|
You last visited: Today at 03:26
Advertisement
[Release]Push Up Event (c) KohLix3
Discussion on [Release]Push Up Event (c) KohLix3 within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
08/05/2010, 19:25
|
#1
|
elite*gold: 0
Join Date: Jul 2010
Posts: 423
Received Thanks: 64
|
[Release]Push Up Event (c) KohLix3
Huhu,
hiermit release ich mein Push Up Event (c) KohLix3.
Merke: Der Event Name ist ganz euch überlassen, ich rate aber dazu meinen Namen irgendwie zu verwenden. :P
MfG
KohLix3
P.S. ThX gern gesehen ^^
|
|
|
08/06/2010, 10:16
|
#2
|
elite*gold: 0
Join Date: Oct 2009
Posts: 4,851
Received Thanks: 3,417
|
wär, vll auch noch gut, wenn du erklärst was du da alles bekommst ? Oder mal die Funktionen Postest?
MFG Jusikid
|
|
|
08/06/2010, 12:34
|
#3
|
elite*gold: 0
Join Date: Jul 2010
Posts: 423
Received Thanks: 64
|
Okay, mach ich jetzt gleich danke :>
|
|
|
08/07/2010, 12:37
|
#4
|
elite*gold: 0
Join Date: Sep 2007
Posts: 294
Received Thanks: 32
|
hier der eintrag der Event.lua
Code:
AddEvent( "EVENT TEST 01" )
--{
SetTime( "2007-06-08 14:23", "2007-06-08 16:11" )
SetTime( "2007-06-09 14:23", "2007-06-10 00:00" )
SetCouponEvent( MIN(120) )
SetExpFactor( 2 )
SetGoldDropFactor( 2 )
SetItemDropRate( 2 )
SetPieceItemDropRate( 2 )
SetAttackPower( 150 )
SetDefensePower( 100 )
SetLevelUpGift( 15, "__bu", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )
SetItem( "II_SYS_SYS_EVE_HAPPYMONEY01", 30000, 5, 15 )
SetItem( "II_SYS_SYS_EVE_PUMPKIN01", 2000, 3, 15 )
--}
AddEvent( "Welcome" )
--{
SetTime( "2000-01-01 00:00", "2099-12-31 23:59" )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )
--}
AddEvent( "Push Up Event (c) KohLix3" )
--{
SetTime( "2010-01-01 00:00", "2015-12-24 00:00" )
SetExpFactor( 25 )
SetGoldDropFactor( 25 )
SetItemDropRate( 25 )
SetPieceItemDropRate( 25 )
SetAttackPower( 25 )
SetDefensePower( 25 )
SetLevelUpGift( 2, "all", "II_PET_DRAGON", 1 )
SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_AMPES_LINK", 99 )
SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_SMELPROT", 99 )
SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_SMELPROT3", 99 )
SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_PIEPROT", 99 )
SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_SMELTING", 99 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_EVE_BXCOMEBACK01", 99 )
SetLevelUpGift( 2, "all", "II_GEN_MAT_ORICHALCUM02", 99 )
SetLevelUpGift( 2, "all", "II_GEN_MAT_ORICHALCUM01", 99 )
SetLevelUpGift( 2, "all", "II_GEN_MAT_MOONSTONE", 99 )
SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 99 )
SetLevelUpGift( 15, "all", "II_CHR_FOO_COO_GRILLEDEEL", 99 )
SetLevelUpGift( 15, "all", "II_CHR_REF_REF_HOLD", 99 )
SetLevelUpGift( 15, "all", "II_CHR_POT_DRI_VITALX", 99 )
SetLevelUpGift( 30, "all", "II_SYS_TICKET_CISLAND01", 1 )
SetLevelUpGift( 60, "all", "II_SYS_TICKET_KEBARAS01", 99 )
SetLevelUpGift( 1, "all", "II_CHR_SYS_SCR_RESTATE", 99 )
SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_ACTIVITION", 99 )
SetLevelUpGift( 20, "all", "II_CHR_SYS_SCR_SHOUTFULL30", 1 )
SetLevelUpGift( 120, "all", "II_CHR_SYS_SCR_TRANSY", 1 )
SetLevelUpGift( 60, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
SetLevelUpGift( 80, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
SetLevelUpGift( 100, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
SetLevelUpGift( 110, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
SetLevelUpGift( 121, "all", "II_CHR_FOO_COO_REMANTIS", 297 )
SetLevelUpGift( 20, "all", "II_RID_RID_WIN_PROPHET01", 1 )
SetLevelUpGift( 20, "all", "II_RID_AFU_ACC_SPEED", 20 )
SetLevelUpGift( 121, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
SetLevelUpGift( 120, "all", "II_CHP_RED", 10 )
SetItem( "II_SYS_SYS_SCR_BXMCASUAL01", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXFCASUAL01", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXMCASUAL02", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXFYUKATA04", 100, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXFKUNGFU01", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXMKUNGFU01", 1000, 1, 1 )
SetItem( "II_ARM_M_CHR_THAILAND01SUIT", 1000, 1, 1 )
SetItem( "II_ARM_F_CHR_PHILIPPINES01HAT", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXFSNOWBOARDER01", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXFSNOWMAN01", 1000, 1, 1 )
SetItem( "II_SYS_SYS_SCR_BXMSNOWMAN01", 100, 1, 1 )
SetItem( "II_ARM_M_CHR_CORPSE01SUIT", 1000, 1, 1 )
SetItem( "II_ARM_ARM_SHI_ANCIENT", 1000000, 1, 1 )
--}
|
|
|
08/07/2010, 12:45
|
#5
|
elite*gold: 0
Join Date: Oct 2009
Posts: 4,851
Received Thanks: 3,417
|
Das kenn ich, ist nicht von dir, ist von M-Core, bloß etwas vermischt!
Beweis :
SetLevelUpGift( 15, "all", "II_PET_DOG1", 1 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BXFSNOWMAN01", 1 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 1 )
SetLevelUpGift( 20, "all", "II_CHR_SYS_SCR_SHOUTFULL30", 1 )
SetLevelUpGift( 20, "all", "II_SYS_SYS_SCR_AMPESS", 25 )
SetLevelUpGift( 35, "all", "II_CHR_POT_DRI_VITALX", 5 )
SetLevelUpGift( 35, "all", "II_CHR_FOO_COO_GRILLEDEEL", 25 )
SetLevelUpGift( 35, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 5 )
SetLevelUpGift( 35, "all", "II_CHR_SYS_SCR_ACTIVITION", 25 )
SetLevelUpGift( 35, "all", "II_CHR_REF_REF_HOLD", 5 )
SetLevelUpGift( 60, "all", "II_CHR_SYS_SCR_RESTATE", 1 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_SMELPROT", 198 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_SMELPROT", 198 )
SetLevelUpGift( 120, "all", "II_SYS_SYS_SCR_SMELPROT", 198 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_PIEPROT", 198 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_PIEPROT", 198 )
SetLevelUpGift( 120, "all", "II_SYS_SYS_SCR_PIEPROT", 198 )
SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 25 )
SetLevelUpGift( 15, "all", "II_CHR_REF_REF_HOLD", 25 )
SetLevelUpGift( 15, "all", "II_CHR_POT_DRI_VITALX", 25 )
SetLevelUpGift( 30, "all", "II_CHR_FOO_COO_REMANTIS", 198 )
SetLevelUpGift( 60, "all", "II_CHR_FOO_COO_REMANTIS", 198 )
SetLevelUpGift( 105, "all", "II_CHR_FOO_COO_REMANTIS", 198 )
SetLevelUpGift( 15, "all", "II_GEN_MAT_ORICHALCUM01", 198 )
SetLevelUpGift( 60, "all", "II_GEN_MAT_ORICHALCUM01", 198 )
SetLevelUpGift( 120, "all", "II_GEN_MAT_ORICHALCUM01", 198 )
SetLevelUpGift( 15, "all", "II_GEN_MAT_MOONSTONE", 198 )
SetLevelUpGift( 60, "all", "II_GEN_MAT_MOONSTONE", 198 )
SetLevelUpGift( 120, "all", "II_GEN_MAT_MOONSTONE", 198 )
SetLevelUpGift( 15, "all", "II_GEN_MAT_ORICHALCUM02", 198 )
SetLevelUpGift( 60, "all", "II_GEN_MAT_ORICHALCUM02", 198 )
SetLevelUpGift( 120, "all", "II_GEN_MAT_ORICHALCUM02", 198 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BAGBAG", 2 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BAGBAG", 2 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_PERIN", 10 )
SetLevelUpGift( 60, "all", "II_CHR_SYS_SCR_RESTATE_LINK", 1 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_RECCURENCE_LINK", 1 )
SetLevelUpGift( 2, "all", "II_ARM_S_CLO_CLO_DRAGON4", 1 )
SetLevelUpGift( 2, "all", "II_ARM_S_CLO_MAS_SUNGLASS01", 1 )
SetLevelUpGift( 2, "all", "II_RID_RID_WIN_FEATHER01", 1 )
SetLevelUpGift( 35, "all", "II_SYS_SYS_SCR_AWAKECANCEL", 210 )
SetLevelUpGift( 35, "all", "II_SYS_SYS_SCR_AWAKE", 210 )
SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_SMELPROT4", 198 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_SMELPROT4", 198 )
SetLevelUpGift( 120, "all", "II_SYS_SYS_SCR_SMELPROT4", 198 )
SetLevelUpGift( 60, "all", "II_SYS_TICKET_KEBARAS01", 1 )
SetLevelUpGift( 105, "all", "II_SYS_SYS_SCR_BXLEVELUP03", 30 )
SetLevelUpGift( 40, "all", "II_SYS_SYS_SCR_BLESSING", 30 )
SetLevelUpGift( 60, "all", "II_SYS_SYS_SCR_BXARBORDAY06", 10 )
SetLevelUpGift( 120, "all", "II_SYS_SYS_SCR_CHP_RED", 10000 )
€dit : Sry. doch net xD aber hier ist auch noch eine von M-core
MFG Jusikid
|
|
|
08/07/2010, 20:14
|
#6
|
elite*gold: 0
Join Date: Jan 2010
Posts: 800
Received Thanks: 112
|
Wer das leecht xDDD der brauch sich kein p server machen echt muss man alles leechen?
|
|
|
08/08/2010, 11:13
|
#7
|
elite*gold: 0
Join Date: Jul 2010
Posts: 423
Received Thanks: 64
|
Quote:
Originally Posted by Achileus1997
Wer das leecht xDDD der brauch sich kein p server machen echt muss man alles leechen?
|
Ich hab das nicht geleecht, denk vielleicht erstmal nach bevor du etwas behauptest^^
|
|
|
08/08/2010, 11:32
|
#8
|
elite*gold: 0
Join Date: Jan 2010
Posts: 800
Received Thanks: 112
|
Quote:
Originally Posted by KohLix3
Ich hab das nicht geleecht, denk vielleicht erstmal nach bevor du etwas behauptest^^
|
Wann habe ich gesagt das du geelecht hasst sagte wer das leecht brauch kein p server machen ... die user nicht du -,-...
|
|
|
 |
Similar Threads
|
[Release] Daily Event
10/24/2012 - EO PServer Guides & Releases - 46 Replies
Today i want to release my daily event.Hope u guys like it .. any problem.. just ask ;)
Event Style
Daily event for 1 hour
Event map are non-pk , non revive
Auto boot player out from map after 1 hour
Screenshot
|
Wie mache ich ein Push Up Event?
08/02/2010 - Flyff Private Server - 3 Replies
Hallo E*PvP Community,
Wie der Titel schon sagt suche ich jemand der mir sagt,wie man ein Push Up event macht undzwar auf meinen V14 offi Files PServer.
Ich meine damit das Event von z.B. der EFlyff Beta oder von RoS..
Eben da wo man mit nem bestimmten Level Items bekommt?
Kann mir da einer weiterhelfen?
Lg
Royuko:handsdown:
|
[Release] Push-Back changer [Doesn't need bypass]
05/07/2010 - S4 League Hacks, Bots, Cheats & Exploits - 401 Replies
English:
hi all
i have been really busy these days (and i am now)
This is a little PushBack changer (changes the "Push back" when you hit someone with cs spam for example) that doesn't need any bypass (works on both 32 and 64 bits)
Credits:
_Alastor_ => Coding
MBH-TheKiller (http://www.elitepvpers.com/forum/s4-league-hacks-b ots-cheats-exploits/522197-new-fly-range-ct.html) for the address
|
[Release]Pk Event
07/01/2009 - CO2 PServer Guides & Releases - 34 Replies
Okay, this is my first release for a LOTF PK event, so i hope you enjoy it! Any questions reply here or message me on msn at [email protected]. Also Credits to EmmeTheCoder for his Start/stop npc codes used for this.
Remember to hit Thanks!
First:
Go to General.cs and add this somewhere:
public static bool PKEvent = false;
Second:
Go to Character.cs and search for:
public void TimerElapsed(object source, ElapsedEventArgs e)
|
All times are GMT +1. The time now is 03:27.
|
|