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BOOM2D Engine

Discussion on BOOM2D Engine within the General Coding forum part of the Coders Den category.

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Old   #1
 
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Join Date: Mar 2006
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Received Thanks: 3
Hi
Curently i am writing a little 2D Game Engine. My Aim is to Create a Little (maybe Online) Game. The Main Focus is to learn GDI and Game Related stuff.

Language: VB.Net / C#

If someone Want to join me, and has at least some expirience in those Categorys, he is welcome.

I do not only need Coders but Graphic & Sound Artists too.

Don't forget this is for Educational Prupose!

Demo Those are Hardcoded and just shall indicate the progress.
Press ESC to Close the Application!
  • MD5: d13b79ee28be484befbe9a78974ecb65 /

This is the Renderloop for the First Demo just if it someone interestes^^
Code:
      myBoom2D.Clear()

      Winkel += 0.1
      myKnopf.Position = New Point(180 * System.Math.Cos(Winkel) + 384, 180 * System.Math.Sin(Winkel) + 284)
      myKnopf1.Position = New Point(80 * System.Math.Cos(Winkel * 2), 80 * System.Math.Sin(Winkel * 2))
      myKnopf11.Position = New Point(40 * System.Math.Cos(Winkel * 3), 40 * System.Math.Sin(Winkel * 3))

      myKnopf2.Position = New Point(180 * System.Math.Cos(90 + Winkel) + 384, 180 * System.Math.Sin(90 + Winkel) + 284)
      myKnopf21.Position = New Point(80 * System.Math.Cos((90 + Winkel) * 2), 80 * System.Math.Sin((90 + Winkel) * 2))
      myKnopf211.Position = New Point(40 * System.Math.Cos((90 + Winkel) * 3), 40 * System.Math.Sin((90 + Winkel) * 3))

      myKnopf3.Position = New Point(180 * System.Math.Cos(180 + Winkel) + 384, 180 * System.Math.Sin(180 + Winkel) + 284)
      myKnopf31.Position = New Point(80 * System.Math.Cos((180 + Winkel) * 2), 80 * System.Math.Sin((180 + Winkel) * 2))
      myKnopf311.Position = New Point(40 * System.Math.Cos((180 + Winkel) * 3), 40 * System.Math.Sin((180 + Winkel) * 3))

      myBoom2D.Render()
Screenshots:

(Those dots are Elipticaly Rotating^^... Just some Test stuff)
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Old 05/14/2007, 05:05   #2
 
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Sourcecodes
BDF Creator - [VB.Net] -
I did upload the source in the hope that someone maybe want to create a little bit more comfortable tool for creating game file archives... Its using a external zlib assembly for compression since the internal .net gzipper isnt even worth a **** :\
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