8 Client):
Code:
[scene]
00527CC0 - PlayMotion
00527E80 - PlayMotionWithAM
00527EE0 - PlayEffectObjWithRTObj
00527FD0 - PlayEffectObjAbsWithRTObj
00527D90 - PlayMotionRate
0052F110 - PlaySequenceEffectObj
00528120 - PlayEffectObj
00528340 - PlayEffectObjAndReturnEffectID
005284C0 - PlayEffectPosAbs
00528E00 - PlayEffectPosRel
00528610 - PlayEffectPosAbsWithActorRotate
00528780 - PlayEffectPosAbsFaceCharacter
005288F0 - PlayEffectPosAbsFacePos
00528AC0 - PlayEffectPosToCharDir
00528C70 - PlayEffectPosWithBoneDir
00528FE0 - PlayEffectWithActorRotate
00529140 - PlayCameraFilterEffect
00529600 - PlayCastEffectObj
005297F0 - PlayCastEffectPosAbs
00529970 - PlayCastEffectPosRel
00529B30 - PlayCastEffectWithActorRotate
00529CC0 - PlayCastPoseMorphEffectObj
005291B0 - PlayKeyMorphEffectObj
00529370 - PlayPoseMorphEffectObj
00529FB0 - PlayDecalEffect
0052A0D0 - PlayDecalEffectByPos
0052A210 - PlayEventSound
0052A300 - PlayEventSoundObj
0052A450 - PlayEventSoundPos
0052A590 - PlayUISound
0052A680 - PlayVoiceSound
0052A7B0 - PlayBGMSound
0052A8B0 - Play3DSoundObj
0052A9B0 - PlaySoundObj
0052AAD0 - Play3DSoundPos
0052F280 - PlaySequenceSoundObj
0052F420 - PlaySequenceSoundByPos
0052ABC0 - PlayCast3DSoundObj
0052AD80 - PlaySkill3DSound
0052AED0 - PlaySoundPos
0052A710 - StopBGMSound
0052A770 - StopEffectSound
0052F550 - PlayBuffStateEffectObj
0052F6C0 - PlayEffectWhileLiving
0052AFD0 - GetElapsedTime
0052B040 - NotifyCastComplete
0052B140 - Turn
0052B1B0 - TurnToPos
0052B2D0 - MoveToPos
0052D3C0 - JumpToPos
0052B500 - MoveToDir
0052B660 - SetMoveSpeed
0052B6E0 - GetMoveSpeed
0052D580 - SetJumpFactor
0052D6D0 - GetJumpFactor
0052B760 - AddLight
0052BA60 - AddLightWithBone
0052BC70 - AttachObj
0052BCF0 - DetachObj
0052BD60 - GetThrustPos
0052BFB0 - GetForwardPos
0052C2B0 - GetForwardPosToTarget
0052C5B0 - GetForwardPosToTargetEx
0052C850 - ShootBlaster
0052C9E0 - ShootGuidedBullet
0052CCB0 - ShootGuidedBulletOnLeft
0052C9E0 - ShootGuidedBulletOnRight
0052CF80 - ShootDirectBullet
0052EA50 - ShootCurveBullet
0052EE00 - ShootHowitzerBullet
0052D230 - ShakeWithAttenuation
0052D750 - GetPosByName
0052D860 - GetPos
0052D940 - GetResID
0052D9C0 - GetSequenceSoundType
0052DAA0 - SetPos
0052DBC0 - IsInitialized
0052DC60 - IsNPC
0052DD10 - IsPlayer
0052DDB0 - IsPlayerVehicle
0052E020 - IsSION
0052E0F0 - IsBRUTERS
0052E1C0 - IsNUUK
0052E290 - IsMale
0052E360 - IsFlyMode
0052E430 - IsJumping
0052E500 - IsRide
0052E5D0 - IsLoading
0052E620 - IsState
0052E700 - IsCasting
0052DE80 - SetHazeDetect
0052DEF0 - SetCulled
0052DFA0 - SetWeaponCulled
0052E7A0 - SetAlpha
0052E860 - GetAnimationDurationTime
0052E920 - GetAnimationDurationTimeByAM
0052E9A0 - GetSkillDurationValue
0052F810 - CreateProductionMovie
0052F930 - DestroyProductionMovie
0052F9F0 - EventMovieOn
0052FAD0 - EventMovieOff
0052FB80 - EventSubTitleOn
0052FC40 - EventSubTitleOff
0052FC90 - Respawn
0052FD20 - CreateNPC
0052FDE0 - ProductionMoveToPos
0052FFD0 - ProductionMoveToPosCurve
00530110 - SetRotate
00530220 - SetModelCamera
00530330 - SetLocalCamera
00530420 - ResetCamera
00530490 - ResetPlayerCamera
005304F0 - IsArrived
00530580 - IsCurveMove
005306A0 - StopEffect
00530710 - FadeInProduction
00530780 - FadeOutProduction
005307F0 - GetPlayerUID
005308A0 - GetPlayerVehicleUID
00530950 - GetCanUseUID
005309D0 - Ride
00530A40 - RideNPC
00530AC0 - GetOff
00530B30 - GetOffNPC
00530BF0 - SetFlyMode
00530C80 - GetThrustDelay
00530D10 - GetDistanceByPos
00530E80 - GetPCType
00530F90 - GetPCJob
00527CA0 - StartLoading
005310C0 - GetMaterialType
005311E0 - SetProgress
00531220 - EndLoadingMap
005312B0 - RestoreRot
00531350 - GetWeaponType
005313F0 - PopDamage
00531500 - IsInvisible
00531640 - SetHideCollisionGroup
005316C0 - GetMasterUID
00531750 - StopDefaultAttacking
005317B0 - AddState
00531840 - DeleteState
005318D0 - GetMovingDir
005319A0 - SetDirectID
00531A00 - ShowStateEffect
00531AA0 - Deselect
00531AF0 - SetPlayerPrintBattle
00531BE0 - ScaleBy
00531C90 - SetJumpingFactor
00531D30 - ShowCharShadow
00531DA0 - StopAppearanceEvent
00531E10 - GetWaterSurfaceHeight
00531EF0 - GetWaterLevel
00531F90 - SetProductionSpeech
00532060 - SetProductionSpeechBubble
00532140 - ClearProductionSpeech
005321B0 - ConfusionMove
00532240 - DetachCamera
00532270 - RegistDeleteNPC
005322E0 - DeleteProductionNPC
00532330 - SetOrbit
005323C0 - StartOrbit
00532420 - ReqGetOff
00532490 - IsControllable
00532540 - SetCountdown
005325B0 - ShowEnding
00532610 - CancelCasting
00532690 - AttachToolToCollect
00532760 - DetachToolToCollect
005327D0 - SetSystemMessage
005328F0 - IsExistSequence
00532990 - IsCreating
00532A20 - GetFXType
00532AB0 - SetWelcome
00532B10 - ChangeCamera
00532B50 - MoveCamera
00532BB0 - GrannyAttachPath
00532C00 - GrannyDetachPath
00532C30 - AddEventNPC
00532C70 - DeleteEventNPC
00532CE0 - EffectAttachNode
00532D50 - EventPath
00532D80 - EventAnimation
00532DE0 - IsNextEvent
00532E10 - ShowUIMatowerFloorText
00532E80 - SetMatowerExistEnterFloorText
00532EF0 - AddBuffEffectID
00532F70 - PrintScreenPlayAtSystem
Have fun :)