file to do = MoverAttack.cpp
fist find
Code:
if( IsPlayer() && m_idparty && nDamage > 0 ) // ณปฐก ฦฤฦผฟก ยฟฉ ฟฉบฮ
{
Code:
CWorld* pWorld = GetWorld();
and replace with
Code:
#ifdef __FIX_LINKINWAR
if( pWorld->GetID() != WI_WORLD_GUILDWAR)
{
nAdd = ( nDamage * nJoinMember / 10 );
}
else
{
NULL;
}
#else
nAdd = ( nDamage * nJoinMember / 10 );
#endif // __FIX_LINKINWAR






