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[Release]Push Up Event (c) KohLix3

Discussion on [Release]Push Up Event (c) KohLix3 within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old   #1
 
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[Release]Push Up Event (c) KohLix3

Huhu,

hiermit release ich mein Push Up Event (c) KohLix3.




Merke: Der Event Name ist ganz euch überlassen, ich rate aber dazu meinen Namen irgendwie zu verwenden. :P


MfG
KohLix3

P.S. ThX gern gesehen ^^
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Old 08/06/2010, 10:16   #2
 
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wär, vll auch noch gut, wenn du erklärst was du da alles bekommst ? Oder mal die Funktionen Postest?

MFG Jusikid
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Old 08/06/2010, 12:34   #3
 
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Okay, mach ich jetzt gleich danke :>
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Old 08/07/2010, 12:37   #4
 
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hier der eintrag der Event.lua
Code:
AddEvent( "EVENT TEST 01" )
--{
	SetTime( "2007-06-08 14:23", "2007-06-08 16:11" )
	SetTime( "2007-06-09 14:23", "2007-06-10 00:00" )

	SetCouponEvent( MIN(120) )
	SetExpFactor( 2 )
	SetGoldDropFactor( 2 )
	SetItemDropRate( 2 )
	SetPieceItemDropRate( 2 )
	SetAttackPower( 150 )
	SetDefensePower( 100 )

	SetLevelUpGift( 15, "__bu", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )

	SetItem( "II_SYS_SYS_EVE_HAPPYMONEY01", 30000, 5, 15 )
	SetItem( "II_SYS_SYS_EVE_PUMPKIN01", 2000, 3, 15 )
--}

AddEvent( "Welcome" )
--{
	SetTime( "2000-01-01 00:00", "2099-12-31 23:59" )


	SetLevelUpGift( 15, "all", "II_SYS_SYS_SCR_BX_PET_LAWOLF7", 1 )
--}

AddEvent( "Push Up Event (c) KohLix3" )
--{
	SetTime( "2010-01-01 00:00", "2015-12-24 00:00" )

	SetExpFactor( 25 )
	SetGoldDropFactor( 25 )
	SetItemDropRate( 25 )
	SetPieceItemDropRate( 25 )
	SetAttackPower( 25 )
	SetDefensePower( 25 )

	SetLevelUpGift( 2, "all", "II_PET_DRAGON", 1 )
	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_AMPES_LINK", 99 )
	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_SMELPROT", 99 )
	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_SMELPROT3", 99 )
	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_PIEPROT", 99 )
	SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_SMELTING", 99 )
	SetLevelUpGift( 15, "all", "II_SYS_SYS_EVE_BXCOMEBACK01", 99 )
	SetLevelUpGift( 2, "all", "II_GEN_MAT_ORICHALCUM02", 99 )
	SetLevelUpGift( 2, "all", "II_GEN_MAT_ORICHALCUM01", 99 )
	SetLevelUpGift( 2, "all", "II_GEN_MAT_MOONSTONE", 99 )
	SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_UPCUTSTONE", 99 )
	SetLevelUpGift( 15, "all", "II_CHR_FOO_COO_GRILLEDEEL", 99 )
	SetLevelUpGift( 15, "all", "II_CHR_REF_REF_HOLD", 99 )
	SetLevelUpGift( 15, "all", "II_CHR_POT_DRI_VITALX", 99 )
	SetLevelUpGift( 30, "all", "II_SYS_TICKET_CISLAND01", 1 )
	SetLevelUpGift( 60, "all", "II_SYS_TICKET_KEBARAS01", 99 )
	SetLevelUpGift( 1, "all", "II_CHR_SYS_SCR_RESTATE", 99 )
	SetLevelUpGift( 15, "all", "II_CHR_SYS_SCR_ACTIVITION", 99 )
	SetLevelUpGift( 20, "all", "II_CHR_SYS_SCR_SHOUTFULL30", 1 )
	SetLevelUpGift( 120, "all", "II_CHR_SYS_SCR_TRANSY", 1 )
	SetLevelUpGift( 60, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
	SetLevelUpGift( 80, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
	SetLevelUpGift( 100, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
	SetLevelUpGift( 110, "all", "II_CHR_FOO_COO_REMANTIS", 99 )
	SetLevelUpGift( 121, "all", "II_CHR_FOO_COO_REMANTIS", 297 )
	SetLevelUpGift( 20, "all", "II_RID_RID_WIN_PROPHET01", 1 )
	SetLevelUpGift( 20, "all", "II_RID_AFU_ACC_SPEED", 20 )
	SetLevelUpGift( 121, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 999 )
	SetLevelUpGift( 120, "all", "II_CHP_RED", 10 )

	SetItem( "II_SYS_SYS_SCR_BXMCASUAL01", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXFCASUAL01", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXMCASUAL02", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXFYUKATA04", 100, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXFKUNGFU01", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXMKUNGFU01", 1000, 1, 1 )
	SetItem( "II_ARM_M_CHR_THAILAND01SUIT", 1000, 1, 1 )
	SetItem( "II_ARM_F_CHR_PHILIPPINES01HAT", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXMSNOWBOARDER01", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXFSNOWBOARDER01", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXFSNOWMAN01", 1000, 1, 1 )
	SetItem( "II_SYS_SYS_SCR_BXMSNOWMAN01", 100, 1, 1 )
	SetItem( "II_ARM_M_CHR_CORPSE01SUIT", 1000, 1, 1 )
	SetItem( "II_ARM_ARM_SHI_ANCIENT", 1000000, 1, 1 )
--}
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Old 08/07/2010, 12:45   #5
 
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Das kenn ich, ist nicht von dir, ist von M-Core, bloß etwas vermischt!

Beweis :

€dit : Sry. doch net xD aber hier ist auch noch eine von M-core

MFG Jusikid
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Old 08/07/2010, 20:14   #6
 
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Wer das leecht xDDD der brauch sich kein p server machen echt muss man alles leechen?
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Old 08/08/2010, 11:13   #7
 
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Quote:
Originally Posted by Achileus1997 View Post
Wer das leecht xDDD der brauch sich kein p server machen echt muss man alles leechen?
Ich hab das nicht geleecht, denk vielleicht erstmal nach bevor du etwas behauptest^^
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Old 08/08/2010, 11:32   #8
 
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Quote:
Originally Posted by KohLix3 View Post
Ich hab das nicht geleecht, denk vielleicht erstmal nach bevor du etwas behauptest^^
Wann habe ich gesagt das du geelecht hasst sagte wer das leecht brauch kein p server machen ... die user nicht du -,-...
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