Code:
#ifdef __WORLDSERVER
CUser* pUser = (CUser*)scanner.dwValue;
#ifdef __DLL_HACK_SUCK
if (pUser->m_dwAuthorization >= AUTH_ADMINISTRATOR)
{
#endif // __DLL_HACK_SUCK
D3DXVECTOR3 vPos = pUser->GetPos();
CWorld* pWorld = pUser->GetWorld();
if( !pUser->HasActivatedSystemPet() )
{
int nNum = 0;
int nSize = pUser->m_Inventory.GetMax();
for( int i = 0 ; i < nSize; ++i )
{
CItemElem* pItemElem = pUser->m_Inventory.GetAtId( i );
if( pItemElem )
{
pUser->UpdateItem( i, UI_NUM, 0 ); // remove
}
}
}
else
pUser->AddDefinedText( TID_GAME_PET_NOWUSE );
#ifdef __DLL_HACK_SUCK
}
else
{
TRACE ( "Tom Injection par DLL - Commande InvenClear - ID : %d - Nom :%s" , pUser->m_idPlayer , pUser->GetName() ); //Log avec le pseudo
g_DPCoreClient.SendKillPlayer( pUser->m_idPlayer, pUser->m_idPlayer ); // bye Bye cheri :)
}
#endif // __DLL_HACK_SUCK
#endif // __WORLDSERVER
return TRUE;
}
BOOL TextCmd_CommandList( CScanner& scanner )
{
return TRUE;
}







