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Enemey List

Discussion on Enemey List within the General Coding forum part of the Coders Den category.

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Old   #1
 
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Enemey List

Hi,

I want to understand the Enemy List of a Game, so that i can use it for my Bot.

I already have the pointer to this list, and the offset to the Object, but i just cant find a logical way to step through the list.

Here is the "Find next Mob" Funktion, which steps through the monsters and searchs for the nearest mob in my sight.


I want to know how Local 3 gets its value.
The first mob is no problem, but how does Local 3 gets changed during the loop?
It looks to me that it doesnt get changed, but if i set a breakpoint to check local 3 it changes its value during the loop.
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Old 05/31/2012, 23:00   #2
 
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noone?
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Old 06/01/2012, 00:07   #3
 
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why not use a debugger+memory view to find out ?

lea shouldn't change the right side value, maybe the function that is called after the lea instruction changes the value of Local.3.
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Old 06/01/2012, 09:50   #4
 
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how could i be so blind...
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