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[Release] Universal Flyff Source & Resource (New)

Discussion on [Release] Universal Flyff Source & Resource (New) within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.

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Old   #16



 
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Quote:
Originally Posted by bknoob88 View Post
Client ??
Read this

Quote:
Originally Posted by Cloud' View Post
you can use any v15 client
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Old   #17
 
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Quote:
Originally Posted by InControl2 View Post


help me :/
why u use this source omg poeple release source to leech from them functions not to use them as a base i dont suggest u to use that just get a fresh v15 clean source and add the functions u want to use like i did and like everybody does lol
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Quote:
Originally Posted by max982 View Post
why u use this source omg poeple release source to leech from them functions not to use them as a base i dont suggest u to use that just get a fresh v15 clean source and add the functions u want to use like i did and like everybody does lol
hey how to fix this error :/ i use other source and the error continue here :/ help
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Old   #19
 
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Wink I develop that source here's the new one

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Old   #20
 
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Quote:
Originally Posted by kun_sama13 View Post


************************************************** *******
Where is the download link of this new one?
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Old   #21
 
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Quote:
Originally Posted by fiona2 View Post
************************************************** *******
Where is the download link of this new one?
Why would you want it anyways? It's all leeched **** anyways and full of bloat just like almost every release in flyff lol.
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Old   #22
 
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Quote:
Originally Posted by kun_sama13 View Post
Easy to add. )
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Old   #23
 
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it easy to add bro.,

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Old   #24
 
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Is v19?
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Old   #25
 
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for the source just pm me., :3
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Old   #26
 
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re-upload resource folder please.
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Old   #27
 
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RESOURCE PLEASE?
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Old   #28
 
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Watch it
All needed files in the first post by adeilson123 !
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Old   #29

 
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Kann mir vllt einer sagen was genau *#define __Pikot_xD* sein soll?

*Danke*
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Old   #30



 
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Quote:
Originally Posted by ™Ep!sch View Post
Kann mir vllt einer sagen was genau *#define __Pikot_xD* sein soll?

*Danke*
runterladen und nachschauen ?

Habs für dich gemacht:

Quote:
PHP Code:
#ifdef __LECH_BY_PIXELHUT
            
if( pMover->GetHitPoint() >= 10000 && pMover->GetHitPoint() < 1000000 )
                
nCharHP = wsprintf(cbufHp, "%dk", pMover->GetHitPoint() / 1000);
            else if( 
pMover->GetHitPoint() >= 1000000 )
                
nCharHP = wsprintf(cbufHp, "%dm", pMover->GetHitPoint() / 1000000);
            else
                
nCharHP = wsprintf(cbufHp, "%d", pMover->GetHitPoint() );

            if( 
pMover->GetManaPoint() >= 10000 && pMover->GetManaPoint() < 1000000 )
                
nCharMP = wsprintf(cbufMp, "%dk", pMover->GetManaPoint() / 1000);
            else if( 
pMover->GetManaPoint() >= 1000000 )
                
nCharMP = wsprintf(cbufMp, "%dm", pMover->GetManaPoint() / 1000000);
            else
                
nCharMP = wsprintf(cbufMp, "%d", pMover->GetManaPoint() );

            if( 
pMover->GetFatiguePoint() >= 10000 && pMover->GetFatiguePoint() < 1000000 )
                
nCharFP = wsprintf(cbufFp, "%dk", pMover->GetFatiguePoint() / 1000);
            else if( 
pMover->GetFatiguePoint() >= 10000 )
                
nCharFP = wsprintf(cbufFp, "%dm", pMover->GetFatiguePoint() / 1000000);
            else
                
nCharFP = wsprintf(cbufFp, "%d", pMover->GetFatiguePoint() );
#else
            
nCharHP = wsprintf(cbufHp, "%d", pMover->GetHitPoint());
            
nCharMP = wsprintf(cbufMp, "%d", pMover->GetManaPoint());
            
nCharFP = wsprintf(cbufFp, "%d", pMover->GetFatiguePoint());
#endif //__LECH_BY_PIXELHUT 
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