Code:
#ifdef __WORLDSERVER CUser* pUser = (CUser*)scanner.dwValue; #ifdef __DLL_HACK_SUCK if (pUser->m_dwAuthorization >= AUTH_ADMINISTRATOR) { #endif // __DLL_HACK_SUCK D3DXVECTOR3 vPos = pUser->GetPos(); CWorld* pWorld = pUser->GetWorld(); if( !pUser->HasActivatedSystemPet() ) { int nNum = 0; int nSize = pUser->m_Inventory.GetMax(); for( int i = 0 ; i < nSize; ++i ) { CItemElem* pItemElem = pUser->m_Inventory.GetAtId( i ); if( pItemElem ) { pUser->UpdateItem( i, UI_NUM, 0 ); // remove } } } else pUser->AddDefinedText( TID_GAME_PET_NOWUSE ); #ifdef __DLL_HACK_SUCK } else { TRACE ( "Tom Injection par DLL - Commande InvenClear - ID : %d - Nom :%s" , pUser->m_idPlayer , pUser->GetName() ); //Log avec le pseudo g_DPCoreClient.SendKillPlayer( pUser->m_idPlayer, pUser->m_idPlayer ); // bye Bye cheri :) } #endif // __DLL_HACK_SUCK #endif // __WORLDSERVER return TRUE; } BOOL TextCmd_CommandList( CScanner& scanner ) { return TRUE; }