I just read an article about SQL Injecting in Flyff. I never really played FlyFF but this seems pretty interesting.
I dont know if this is still possible, seems to be fixxed on the official servers, but on some (old) Pservers it might work.
I just read an article about SQL Injecting in Flyff. I never really played FlyFF but this seems pretty interesting.
I dont know if this is still possible, seems to be fixxed on the official servers, but on some (old) Pservers it might work.
Looooooool! who leaked that info, last 2 weeks I was doing this in some pservers and the offi.
No, it seems fixed in most pservers. It only worked on my v15 local server.
I just read an article about SQL Injecting in Flyff. I never really played FlyFF but this seems pretty interesting.
I dont know if this is still possible, seems to be fixxed on the official servers, but on some (old) Pservers it might work.
Lol at first i thought, who the heck digs out that kinda old stuff, then realizing it been posted not very long ago.
Still weird to see a documentation for something thats fixed on almost every server, specially those where it would actually be useful, taking apart those pinoy-ripoff servers lol....
You might be a little late to join the SQL injection squad haha, recently alot of stuff got patched up as some rude people had some fun on the xblubbs page, which apparently, 98% of server's are using, atleast in a variant.
Feel free to check out the fix for it, it might give you an idea how to perform it. It's probably going to work on fresh servers, and some pinoy ones which arent reading epvp lol
Quote:
Originally Posted by cookie69
Looooooool! who leaked that info, last 2 weeks I was doing this in some pservers and the offi.
No, it seems fixed in most pservers. It only worked on my v15 local server.
Main issue comes from this ****** code where unhandled packet will be sent directly to the database server.
=> g_dpDBClient.SendToServer( idFrom, lpMsg, dwMsgSize );
Main issue comes from this shitty code where unhandled packet will be sent directly to the database server.
=> g_dpDBClient.SendToServer( idFrom, lpMsg, dwMsgSize );
Ah no nvm I derped yday, cookie was talking about how the login servers just passes to the DB the parameters are passed correctly just they aren't verified