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[Release] Reversion of Chaos - Source
Discussion on [Release] Reversion of Chaos - Source within the Flyff PServer Guides & Releases forum part of the Flyff Private Server category.
03/17/2012, 08:40
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#451
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Join Date: Mar 2012
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Nope , because this Files are v17+
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04/07/2012, 18:41
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#452
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Does this source has a v18 dungeons? I am not sure if it has or not (someone can answer would be great, seriously).
+ How to activate the colosseum? I don't see it where it is though so if someone will tell me where it is or how to activate it, that would be great for me as well.
Thanks, need answer for this asap.
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04/07/2012, 22:38
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#453
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elite*gold: 825
Join Date: Feb 2012
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You've downloaded it? When yes, you're to stupid to check it on your own?
(Testing ingame, look in your CoreServer.ini/World configuartion files/folder)
What means "activate" the colosseum?
Your noob-questions in every thread **** me off.
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04/10/2012, 18:22
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#454
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Join Date: Dec 2011
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Kriege mit den Files den Antihack net zum laufen weil ich den Port net knnen weil im CachServer.ini nix drin ist -.-
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04/10/2012, 20:23
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#455
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ベトナム警察
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Du musst in der Source in der Datei Buffer.h jeweils den Headmark ändern.
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04/10/2012, 20:48
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#456
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Also ich hab den Port vom Antihacke auf 15400 geändert und in der CachServer.ini ist das auhc drin. Kriege Ingame immer Error While Loggin In vom Antihack. Was machen ? Und ohne den Antihack kann ich nicht zum Worldserver verbinden sprich er hängt kurz wenn ich nen Char ausgewählt hab und bleibt dann ewig bei Verbinde mit Server.
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04/12/2012, 00:53
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#457
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wie muss man den Headmark ändern damit alles funktioniert?
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04/12/2012, 01:00
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#458
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Du musst im Antihack, falls du das meinst bei Leading Byte einfach 0x31 eintragen
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04/12/2012, 01:12
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#459
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Den Headmark in der buffer.h (_Network\Net\Include & _Network\Net2\Include) kannst du dir frei aussuchen, wobei zu beachten ist, dass der Headmark maximal ein Zeichen lang sein darf. Der Headmark sollte sich im oberen Teil der Datei befinden (Folgender Code ist nur ein Beispiel, kann bei dir ein anderes Zeichen sein):
Quote:
Hier kannst du nun das blau unterlegte Zeichen in ein beliebiges anderes ändern.
Nun musst du ALLE Server und die Neuz neu compilen und in deine Serverfiles packen. Anschließen verwendest to einen Text to Hex Converter (z.B.  ) um den Hex Wert des Zeichens zu ermitteln. Diesen trägst du dann im Antihack in der Datei config/connections.ini unter LEADING_BYTE ein. Nun Antihack + Alle Server restarten und fertig.
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04/14/2012, 04:04
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#460
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elite*gold: 0
Join Date: Oct 2008
Posts: 38
Received Thanks: 27
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Also wenn ich den Neuz WIndow Mod ändere kommt immer das gleiche...
PHP Code:
Neuz warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndColosseumMassage::CWndColosseumMassage(void)" (??0CWndColosseumMassage@@QAE@XZ) referenced in function "public: void __thiscall CDPClient::OnColosseumEnter(class CAr &)" (?OnColosseumEnter@CDPClient@@QAEXAAVCAr@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndColosseumStart::CWndColosseumStart(void)" (??0CWndColosseumStart@@QAE@XZ) referenced in function "public: void __thiscall CDPClient::OnColosseumStart(class CAr &)" (?OnColosseumStart@CDPClient@@QAEXAAVCAr@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndColosseumStartReady1::CWndColosseumStartReady1(void)" (??0CWndColosseumStartReady1@@QAE@XZ) referenced in function "public: void __thiscall CDPClient::OnColosseumReady1(class CAr &)" (?OnColosseumReady1@CDPClient@@QAEXAAVCAr@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndColosseumStartReady2::CWndColosseumStartReady2(void)" (??0CWndColosseumStartReady2@@QAE@XZ) referenced in function "public: void __thiscall CDPClient::OnColosseumReady2(class CAr &)" (?OnColosseumReady2@CDPClient@@QAEXAAVCAr@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndColosseumRetry::CWndColosseumRetry(void)" (??0CWndColosseumRetry@@QAE@XZ) referenced in function "public: void __thiscall CDPClient::OnColosseumEndMatch(class CAr &)" (?OnColosseumEndMatch@CDPClient@@QAEXAAVCAr@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndColosseumComplete::CWndColosseumComplete(void)" (??0CWndColosseumComplete@@QAE@XZ) referenced in function "public: void __thiscall CDPClient::OnColosseumEndMatch(class CAr &)" (?OnColosseumEndMatch@CDPClient@@QAEXAAVCAr@@@Z)
Neuz error LNK2019: unresolved external symbol "public: void __thiscall CMapInformationManager::DeleteAllMapInformation(void)" (?DeleteAllMapInformation@CMapInformationManager@@QAEXXZ) referenced in function "public: virtual long __thiscall CNeuzApp::MsgProc(struct HWND__ *,unsigned int,unsigned int,long)" (?MsgProc@CNeuzApp@@UAEJPAUHWND__@@IIJ@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndMapEx::CWndMapEx(void)" (??0CWndMapEx@@QAE@XZ) referenced in function "class CWndBase * __cdecl AppMain_WndMap(void)" (?AppMain_WndMap@@YAPAVCWndBase@@XZ)
Neuz error LNK2019: unresolved external symbol "public: void __thiscall CWndChattingBlockingList::UpdateInformation(void)" (?UpdateInformation@CWndChattingBlockingList@@QAEXXZ) referenced in function "int __cdecl TextCmd_BlockUser(class CScanner &)" (?TextCmd_BlockUser@@YAHAAVCScanner@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndChattingBlockingList::CWndChattingBlockingList(void)" (??0CWndChattingBlockingList@@QAE@XZ) referenced in function "int __cdecl TextCmd_IgnoreList(class CScanner &)" (?TextCmd_IgnoreList@@YAHAAVCScanner@@@Z)
Neuz error LNK2019: unresolved external symbol "public: void __thiscall CWndMapEx::SetConstructionMode(enum CWndMapEx::ConstructionMode)" (?SetConstructionMode@CWndMapEx@@QAEXW4ConstructionMode@1@@Z) referenced in function "void __cdecl ProcessQuestDestinationWorldMap(unsigned long)" (?ProcessQuestDestinationWorldMap@@YAXK@Z)
Neuz error LNK2019: unresolved external symbol "public: void __thiscall CWndMapEx::SetConstructionMode(enum CWndMapEx::ConstructionMode)" (?SetConstructionMode@CWndMapEx@@QAEXW4ConstructionMode@1@@Z) referenced in function "public: void __thiscall CWndWorld::RenderArrow(void)" (?RenderArrow@CWndWorld@@QAEXXZ)
Neuz error LNK2019: unresolved external symbol "public: void __thiscall CWndMapEx::InitializeTeleportationInformation(class CMover * const)" (?InitializeTeleportationInformation@CWndMapEx@@QAEXQAVCMover@@@Z) referenced in function "public: virtual int __thiscall CWndWorld::OnCommand(unsigned int,unsigned long,class CWndBase *)" (?OnCommand@CWndWorld@@UAEHIKPAVCWndBase@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndColosseumEnter::CWndColosseumEnter(void)" (??0CWndColosseumEnter@@QAE@XZ) referenced in function "public: virtual int __thiscall CWndWorld::OnCommand(unsigned int,unsigned long,class CWndBase *)" (?OnCommand@CWndWorld@@UAEHIKPAVCWndBase@@@Z)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CWndMailRequestingBox::CWndMailRequestingBox(void)" (??0CWndMailRequestingBox@@QAE@XZ) referenced in function "public: virtual void __thiscall CWndPost::OnInitialUpdate(void)" (?OnInitialUpdate@CWndPost@@UAEXXZ)
Neuz error LNK2019: unresolved external symbol "public: __thiscall CMapInformationManager::~CMapInformationManager(void)" (??1CMapInformationManager@@QAE@XZ) referenced in function __unwindfunclet$??0CProject@@QAE@XZ$0
Neuz error LNK2019: unresolved external symbol "public: __thiscall CMapInformationManager::CMapInformationManager(void)" (??0CMapInformationManager@@QAE@XZ) referenced in function "public: __thiscall CProject::CProject(void)" (??0CProject@@QAE@XZ)
Neuz error LNK2019: unresolved external symbol "public: int __thiscall CMapInformationManager::LoadMapInformationData(void)" (?LoadMapInformationData@CMapInformationManager@@QAEHXZ) referenced in function "public: int __thiscall CProject::OpenProject(char const *)" (?OpenProject@CProject@@QAEHPBD@Z)
Neuz fatal error LNK1120: 17 unresolved externals
Bitte um hilfe :O
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04/21/2012, 12:36
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#461
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elite*gold: 0
Join Date: Aug 2011
Posts: 175
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helo can anyone upload only the nuez??
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04/21/2012, 22:54
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#462
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Why do you need only the neuz? Please load it completly! Therefore, this release is here.
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08/02/2012, 19:15
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#463
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Join Date: Jun 2009
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warum ist im resource ordner nichts drin ?!!?!
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08/13/2012, 08:08
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#464
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Join Date: Jun 2011
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What Version?
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08/25/2012, 05:25
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#465
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Join Date: Apr 2012
Posts: 2
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hi, virtuos!
i have some problem with your files: ultimate weapons has no sockets for jewels. can you help with or explain how to solve the problem
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