Ich bin gerade an dem Max lvl und Rates dran ,
TuTs gibts viele aber es klappt net ganz^^
kann mir pls wer sagen was ich falsch mache , wenn ich das Max lvl auf 300 setze ,oder wenn ich die Rates einstelle aber nix passiert:
Rates
Constant inc. inhalt
Code:
// 1.0Àº ±âº» °ª
// 2.0Àº ¹è¼ö
// 0.5´Â 1/2
// itemDropRate = 1.0 // ¾ÆÀÌÅÛ µå·Ó·ü
// goldDropRate = 1.0 // Æä³Ä µå·Ó·ü
// monsterExpRate = 1.0 // ¸ó½ºÅÍ °æÇèÄ¡·ü
// monsterHitRate = 1.0 // ¸ó½ºÅÍ È÷Æ®·ü (¸ó½ºÅÍÀÇ °ø°Ý·Â)
// ÆÄÀÏÀÇ À§Ä¡ ; resource\constant.inc
// Constant.txt´Â ¿ùµå ¼*¹öÀÇ ½ºÅ©¸³Æ®ÀÌ¸ç ³»¿ë ¼öÁ¤ÇÑ ÈÄ¿¡ ¹Ýµå½Ã ¿ùµå ¼*¹ö¸¦ ¸®º×ÇØ¾ßÇÑ´Ù.
// ¿î¿µÀÚ ¸í·É¾î ; µ¿ÀÏ ¼öÄ¡¸¦ °ÔÀÓ³»¿¡¼*µµ ½Ç½Ã°£ ¼öÁ¤ °¡´ÉÇÔ. ºñÀ²À» ÀÔ·ÂÇÏÁö ¾Ê°í ±×³É ¿£ÅÍÄ¡¸é ÇöÀç »óÅ Ãâ·Â
// ¿µ¹® ¸í·É
// ItemDropRade [ºñÀ²]
// GoldDropRade [ºñÀ²]
// MonsterExpRate [ºñÀ²]
// MonsterHitRate [ºñÀ²]
// ÇÑ±Û ¸í·É
// ¾ÆÀÌÅÛµå·Ó·ü [ºñÀ²]
// °ñµåµå·Ó·ü [ºñÀ²]
// ¸ó½ºÅͰæÇèÄ¡·ü [ºñÀ²]
// ¸ó½ºÅÍÈ÷Æ®·ü [ºñÀ²]
//----------------------------------------------------------------------------------------------------//
lang LANG_KOR // ¾ð¾î ¼¼ÆÃ, ÀÌÇÏ Çѱ¹ ¹öÁ¯¿¡ Àû¿ë
{
formula
{
itemDropRate = 1.0
goldDropRate = 1.0
monsterExpRate = 1.0
monsterHitRate = 1.0
dwVagSP = 1
dwExpertSP = 2
dwProSP = 3
}
}
//----------------------------------------------------------------------------------------------------//
lang LANG_JAP // ÀϺ» ³*À̵µ ¼¼ÆÃ.(ÀϺ» °ü°èÀÚµéÀº À̺κи¸ °íÄ¡½Ã°í, Â÷ÈÄ ÆÐÄ¡½Ã Çѱ¹ ¹öÁ¯À¸·Î overwriteµÉ ¼ö ÀÖÀ¸¹Ç·Î ÇȽºµÈ ¼öÄ¡´Â Çѱ¹¿¡ Å뺸 ¹Ù¶÷)
{
formula
{
itemDropRate = 150.0 // ¾ÆÀÌÅÛ µå·Ó·ü 1.0ÀÌ¸é ±âº»°ª, 2.0ÀÌ¸é µÎ¹è, 3.0ÀÌ¸é ¼¼¹è. ÀÌÇÏ ¸ðµÎ µ¿ÀÏ ±ÔÄ¢. ³ôÀ» ¼ö·Ï µå·ÓÀ² »ó½Â
goldDropRate = 500.0 // Æä³Ä µå·Ó·ü ; ³ôÀ» ¼ö·Ï Æä³Ä µå·Ó·ü »ó½Â
monsterExpRate = 300.0 // ¸ó½ºÅÍ °æÇèÄ¡·ü ; ³ôÀ» ¼ö·Ï ¸ó½ºÅͰ¡ ÁÖ´Â °æÇèÄ¡ »ó½Â
monsterHitRate = 1.0 // ¸ó½ºÅÍ È÷Æ®·ü (¸ó½ºÅÍÀÇ °ø°Ý·Â) ³ôÀ» ¼ö·Ï ¸ó½ºÅÍÀÇ °ø°Ý·ÂÀÌ ¼¼Áø´Ù.
}
}
//----------------------------------------------------------------------------------------------------//
lang LANG_CHI // ¾ð¾î ¼¼ÆÃ, ÀÌÇÏ Çѱ¹ ¹öÁ¯¿¡ Àû¿ë
{
formula
{
itemDropRate = 1.0
goldDropRate = 1.0
monsterExpRate = 0.9
monsterHitRate = 1.0
}
test
{
itemDropRate = 1.0
goldDropRate = 1.0
monsterExpRate = 0.9
monsterHitRate = 1.0
}
}
//----------------------------------------------------------------------------------------------------//
lang LANG_ENG // ¾ð¾î ¼¼ÆÃ, ÀÌÇÏ Çѱ¹ ¹öÁ¯¿¡ Àû¿ë
{
formula
{
itemDropRate = 150.0
goldDropRate = 500.0
monsterExpRate = 300.9
monsterHitRate = 1.0
}
test
{
itemDropRate = 1.0
goldDropRate = 1.0
monsterExpRate = 0.9
monsterHitRate = 1.0
}
}
Code:
AddEvent( "Zensiert " )
--{
SetTime( "2007-07-23 00:00", "2010-11-30 23:59" )
SetLevelUpGift( 2, "all", "II_SYS_SYS_SCR_BXMSTREETSMART", 200 )
SetExpFactor( Zensiert )
SetDropFactor( Zensiert )
SetPenyaFactor(Zensiert )
--}
Max Lvl erhöhen, aber es sinkt später wieder auf 150
DefineJob h. Inhalt der paar Zeilen die ich verändert habe
Code:
#ifdef __3RD_LEGEND16 #define JTYPE_LEGEND_HERO 7 #endif // __3RD_LEGEND16 #define MAX_JOB_SKILL 3 #define MAX_EXPERT_SKILL 20 #define MAX_PRO_SKILL 20 #define MAX_TROUPE_SKILL 9 #define MAX_MASTER_SKILL 1 #define MAX_HERO_SKILL 1 #ifdef __3RD_LEGEND16 #define MAX_LEGEND_HERO_SKILL 6 #endif // __3RD_LEGEND16 #define MAX_JOB_LEVEL 15 #define MAX_EXP_LEVEL 45 #define MAX_PRO_LEVEL 30 #define MAX_TROUPE_LEVEL 1 #define MAX_MONSTER_LEVEL 280 #define MAX_GENERAL_LEVEL 300 // ÀϹÝ, ¸¶½ºÅÍ Ä³¸¯ ÃÖ°í ·¹º§ #ifdef __3RD_LEGEND16 #define MAX_LEGEND_LEVEL 130 // È÷¾î·Î ij¸¯ ÃÖ°í ·¹º§ #if __VER >= 17 #define MAX_3RD_LEGEND_LEVEL 300 // 3Â÷ ÀüÁ÷ ij¸¯ ÃÖ°í ·¹º§ ( 139 -> 150 È®Àå ) #define MAX_CHARACTER_LEVEL 300 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅͰ¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§.. ( 139 -> 150 È®Àå ) #else // __VER >= 17 #define MAX_3RD_LEGEND_LEVEL 300 // 3Â÷ ÀüÁ÷ ij¸¯ ÃÖ°í ·¹º§ #define MAX_CHARACTER_LEVEL 300 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅͰ¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§.. #endif // __VER >= 17 #else // __3RD_LEGEND16 #define MAX_LEGEND_LEVEL 300 #define MAX_CHARACTER_LEVEL 300 // ±âÁ¸ MAX_LEVEL À» ´ëü..ij¸¯ÅͰ¡ °¡Áú ¼ö ÀÖ´Â ÃÖ°í ·¹º§.. #endif // __3RD_LEGEND16







