Good evening E*pvp,
at the moment I'm creating an Aimbot & ESP hack in Visual basic and now i came to a point, where i don't know how to transform 3D ingame coordinates to 2D Screen coordinates. I know there are a lot of math pages in the internet , but they're all using words i never heard before like : "vRightView" or "vForwardView". I got all addresses for an ESP (hope so):
- Player Coordinates (X, Y, Z)
- Enemy Coordinates (X, Y, Z)
- Player Viewangles(Pitch, Yaw)
- Field of view (75° on each side from the center)
It would be very nice if someone could help me out in this situation. I don't want code or something like this. I just want an example of the maths. (Don't think that anyone tryed to create an esp & Aimbot with Visual Basic.Net)
greez DXStriker
Program Status:
2D Radar = Working!
Aimbot = Working!
ESP = Not working!







