Ich bin gerade an dem Max lvl und Rates dran ,
TuTs gibts viele aber es klappt net ganz^^
kann mir pls wer sagen was ich falsch mache , wenn ich das Max lvl auf 300 setze ,oder wenn ich die Rates einstelle aber nix passiert:
Rates
Constant inc. inhalt
Code:
// 1.0Àº ±âº» °ª // 2.0Àº ¹è¼ö // 0.5´Â 1/2 // itemDropRate = 1.0 // ¾ÆÀÌÅÛ µå·Ó·ü // goldDropRate = 1.0 // Æä³Ä µå·Ó·ü // monsterExpRate = 1.0 // ¸ó½ºÅÍ °æÇèÄ¡·ü // monsterHitRate = 1.0 // ¸ó½ºÅÍ È÷Æ®·ü (¸ó½ºÅÍÀÇ °ø°Ý·Â) // ÆÄÀÏÀÇ À§Ä¡ ; resource\constant.inc // Constant.txt´Â ¿ùµå ¼*¹öÀÇ ½ºÅ©¸³Æ®ÀÌ¸ç ³»¿ë ¼öÁ¤ÇÑ ÈÄ¿¡ ¹Ýµå½Ã ¿ùµå ¼*¹ö¸¦ ¸®º×ÇؾßÇÑ´Ù. // ¿î¿µÀÚ ¸í·É¾î ; µ¿ÀÏ ¼öÄ¡¸¦ °ÔÀÓ³»¿¡¼*µµ ½Ç½Ã°£ ¼öÁ¤ °¡´ÉÇÔ. ºñÀ²À» ÀÔ·ÂÇÏÁö ¾Ê°í ±×³É ¿£ÅÍÄ¡¸é ÇöÀç »óÅ Ãâ·Â // ¿µ¹® ¸í·É // ItemDropRade [ºñÀ²] // GoldDropRade [ºñÀ²] // MonsterExpRate [ºñÀ²] // MonsterHitRate [ºñÀ²] // ÇÑ±Û ¸í·É // ¾ÆÀÌÅÛµå·Ó·ü [ºñÀ²] // °ñµåµå·Ó·ü [ºñÀ²] // ¸ó½ºÅÍ°æÇèÄ¡·ü [ºñÀ²] // ¸ó½ºÅÍÈ÷Æ®·ü [ºñÀ²] //----------------------------------------------------------------------------------------------------// lang LANG_KOR // ¾ð¾î ¼¼ÆÃ, ÀÌÇÏ Çѱ¹ ¹öÁ¯¿¡ Àû¿ë { formula { itemDropRate = 1.0 goldDropRate = 1.0 monsterExpRate = 1.0 monsterHitRate = 1.0 dwVagSP = 1 dwExpertSP = 2 dwProSP = 3 } } //----------------------------------------------------------------------------------------------------// lang LANG_JAP // ÀϺ» ³*À̵µ ¼¼ÆÃ.(ÀϺ» °ü°èÀÚµéÀº À̺κи¸ °íÄ¡½Ã°í, Â÷ÈÄ ÆÐÄ¡½Ã Çѱ¹ ¹öÁ¯À¸·Î overwriteµÉ ¼ö ÀÖÀ¸¹Ç·Î ÇȽºµÈ ¼öÄ¡´Â Çѱ¹¿¡ Å뺸 ¹Ù¶÷) { formula { itemDropRate = 150.0 // ¾ÆÀÌÅÛ µå·Ó·ü 1.0ÀÌ¸é ±âº»°ª, 2.0ÀÌ¸é µÎ¹è, 3.0ÀÌ¸é ¼¼¹è. ÀÌÇÏ ¸ðµÎ µ¿ÀÏ ±ÔÄ¢. ³ôÀ» ¼ö·Ï µå·ÓÀ² »ó½Â goldDropRate = 500.0 // Æä³Ä µå·Ó·ü ; ³ôÀ» ¼ö·Ï Æä³Ä µå·Ó·ü »ó½Â monsterExpRate = 300.0 // ¸ó½ºÅÍ °æÇèÄ¡·ü ; ³ôÀ» ¼ö·Ï ¸ó½ºÅÍ°¡ ÁÖ´Â °æÇèÄ¡ »ó½Â monsterHitRate = 1.0 // ¸ó½ºÅÍ È÷Æ®·ü (¸ó½ºÅÍÀÇ °ø°Ý·Â) ³ôÀ» ¼ö·Ï ¸ó½ºÅÍÀÇ °ø°Ý·ÂÀÌ ¼¼Áø´Ù. } } //----------------------------------------------------------------------------------------------------// lang LANG_CHI // ¾ð¾î ¼¼ÆÃ, ÀÌÇÏ Çѱ¹ ¹öÁ¯¿¡ Àû¿ë { formula { itemDropRate = 1.0 goldDropRate = 1.0 monsterExpRate = 0.9 monsterHitRate = 1.0 } test { itemDropRate = 1.0 goldDropRate = 1.0 monsterExpRate = 0.9 monsterHitRate = 1.0 } } //----------------------------------------------------------------------------------------------------// lang LANG_ENG // ¾ð¾î ¼¼ÆÃ, ÀÌÇÏ Çѱ¹ ¹öÁ¯¿¡ Àû¿ë { formula { itemDropRate = 150.0 goldDropRate = 500.0 monsterExpRate = 300.9 monsterHitRate = 1.0 } test { itemDropRate = 1.0 goldDropRate = 1.0 monsterExpRate = 0.9 monsterHitRate = 1.0 } }
Code:
AddEvent( "Zensiert " ) --{ SetTime( "2007-07-23 00:00", "2010-11-30 23:59" ) SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_BXMSTREETSMART", 200 ) SetExpFactor( Zensiert ) SetDropFactor( Zensiert ) SetPenyaFactor(Zensiert ) --}
Max Lvl erhöhen, aber es sinkt später wieder auf 150
DefineJob h. Inhalt der paar Zeilen die ich verändert habe
Code:
#ifdef __3RD_LEGEND16 #define JTYPE_LEGEND_HERO 7 #endif // __3RD_LEGEND16 #define MAX_JOB_SKILL 3 #define MAX_EXPERT_SKILL 20 #define MAX_PRO_SKILL 20 #define MAX_TROUPE_SKILL 9 #define MAX_MASTER_SKILL 1 #define MAX_HERO_SKILL 1 #ifdef __3RD_LEGEND16 #define MAX_LEGEND_HERO_SKILL 6 #endif // __3RD_LEGEND16 #define MAX_JOB_LEVEL 15 #define MAX_EXP_LEVEL 45 #define MAX_PRO_LEVEL 30 #define MAX_TROUPE_LEVEL 1 #define MAX_MONSTER_LEVEL 280 #define MAX_GENERAL_LEVEL 300 // ÀϹÝ, ¸¶½ºÅÍ Ä³¸¯ ÃÖ°í ·¹º§ #ifdef __3RD_LEGEND16 #define MAX_LEGEND_LEVEL 130 // È÷¾î·Î ij¸¯ ÃÖ°í ·¹º§ #if __VER >= 17 #define MAX_3RD_LEGEND_LEVEL 300 // 3Â÷ ÀüÁ÷ ij¸¯ ÃÖ°í ·¹º§ ( 139 -> 150 È®Àå ) #define MAX_CHARACTER_LEVEL 300 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅÍ°¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§.. ( 139 -> 150 È®Àå ) #else // __VER >= 17 #define MAX_3RD_LEGEND_LEVEL 300 // 3Â÷ ÀüÁ÷ ij¸¯ ÃÖ°í ·¹º§ #define MAX_CHARACTER_LEVEL 300 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅÍ°¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§.. #endif // __VER >= 17 #else // __3RD_LEGEND16 #define MAX_LEGEND_LEVEL 300 #define MAX_CHARACTER_LEVEL 300 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅÍ°¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§.. #endif // __3RD_LEGEND16