wie man Fehler fixt wisst ihr sind genügend drinnen =)
Code:
//#define __LOCAL //drin local sonst Root #ifdef __LOCAL //#define __RESU_ROOT_IP #define __NO_SUNKIST #else #define __RESU_ROOT_IP //#define __NO_SUNKIST #endif //#define __BS_CONSOLE //#define Q_PROTECT //#define __FLYFF_INITPAGE_EXT #define __PROTECT_AWAKE #define __WEBSITE_BEI_NEUZSTART #define __2ND_PASSWORD_SYSTEM #define __QUGET_SWAP_FIX #define __BURNOUT_SYSTEM #define __PETFILTER #define __EXTENDED_ADMIN_CREATE_ITEM #define __GUILD_COLOR #define __NEW_PROP_PARAMETER #define __3RD_LEGEND16 #define __CROSSBOW #define __NO_AFTER_SKIN #define __NO_SUB_LANG #define __IMPROVE_MAP_SYSTEM #define __NEW_SKILL_TREE //#define __INSTANCE_AGGRO_SYSTEM #define __LOADING_SCREEN_UPDATE #define __PET_COLLISN //(Pet tut Objekte ignorieren) #define __PET_FAST //#define __DAY_NIGHT //(Day/Night System ->Offi System) #ifdef __NEW_PROP_PARAMETER #define __NEW_ITEM_VARUNA #define __NEW_STACKABLE_AMPS #define __SCROLL_OF_UNBIND #define __UPGRADE_SUCCESS_SCROLL //#define __TELEPORT_SCROLL #endif // __NEW_PROP_PARAMETER #endif // __VER >= 16 #if __VER >= 17 #define __FASHION_COMBINE #define __NEW_WEAPON_GLOW #define __BARUNA_PIERCING #define __COLOSSEUM #endif // __VER >= 17 #define __SECURITY_FIXES #define __INVISIBLE_FIX /***********************************Chris Edits****************************************/ #define __PERIN_CONVERTER //Perin change **** #define __PMA_PARTYFINDER //PartyFinder //#define __GUARD //GameGuard #define __MONSTER_WEAPON //DNA System #define __WEAPON_LEVELING //WaffenLevel #define __FLYING_MASK //Flügel als Masken #define __FLY__LVL1 //Fliegen mit Level 1 #define __LECTURE_V17 // Lecture v17 #define __COLOSSEUM /*************************************ENDE*********************************************/






