Hello, I'm sorry if this is not the right thread to post this in, but my curiosity got to me.
I've been slowly getting my head out there in the topics of de/obfuscation, de/virtualization and the game hacking scene and after a few months of studying & work I finally thought I can put something meaningful and safe together, I have a bunch of people playing with my cheat right now and I was recommended to use this site for marketing, etc.
I want to know what the thoughts of the general public are on what YOU would select if provided with the 2 options - a private, yet much more expensive cheat, or a public one that's cheap but comes with higher risks of a detection?
If you can also pinpoint what would be the decisive factor for you, let me know please.
Thanks yall!
PS: If you feel like it, name suggestions for the cheat are appreciated
private is always better as long as the developer is competent. the only people who prefer public > private are the people who cant get access to private cheats
the best way to do it is to have a private *and* a public cheat, that way the people who care can get the private and the people who want to just use something and do it cheaply can use the public
private is always better as long as the developer is competent. the only people who prefer public > private are the people who cant get access to private cheats
the best way to do it is to have a private *and* a public cheat, that way the people who care can get the private and the people who want to just use something and do it cheaply can use the public
Hi, I've noticed you've been encountering issues with providers getting you banned, maybe I can help you with my private cheat?
Hello, I'm sorry if this is not the right thread to post this in, but my curiosity got to me.
I've been slowly getting my head out there in the topics of de/obfuscation, de/virtualization and the game hacking scene and after a few months of studying & work I finally thought I can put something meaningful and safe together, I have a bunch of people playing with my cheat right now and I was recommended to use this site for marketing, etc.
I want to know what the thoughts of the general public are on what YOU would select if provided with the 2 options - a private, yet much more expensive cheat, or a public one that's cheap but comes with higher risks of a detection?
If you can also pinpoint what would be the decisive factor for you, let me know please.
Thanks yall!
PS: If you feel like it, name suggestions for the cheat are appreciated
Id recommending starting as a private cheat and growing out your userbase since in the begging it doesn't really make sense to start as a private option. However once your project has grown and you've built a small userbase id recommend alkalizee's tip of creating a second private option or directly going private.
Id recommending starting as a private cheat and growing out your userbase since in the begging it doesn't really make sense to start as a private option. However once your project has grown and you've built a small userbase id recommend alkalizee's tip of creating a second private option or directly going private.
Hi, thanks for your input!
How many users would a general private cheat have to have in order to be considered a "secure private" cheat?
Hi, thanks for your input!
How many users would a general private cheat have to have in order to be considered a "secure private" cheat?
Let's say, 30 users, 3 months in?
Thats a thing you gotta decide / something you could also get your community involved to see what they think about it. Id say private cheats usually have slots from numbers as low as 10 up to about 35-50. However this would turn it more "slotted" private cheats dont necessarly have a user limit.
Quote:
Originally Posted by alkalizee
honestly if i can find a good temp spoofer for fortnite id be down to check it out
Exception works fine as a budget option and reported as a premium one.
Thats a thing you gotta decide / something you could also get your community involved to see what they think about it. Id say private cheats usually have slots from numbers as low as 10 up to about 35-50. However this would turn it more "slotted" private cheats dont necessarly have a user limit.
Exception works fine as a budget option and reported as a premium one.
Thank you, i'll make sure to implement something similar to invites on my website before I publish, thank you!
MultiMiner & MobileMiner: Your Coins. Your Pools. Your way. 10/22/2013 - Coding Releases - 0 Replies MultiMiner is Open Source with a permissive MIT license. Contribution is welcome and encouraged.
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[WTB]Your HoN Legacy accounts[WTB] Your HoN accounts! [WTB] Your HoN accounts! 04/06/2012 - Trading - 3 Replies Hey guys,
instead of searching the forum for people selling their accounts I decided to start a thread.
I'm always looking to buy HoN accounts, up to 20$ per account, always depending on stuff and stats. So you can contact me here if you want to get rid off your account fast and if it fits my needs.
Edit: I have not copied the threadname multiple times, don't know why it shows up 3 times, sorry for that.