


Navigate to: Source\_Common\2DRender.cpp
Under the function:
Code:
textPackNum->Render( &g_Neuz.m_2DRender, CPoint( (int)( fX ), (int)( fY ) ), nIndex ,(DWORD)nAlpha,fScaleX,fScaleY);
Code:
#ifdef __DAMAGE_SPACE
if ((nLength - (i + 1)) % 3 == 0 && nLength - (i + 1) != 0)
fX += 10;
#endif //__DAMAGE_SPACE
add #define __DAMAGE_SPACE to neuz "VersionCommon.h" , compile and you're done.
Navigate to: Client\SFX and replace DmgEffect.dds & DmgEffect.inc with the download link above
Enjoy







