No backdoor or something like this s***
VersionCommon.h
#define NO_GAMEGUARD //[SYSTEM] cuvvvie
#define __3RD_LEGEND16 //[SYSTEM] 3 Job
#define __SKILL_NEW //[SYSTEM] Skill V16
#define __CONVERT_PERIN //[SYSTEM] Convert perin inventory
#define __WIKIPEDIA_ITEM //[SYSTEM] Wikipedia item
#define __IMPROVE_MAP_SYSTEM //[SYSTEM] Map V16 (M)
#define __MOUNT //[SYSTEM] Mount (2 Mode)
#define __MODULE_22 //[SYSTEM] Wikipedia monster
#define __PETFILTER //[SYSTEM] Pet Filter
#define __EXTENDED_SALE_SYSTEM //[SYSTEM] Private Shop Perin - Penya
#define __PARTY_FIND //[SYSTEM] Party Finder
#define __APP_TELEPORTER //[SYSTEM] Teleporter
#define __17_GLOW //[SYSTEM] Glow V17
#define __ITEM_LINK //[SYSTEM] Item Link
#define __MODEL_VIEW //[SYSTEM] Model view
#define __FASTJOBCHANGE //[SYSTEM] JobChange
#define __GW_FIGHT //[SYSTEM] Guild Vs wave monster
#define __NOT_STOLEN_INVENTORY //[SYSTEM] Invotory 168 slots
#define __MODEL_CHANGE //[SYSTEM] Transmutation
#define __CONEXP //[SYSTEM] PPL on buff
#define __ARENA_SCORE //[SYSTEM] Arena Score
#define __BADGE_SYSTEM //[SYSTEM] Badge
#define __WINDOWS_EVEIL //[SYSTEM] Windows Eveil
#define __OPT_OPTIONS //[SYSTEM] Better graph can change on option
#define __OPTI_NEUZ //[EXTENSION] Neuz Fast
#define __INCREASE_MAX_PACKITEM //[EXTENSION] Up max pack item (BOX)
#define __NO_PET_COLLISION //[EXTENSION] No collision for pet
#define __MAX_ITEM_COUNT //[EXTENSION] MAX item count
#define __MAX_BUY_COUNT //[EXTENSION] MAX buy count
#define __ADDSHOPITEM //[EXTENSION] Add shop item - item
#define __TERRAIN_MAX //[EXTENSION] MAX texture
#define __PVP_VIA_BEAST //[EXTENSION] PVP range
#define __TEXTURE_DIR //[EXTENSION] Only 1 folder texture
#define __MAIL_VIEW //[EXTENSION] Mail system
#define __CHARNAME_TITLE //[EXTENSION] Charname no the title
#define __OKAL_PMLW //[EXTENSION] Time on your message
#define __OKAL_HGBV //[EXTENSION] Display time buff
#define __OKAL_UPNB //[EXTENSION] Menu for system on START
#define __STATUS_V19 //[EXTENSION] Status V19
#define __GAUGE_V19 //[EXTENSION] Gauge V19
#define __MARKET_TELEPORT_NPC //[EXTENSION] Teleporter Market
#define __OKAL_AGSF //[EXTENSION] View number perin on inventory (Like penya)
#define __NEW_PET_STATS //[EXTENSION] New Pet
#define __DROP_LOG //[EXTENSION] Display drop
#define __NEW_EXCHANGE_V19 //[EXTENSION] Exchange V19
#define __HEALING_AFFICHAGE //[EXTENSION] Display healing
#define __OPTIMIZE //[EXTENSION] Opti fonction
#define __SHOW_ALL_STATS //[EXTENSION] Show all stats (H)
#define __MAP_V19 //[EXTENSION] Map V19 on them V15
#define __OUTALL_PLAYERS //[EXTENSION] (/OUTALL) disconnect all players
#define __LOADING_SCREEN_UPDATE //[EXTENSION] Loading screen
#define __TEAM_CHAT_COLOR //[EXTENSION] Team chat color
#define __NEW_OTPION_INVENTORY //[EXTENSION] New opt inventory (Right click inventory)
#define __OKAL_LBVC //[EXTENSION] Check icon on item used
#define __IMPROVE_MAIL //[EXTENSION] Improve mail
#define __OPTION_TIME_FPS_PING //[EXTENSION] Display TIME FSP PING in game
#define __CHARSELECT_17 //[EXTENSION] Char select V17
#define __AUTO_SKILL_MAX //[EXTENSION] Auto skill MAX
#define __WINDOW_BUTTONS //[EXTENSION] Window buttons (Close…)
#define __VENDOR_UPDATE //[EXTENSION] Icon money on the NCP
#define __PAID_SET //[EXTENSION] Ticket V18
#define __PARCHO_COULEUR_NOM //[EXTENSION] Scroll change color name
#define __OKAL_MLOK //[EXTENSION] List admin (other) connected
#define __PET_AUTO_LEVEL_UP //[EXTENSION] Pet auto UP
#define __SCROLL_OF_UNBIND //[EXTENSION] Scroll unbind
#define __SELLBUY_RCLICK //[EXTENSION] Sell or buy with right click
#define __PENYAS_INVENTORY_LOOT //[EXTENSION] Penyas auto in your inventory
#define __SECU_AUTH //[EXTENSION] Security auth on WORLD
#define __INCREASE_PET_SPEED //[EXTENSION] Pet speed
#define __SHIFT_SET_EFFECT //[EXTENSION] Display set effect (SHIFT)
#define __TARGETSAVE //[EXTENSION] Targe save (Not auto targe)
#define __PET_ECP_MOBS //[EXTENSION] Pet exp with monster no with the time
#define __DISHADER //[EXTENSION] Shader mode with the YJ skill
#define __CLOSETODEATHINDICATOR //[EXTENSION] Close to dead indicator
#define __ACTION_SLOT_PAGES //[EXTENSION] Action slot pages
//Not use//
//#define __MAX_AWAKENING //[EXTENSION] Max away color
//#define __ITEM_GRADE_EDGE //[EXTENSION] V21
//#define __ARROW_FIX //[SECURITE] Shit bugged
//RANGE//
#define __FIX_POSI_MONSTER
#define __FIX_RANGE_02 //[SECURITE] D3DXVECTOR3 v3Len = GetPos() - pSrc->GetPos()
#define __RANGEHACKFIXNEW //[SECURITE] Range Fix 2
#define __FIX_ATTACK_FIRST_RANGE //[SECURITE] Fix frist attack range 1
#define __FIX_AUTO_ATK_RANGE //[SECURITE] Fix auto attack range
#define __RANGE_FIXES_02122012 //[SECURITE] Fix frist attack range 2
#define __SLOW_WALK_FIX //[SECURITE] Position bug (W)
#define __PMA_FIX_ATKMSG //[SECURITE] Fix atkmsg
#define __PSY_SPRITBOMB_FIX //[SECURITE] Fix Skill Spritbomb
//DUPE//
#define __GH_DUPE_FIX //[SECURITE] Dupe item on GuildHouse
#define __FIX_ANGEL_DUPE //[SECURITE] Dupe item angel system
#define __FIX_BUYITEM_DUPE //[SECURITE] Dupe Buy
#define __FIX_GUILD_DUPE //[SECURITE] Dupe Guild
#define __SECURITY_FIXES //[SECURITE] Dupe + others
#define __FIX_DUPLI_POSTE //[SECURITE] Dupe Mail
#define __FIX_DUPLI_4PERSONNAGES //[SECURITE] Dupe with 4slots
#define __FIX_DUPLI_VIA_CHANGEMENT_VISAGE//[SECURITE] Dupe with NCP change face
#define __FIX_DUPE_GUILD_WARE_HOUSE //[SECURITE] Dupe guild ware house
//Fix//
#define __CHECKS_CHARS //Fix har Overwrite Duping
#define __FIX_MAX_FRIEND //[SECURITE] CDbManager::RemovePlayer() MAX Friends
#define __FIX_PLAYER_INVISIBLE //[SECURITE] Player can use invible mode
#define __FIX_CE_METTRE_EN_ADMIN //[SECURITE] Fix player admin mode
#define __ATTACK_SPEED //[SECURITE] Attack Speed Fix
#define __SPEEDHACK_FIX //[SECURITE] Speed hack fix
#define __STAT_SYNC //[SECURITE] Update Stat synchronization
#define __LIMIT_MAX_SPEED //[SECURITE] Speed Max 300
#define __MINIGAME_EARLY_CHECK //[SECURITE] CMiniGame::Bet_FiveSystem
#define __MINIGAME_SIZE_VALIDATE //[SECURITE] CDPSrvr::OnRainbowRaceMiniGamePacket
#define __FIX_TEXTUREBUG //[SECURITE] No crash client when missing texture
#define __FIX_COLLECT_CANT_MOVE //[SECURITE] Crash server collect can't move
#define __REVIVAL_FIX //[SECURITE] Revila windows fix
#define __MAPNAME_CHANGE_FIX //[SECURITE] Map name change
#define __MAP_NOTEXTURE //[SECURITE] Fix DDS minimap
#define __PUMAAA_FIX //[SECURITE] Fix void CDPCacheSrvr::UserMessageHandler
#define __FIX_PAID_SET //[SECURITE] Fix ticket
#define __INVALID_TRANSFORM_PERIN //[SECURITE] Fix unlimted perin ITransformer::IsValidStuff
#define __INVALID_TRANSFORM //[SECURITE] Fix Egg transformer CDPSrvr::OnTransformItem
#define __FIX_LOOT_PET //[SECURITE] Fix LootPet Teleport to Player
#define __FIX_CHARACTER_INJECTION_SQL //[SECURITE] CString strAccount = szAccount;
#define __FIX_GUILD_QUERY_INJECTION_SQL //[SECURITE] inline void CDbManager:BQryGuild
#define __CHAT_FIX //[SECURITE] void Removeat( char* szString )
#define __FIX_COMBO_BOX //[SECURITE] int CWndComboBox::AddString
#define __BOSS_DROP_FIX //[SECURITE] BOOL CProject::LoadDropEvent
#define __CLIENT_FIXES_RH //[SECURITE] CSfxPartsLinkShoulder::Render
#define __VETERANEN_FIX_0030 //[SECURITE] CDPSrvr::OnChangeFace() Penya Bug
#define __VETERANEN_FIX_0035 //[SECURITE] BOOL CItemElem::IsElementalCard()
#define __TERRAIN_TEXFIX //[SECURITE] Fix Terrain Texture
#define __FIX_DO_USE_EQUIPMENT_ITEM //[SECURITE] Fix equipment
#define __GAMEGUARD //[SECURITE] Gameguard + Logs server
#define __FIX_LEAK //[SECURITE] Fix Leak material Model-Texture
#define __FIX_DMG_ELEM //[SECURITE] Fix dog elements
#define __SELECT_LORD //[SECURITE] Fix lord
#define __PET_CRASH //[SECURITE] Fix pet crash
#define __SAVE_PLAYERS //[SECURITE] Fix Save players after the OUTALL
#define __CHAT_HISTORY //[SECURITE] Fix Chat History Fix
#define __FIX_PING //[SECURITE] Fix Speed ping hack
#define __BULK_FIXES312017 //[SECURITE] Fix High Speed Collision Fix
#define __ITEMLINK_FIX //[SECURITE] Fix windows item link
#define __SECURITE_9 //[SECURITE] Fix model 03D
#define __FIX_MODEL //[SECURITE] Fix model Animation
#define __TRANSY_FIX //[SECURITE] Fix transy system
#define __FIX_INFO_HP //[SECURITE] Fix info HP
#define __INVISIBLE_FIX //[SECURITE] Fix invisibility
#define __FIX_RESPAWN //[SECURITE] Fix respawn
#define __FIX_CHEACK_TAX_DISPLAY //[SECURITE] Fix tax
#define __FIX_AF_MAGIC_DOMAGE_CALCULATION //[SECURITE] Fix magic damage calcul
#define __GUILD_RENAME_FAKE //[SECURITE] Fix fake rename guild
#define __CHAR_RENAME_INVALID //[SECURITE] Fix rename invalid player
#define __BUFFEROVERDLOW_NAMECHECK //[SECURITE] Fix namecheck
#define __PET_PIERCING_BOUNDS //[SECURITE] Fix piercing pets
#define __EXCHANGE_NEGATIVE //[SECURITE] Fix exchange neg
#define __FIX_DELETE_CHARACTER //[SECURITE] Fix delete chart
#define __FIX_LEGEND_APPLY_LORD //[SECURITE] Fix 3 job can apply for LORD
#define __FIX_FREEZE_MOVING_WINDOW //[SECURITE] Fix Freez moving window
#define __FIX_WIPE //[SECURITE] Fix wipe
#define __FIX_CRASH_EMOTICONE //[SECURITE] Fix crash emoticone
#define __FIX_MAX_TITRE_BY_ITEM //[SECURITE] Fix max titre by item
#define __FIX_PERLE_RAMASSEUR //[SECURITE] Fix Peal PET
#define __FIX_ADDITIONNER_STAT_EVEIL //[SECURITE] Fix awake stat
#define __FIX_ONEKILL //[SECURITE] Fix onekill
#define __FIX_CREATITEAM_CASHSHOP //[SECURITE] Fix create item on cashshop
#define __FIX_INVISIBLE_INVINCIBLE //[SECURITE] Fix invisibility
#define __FIX_MAX_PARTS_FIRE_DRAGON //[SECURITE] Fix MAX parts
#define __FIX_NAVIGATOR_FARM //[SECURITE] Fix navigator farm
#define __FIX_BUY_ITEM_AND_CHIP //[SECURITE] Fix buy red chip
#define __FIX_CRASH_MAISON_GUILDE //[SECURITE] Fix crash guild house
#define __FIX_CRASH_MAISON //[SECURITE] Fix crash house player
#define __FIX_LEVEL_MINIM_CAPE_GUILDE //[SECURITE] Fix cloak guild
#define __FIX_COMMANDE_SRO //[SECURITE] Fix (/sro)
#define __FIX_CRASH_GS //[SECURITE] Fix crash guild siege
#define __FIX_RETRAIT_PENYA_GUILDE //[SECURITE] Fix penya guild
#define __FIX_INJECTION_CREATION_PERSONNAGE //[SECURITE] Fix inj creat chart
#define __FIX_POINT_STAT_NEGATIF //[SECURITE] Fix négative stat
#define __FIX_DEPLACE_ITEM_INVENTAIRB //[SECURITE] Fix inventory B
#define __ROLLBACK //[SECURITE] Fix time of rollback
#define __FIX_CRASH_PARTIE_INEXISTANT //[SECURITE] Fix pats
#define __FIX_OBJETS_HAUTEUR_RAMASSEUR //[SECURITE] Fix item pets
#define __FIX_RENDER_WATER //[SECURITE] Fix render water
#define __FIX_ON_PIERCING_SIZE //[SECURITE] Fix piercing size
#define __FIX_ADD_FRIEND //[SECURITE] Fix add friend
#define __FIX_DO_EQUIP //[SECURITE] Fix do equip
#define __FIX_POCKET_ADD //[SECURITE] Fix pocket
#define __QY_SECURITY //[SECURITE] Fix save player on world + save __EXTENDED_SALE_SYSTEM
#define __SAVE_PLAYER_OUT //[SECURITE] Save joueur world place
#define __REMOVE_MAX_RECOVER_RATE //[SECURITE] Remove max recover rate
#define __HACK_0516 //[SECURITE] US Hacking
#define __HACK_1023 //[SECURITE] Mode res
#define __FIX_FREEZE_DEAD //[SECURITE] Fix freeze player dead (Guild Siege)
#define __INCLINATION_FIX_ANGEL //[SECURITE] Fix infiltration angel
#define __CHEAT_BLOCK_SYSTEM //[SECURITE] Cheat block
#define __SHADOW_MEMORY_FIX //[SECURITE] Fix shadow memory
#define __NPC_CHECK_EXCHANGE //[SECURITE] check ExchangeScript
#define __COOLDOWN_BUFFS //[SECURITE] Cooldown 30s for buffPang
#define __VETERANEN_FIX_0022 //[SECURITE] CItemBase::SetTexture() Item Texture
#define __FIX_TICKET_STAFF //[SECURITE] This will allow staff to enter ticket areas with no tickets needed
#define __SECURITY_TRUE //[SECURITE] Fix bAble = TRUE; //FALSE;
#define __NO_DROP_CRASH //[SECURITE] Worldserver does not crash with wrong drops
#define __EXCHANGE_CRASH_FIX //[SECURITE] Fix crash exchange
#define __EEL_BUG_FIX //[SECURITE] Fix EEL
#define __STAT_HACKFIX_RH //[SECURITE] Fix stat hack
#define __FIX_ILLUSION //[SECURITE] Fix illu
#define __FIX_USER_NOT_IN_GW //[SECURITE] Fix user not in the guild w
#define __FIX_FACE_CHANGE //[SECURITE] Fix change face
#define __FIX_INFILTRATION //[SECURITE] Infiltration
#define __FIX_SEX_NPC //[SECURITE] Fix SEX NCP
#define __NO_AWAKECANCEL_POPUP //[SECURITE] No awake cancel window
#define __FIX_CALC_DAMAGE //[SECURITE] Fix Damage calc
#define __FIX_GUILD_COMBAT_RESULT_RANKING //[SECURITE] Fix ranking combat
#define __FIX_MAX_OBJS //[SECURITE] Fix buy MAX NCP
#define __FIX_TEXT_CMD_SUMMON //[SECURITE] Fix CMD summon
#define __FIX_ON_QUERY_START_COLLECTING //[SECURITE] Fix Collecting zone
#define __FIX_USER_NOT_IN_ARENA //[SECURITE] Fix player not in arena
#define __FIX_POST_ASAL_RAALAIKUM //[SECURITE] Fix Asalraalaikum
#define __FIX_ITEM_GUILD_BANK //[SECURITE] Fix item guild bank
#define __FIX_ON_DROP_ITEM //[SECURITE] Check drop
#define __3RD_LEGEND16 //[SYSTEM] 3 Job
#define __SKILL_NEW //[SYSTEM] Skill V16
#define __CONVERT_PERIN //[SYSTEM] Convert perin inventory
#define __WIKIPEDIA_ITEM //[SYSTEM] Wikipedia item
#define __IMPROVE_MAP_SYSTEM //[SYSTEM] Map V16 (M)
#define __MOUNT //[SYSTEM] Mount (2 Mode)
#define __MODULE_22 //[SYSTEM] Wikipedia monster
#define __PETFILTER //[SYSTEM] Pet Filter
#define __EXTENDED_SALE_SYSTEM //[SYSTEM] Private Shop Perin - Penya
#define __PARTY_FIND //[SYSTEM] Party Finder
#define __APP_TELEPORTER //[SYSTEM] Teleporter
#define __17_GLOW //[SYSTEM] Glow V17
#define __ITEM_LINK //[SYSTEM] Item Link
#define __MODEL_VIEW //[SYSTEM] Model view
#define __FASTJOBCHANGE //[SYSTEM] JobChange
#define __GW_FIGHT //[SYSTEM] Guild Vs wave monster
#define __NOT_STOLEN_INVENTORY //[SYSTEM] Invotory 168 slots
#define __MODEL_CHANGE //[SYSTEM] Transmutation
#define __CONEXP //[SYSTEM] PPL on buff
#define __ARENA_SCORE //[SYSTEM] Arena Score
#define __BADGE_SYSTEM //[SYSTEM] Badge
#define __WINDOWS_EVEIL //[SYSTEM] Windows Eveil
#define __OPT_OPTIONS //[SYSTEM] Better graph can change on option
#define __OPTI_NEUZ //[EXTENSION] Neuz Fast
#define __INCREASE_MAX_PACKITEM //[EXTENSION] Up max pack item (BOX)
#define __NO_PET_COLLISION //[EXTENSION] No collision for pet
#define __MAX_ITEM_COUNT //[EXTENSION] MAX item count
#define __MAX_BUY_COUNT //[EXTENSION] MAX buy count
#define __ADDSHOPITEM //[EXTENSION] Add shop item - item
#define __TERRAIN_MAX //[EXTENSION] MAX texture
#define __PVP_VIA_BEAST //[EXTENSION] PVP range
#define __TEXTURE_DIR //[EXTENSION] Only 1 folder texture
#define __MAIL_VIEW //[EXTENSION] Mail system
#define __CHARNAME_TITLE //[EXTENSION] Charname no the title
#define __OKAL_PMLW //[EXTENSION] Time on your message
#define __OKAL_HGBV //[EXTENSION] Display time buff
#define __OKAL_UPNB //[EXTENSION] Menu for system on START
#define __STATUS_V19 //[EXTENSION] Status V19
#define __GAUGE_V19 //[EXTENSION] Gauge V19
#define __MARKET_TELEPORT_NPC //[EXTENSION] Teleporter Market
#define __OKAL_AGSF //[EXTENSION] View number perin on inventory (Like penya)
#define __NEW_PET_STATS //[EXTENSION] New Pet
#define __DROP_LOG //[EXTENSION] Display drop
#define __NEW_EXCHANGE_V19 //[EXTENSION] Exchange V19
#define __HEALING_AFFICHAGE //[EXTENSION] Display healing
#define __OPTIMIZE //[EXTENSION] Opti fonction
#define __SHOW_ALL_STATS //[EXTENSION] Show all stats (H)
#define __MAP_V19 //[EXTENSION] Map V19 on them V15
#define __OUTALL_PLAYERS //[EXTENSION] (/OUTALL) disconnect all players
#define __LOADING_SCREEN_UPDATE //[EXTENSION] Loading screen
#define __TEAM_CHAT_COLOR //[EXTENSION] Team chat color
#define __NEW_OTPION_INVENTORY //[EXTENSION] New opt inventory (Right click inventory)
#define __OKAL_LBVC //[EXTENSION] Check icon on item used
#define __IMPROVE_MAIL //[EXTENSION] Improve mail
#define __OPTION_TIME_FPS_PING //[EXTENSION] Display TIME FSP PING in game
#define __CHARSELECT_17 //[EXTENSION] Char select V17
#define __AUTO_SKILL_MAX //[EXTENSION] Auto skill MAX
#define __WINDOW_BUTTONS //[EXTENSION] Window buttons (Close…)
#define __VENDOR_UPDATE //[EXTENSION] Icon money on the NCP
#define __PAID_SET //[EXTENSION] Ticket V18
#define __PARCHO_COULEUR_NOM //[EXTENSION] Scroll change color name
#define __OKAL_MLOK //[EXTENSION] List admin (other) connected
#define __PET_AUTO_LEVEL_UP //[EXTENSION] Pet auto UP
#define __SCROLL_OF_UNBIND //[EXTENSION] Scroll unbind
#define __SELLBUY_RCLICK //[EXTENSION] Sell or buy with right click
#define __PENYAS_INVENTORY_LOOT //[EXTENSION] Penyas auto in your inventory
#define __SECU_AUTH //[EXTENSION] Security auth on WORLD
#define __INCREASE_PET_SPEED //[EXTENSION] Pet speed
#define __SHIFT_SET_EFFECT //[EXTENSION] Display set effect (SHIFT)
#define __TARGETSAVE //[EXTENSION] Targe save (Not auto targe)
#define __PET_ECP_MOBS //[EXTENSION] Pet exp with monster no with the time
#define __DISHADER //[EXTENSION] Shader mode with the YJ skill
#define __CLOSETODEATHINDICATOR //[EXTENSION] Close to dead indicator
#define __ACTION_SLOT_PAGES //[EXTENSION] Action slot pages
//Not use//
//#define __MAX_AWAKENING //[EXTENSION] Max away color
//#define __ITEM_GRADE_EDGE //[EXTENSION] V21
//#define __ARROW_FIX //[SECURITE] Shit bugged
//RANGE//
#define __FIX_POSI_MONSTER
#define __FIX_RANGE_02 //[SECURITE] D3DXVECTOR3 v3Len = GetPos() - pSrc->GetPos()
#define __RANGEHACKFIXNEW //[SECURITE] Range Fix 2
#define __FIX_ATTACK_FIRST_RANGE //[SECURITE] Fix frist attack range 1
#define __FIX_AUTO_ATK_RANGE //[SECURITE] Fix auto attack range
#define __RANGE_FIXES_02122012 //[SECURITE] Fix frist attack range 2
#define __SLOW_WALK_FIX //[SECURITE] Position bug (W)
#define __PMA_FIX_ATKMSG //[SECURITE] Fix atkmsg
#define __PSY_SPRITBOMB_FIX //[SECURITE] Fix Skill Spritbomb
//DUPE//
#define __GH_DUPE_FIX //[SECURITE] Dupe item on GuildHouse
#define __FIX_ANGEL_DUPE //[SECURITE] Dupe item angel system
#define __FIX_BUYITEM_DUPE //[SECURITE] Dupe Buy
#define __FIX_GUILD_DUPE //[SECURITE] Dupe Guild
#define __SECURITY_FIXES //[SECURITE] Dupe + others
#define __FIX_DUPLI_POSTE //[SECURITE] Dupe Mail
#define __FIX_DUPLI_4PERSONNAGES //[SECURITE] Dupe with 4slots
#define __FIX_DUPLI_VIA_CHANGEMENT_VISAGE//[SECURITE] Dupe with NCP change face
#define __FIX_DUPE_GUILD_WARE_HOUSE //[SECURITE] Dupe guild ware house
//Fix//
#define __CHECKS_CHARS //Fix har Overwrite Duping
#define __FIX_MAX_FRIEND //[SECURITE] CDbManager::RemovePlayer() MAX Friends
#define __FIX_PLAYER_INVISIBLE //[SECURITE] Player can use invible mode
#define __FIX_CE_METTRE_EN_ADMIN //[SECURITE] Fix player admin mode
#define __ATTACK_SPEED //[SECURITE] Attack Speed Fix
#define __SPEEDHACK_FIX //[SECURITE] Speed hack fix
#define __STAT_SYNC //[SECURITE] Update Stat synchronization
#define __LIMIT_MAX_SPEED //[SECURITE] Speed Max 300
#define __MINIGAME_EARLY_CHECK //[SECURITE] CMiniGame::Bet_FiveSystem
#define __MINIGAME_SIZE_VALIDATE //[SECURITE] CDPSrvr::OnRainbowRaceMiniGamePacket
#define __FIX_TEXTUREBUG //[SECURITE] No crash client when missing texture
#define __FIX_COLLECT_CANT_MOVE //[SECURITE] Crash server collect can't move
#define __REVIVAL_FIX //[SECURITE] Revila windows fix
#define __MAPNAME_CHANGE_FIX //[SECURITE] Map name change
#define __MAP_NOTEXTURE //[SECURITE] Fix DDS minimap
#define __PUMAAA_FIX //[SECURITE] Fix void CDPCacheSrvr::UserMessageHandler
#define __FIX_PAID_SET //[SECURITE] Fix ticket
#define __INVALID_TRANSFORM_PERIN //[SECURITE] Fix unlimted perin ITransformer::IsValidStuff
#define __INVALID_TRANSFORM //[SECURITE] Fix Egg transformer CDPSrvr::OnTransformItem
#define __FIX_LOOT_PET //[SECURITE] Fix LootPet Teleport to Player
#define __FIX_CHARACTER_INJECTION_SQL //[SECURITE] CString strAccount = szAccount;
#define __FIX_GUILD_QUERY_INJECTION_SQL //[SECURITE] inline void CDbManager:BQryGuild
#define __CHAT_FIX //[SECURITE] void Removeat( char* szString )
#define __FIX_COMBO_BOX //[SECURITE] int CWndComboBox::AddString
#define __BOSS_DROP_FIX //[SECURITE] BOOL CProject::LoadDropEvent
#define __CLIENT_FIXES_RH //[SECURITE] CSfxPartsLinkShoulder::Render
#define __VETERANEN_FIX_0030 //[SECURITE] CDPSrvr::OnChangeFace() Penya Bug
#define __VETERANEN_FIX_0035 //[SECURITE] BOOL CItemElem::IsElementalCard()
#define __TERRAIN_TEXFIX //[SECURITE] Fix Terrain Texture
#define __FIX_DO_USE_EQUIPMENT_ITEM //[SECURITE] Fix equipment
#define __GAMEGUARD //[SECURITE] Gameguard + Logs server
#define __FIX_LEAK //[SECURITE] Fix Leak material Model-Texture
#define __FIX_DMG_ELEM //[SECURITE] Fix dog elements
#define __SELECT_LORD //[SECURITE] Fix lord
#define __PET_CRASH //[SECURITE] Fix pet crash
#define __SAVE_PLAYERS //[SECURITE] Fix Save players after the OUTALL
#define __CHAT_HISTORY //[SECURITE] Fix Chat History Fix
#define __FIX_PING //[SECURITE] Fix Speed ping hack
#define __BULK_FIXES312017 //[SECURITE] Fix High Speed Collision Fix
#define __ITEMLINK_FIX //[SECURITE] Fix windows item link
#define __SECURITE_9 //[SECURITE] Fix model 03D
#define __FIX_MODEL //[SECURITE] Fix model Animation
#define __TRANSY_FIX //[SECURITE] Fix transy system
#define __FIX_INFO_HP //[SECURITE] Fix info HP
#define __INVISIBLE_FIX //[SECURITE] Fix invisibility
#define __FIX_RESPAWN //[SECURITE] Fix respawn
#define __FIX_CHEACK_TAX_DISPLAY //[SECURITE] Fix tax
#define __FIX_AF_MAGIC_DOMAGE_CALCULATION //[SECURITE] Fix magic damage calcul
#define __GUILD_RENAME_FAKE //[SECURITE] Fix fake rename guild
#define __CHAR_RENAME_INVALID //[SECURITE] Fix rename invalid player
#define __BUFFEROVERDLOW_NAMECHECK //[SECURITE] Fix namecheck
#define __PET_PIERCING_BOUNDS //[SECURITE] Fix piercing pets
#define __EXCHANGE_NEGATIVE //[SECURITE] Fix exchange neg
#define __FIX_DELETE_CHARACTER //[SECURITE] Fix delete chart
#define __FIX_LEGEND_APPLY_LORD //[SECURITE] Fix 3 job can apply for LORD
#define __FIX_FREEZE_MOVING_WINDOW //[SECURITE] Fix Freez moving window
#define __FIX_WIPE //[SECURITE] Fix wipe
#define __FIX_CRASH_EMOTICONE //[SECURITE] Fix crash emoticone
#define __FIX_MAX_TITRE_BY_ITEM //[SECURITE] Fix max titre by item
#define __FIX_PERLE_RAMASSEUR //[SECURITE] Fix Peal PET
#define __FIX_ADDITIONNER_STAT_EVEIL //[SECURITE] Fix awake stat
#define __FIX_ONEKILL //[SECURITE] Fix onekill
#define __FIX_CREATITEAM_CASHSHOP //[SECURITE] Fix create item on cashshop
#define __FIX_INVISIBLE_INVINCIBLE //[SECURITE] Fix invisibility
#define __FIX_MAX_PARTS_FIRE_DRAGON //[SECURITE] Fix MAX parts
#define __FIX_NAVIGATOR_FARM //[SECURITE] Fix navigator farm
#define __FIX_BUY_ITEM_AND_CHIP //[SECURITE] Fix buy red chip
#define __FIX_CRASH_MAISON_GUILDE //[SECURITE] Fix crash guild house
#define __FIX_CRASH_MAISON //[SECURITE] Fix crash house player
#define __FIX_LEVEL_MINIM_CAPE_GUILDE //[SECURITE] Fix cloak guild
#define __FIX_COMMANDE_SRO //[SECURITE] Fix (/sro)
#define __FIX_CRASH_GS //[SECURITE] Fix crash guild siege
#define __FIX_RETRAIT_PENYA_GUILDE //[SECURITE] Fix penya guild
#define __FIX_INJECTION_CREATION_PERSONNAGE //[SECURITE] Fix inj creat chart
#define __FIX_POINT_STAT_NEGATIF //[SECURITE] Fix négative stat
#define __FIX_DEPLACE_ITEM_INVENTAIRB //[SECURITE] Fix inventory B
#define __ROLLBACK //[SECURITE] Fix time of rollback
#define __FIX_CRASH_PARTIE_INEXISTANT //[SECURITE] Fix pats
#define __FIX_OBJETS_HAUTEUR_RAMASSEUR //[SECURITE] Fix item pets
#define __FIX_RENDER_WATER //[SECURITE] Fix render water
#define __FIX_ON_PIERCING_SIZE //[SECURITE] Fix piercing size
#define __FIX_ADD_FRIEND //[SECURITE] Fix add friend
#define __FIX_DO_EQUIP //[SECURITE] Fix do equip
#define __FIX_POCKET_ADD //[SECURITE] Fix pocket
#define __QY_SECURITY //[SECURITE] Fix save player on world + save __EXTENDED_SALE_SYSTEM
#define __SAVE_PLAYER_OUT //[SECURITE] Save joueur world place
#define __REMOVE_MAX_RECOVER_RATE //[SECURITE] Remove max recover rate
#define __HACK_0516 //[SECURITE] US Hacking
#define __HACK_1023 //[SECURITE] Mode res
#define __FIX_FREEZE_DEAD //[SECURITE] Fix freeze player dead (Guild Siege)
#define __INCLINATION_FIX_ANGEL //[SECURITE] Fix infiltration angel
#define __CHEAT_BLOCK_SYSTEM //[SECURITE] Cheat block
#define __SHADOW_MEMORY_FIX //[SECURITE] Fix shadow memory
#define __NPC_CHECK_EXCHANGE //[SECURITE] check ExchangeScript
#define __COOLDOWN_BUFFS //[SECURITE] Cooldown 30s for buffPang
#define __VETERANEN_FIX_0022 //[SECURITE] CItemBase::SetTexture() Item Texture
#define __FIX_TICKET_STAFF //[SECURITE] This will allow staff to enter ticket areas with no tickets needed
#define __SECURITY_TRUE //[SECURITE] Fix bAble = TRUE; //FALSE;
#define __NO_DROP_CRASH //[SECURITE] Worldserver does not crash with wrong drops
#define __EXCHANGE_CRASH_FIX //[SECURITE] Fix crash exchange
#define __EEL_BUG_FIX //[SECURITE] Fix EEL
#define __STAT_HACKFIX_RH //[SECURITE] Fix stat hack
#define __FIX_ILLUSION //[SECURITE] Fix illu
#define __FIX_USER_NOT_IN_GW //[SECURITE] Fix user not in the guild w
#define __FIX_FACE_CHANGE //[SECURITE] Fix change face
#define __FIX_INFILTRATION //[SECURITE] Infiltration
#define __FIX_SEX_NPC //[SECURITE] Fix SEX NCP
#define __NO_AWAKECANCEL_POPUP //[SECURITE] No awake cancel window
#define __FIX_CALC_DAMAGE //[SECURITE] Fix Damage calc
#define __FIX_GUILD_COMBAT_RESULT_RANKING //[SECURITE] Fix ranking combat
#define __FIX_MAX_OBJS //[SECURITE] Fix buy MAX NCP
#define __FIX_TEXT_CMD_SUMMON //[SECURITE] Fix CMD summon
#define __FIX_ON_QUERY_START_COLLECTING //[SECURITE] Fix Collecting zone
#define __FIX_USER_NOT_IN_ARENA //[SECURITE] Fix player not in arena
#define __FIX_POST_ASAL_RAALAIKUM //[SECURITE] Fix Asalraalaikum
#define __FIX_ITEM_GUILD_BANK //[SECURITE] Fix item guild bank
#define __FIX_ON_DROP_ITEM //[SECURITE] Check drop
Price Source = 600 euros
Full Server (Source + Client + Ressource) = 1000 euros
Price System = deptends on system
(Pm only)
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See you






