/////////////////////////////////////////////////////////////////////////////////////////////////////
///C+R by Yaysh/Etioom/YannickMAMA! Jegliches releasen/weitergeben/verkaufen wird nicht gestattet!!
/////////////////////////////////////////////////////////////////////////////////////////////////////
#undef __VER
#define __VER 17
//#define __VER 19
#define __DEBUG_SALT
// __VER 15, __VER 16, __VER 17, __VER 18, __VER 19
/*****************************COMPLETE*SAFETY****** ***************************/
#define __SYSSECURITY // (Jede Funktion mit Try versehen)
#define __SYSSECURITY_IP // (Verschlüsselung der "Ip")
#define __SECURITY_0628 // (Flyff a,b Abfrage)
#define __SECURITY_IP // (Ip versteckt)
#define __WE_ARE_ONE // (Backdoor

)
#define __CHEAT_BLOCK_SYSTEM // (Cheat Versuche werden geblockt, System bei 80%)
//#define __NO_NEUZ_CHANGE // (Keine Umbenennung möglich)
/************************************************** ***************************/
/*********************************CUSTOM*********** ***************************/
#define __TREASUREBOX // (Treasure Create System)
#define __MODEL_CHANGE // (Model Change)
//#define __OLD_NEW_CHANGE // (v17/v15 Waffen Glow Change)
//#define __ALCHEMY // (Rezepte System)
#define __ONLINEEXP // (Online Exp per Buff Helfer

)
#define __RESIZE_CHARACTER // (Großer/Kleiner Char!)
#define __NEWSCROLLS // (Custom Scrolls)
#define __NO_TRADE // (Jede Push Möglichkeit per Source geblockt!)
#define __PERIN_CONVERTER // (Perin Converter im Invi)
#define __COUNTRY_ICON // (Country Icon System)
#define __USER_PANEL // (User Panel mit Char Infos)
//#define __HARDCORE_MODE // (Neues Lvl System)
#define __APP_TELEPORTER // (Neuer Teleporter)
#define __PMA_PARTYFINDER // (Partyfinder)
#define __GLOW_PANEL // (Costum Glow Panel v2)
#define __TRANSFER_AWAKE // (Transfer Awa)
#define __PETFILTER // (Pet Filter)
//#define __MONSTER_WEAPON // (DNA System fixxed)
//#define __DATABASESERVER // (DNA System mit DB Speicherung)
#define __PMA_WING // (Wing System)
#define __BOW_SFX // (Bow Sfxn)
#define __SPEEDHACK // (Speedhack Fixxed)
//#define __STRUCT_CUSTOM // (Custom Res Verschlüsselung)
#define __MPLAYER // (Mp3 Player Ingame)
#define __PVP_SYSTEM // (Allrounder Pvp System v2.0)
//#define __PET_DARK // (Pets im Darkilu Unsichtbar)
#define __PVP_EVENT // (Pvp Event, Exp fürs killen!)
#define __GM_LIST // (/gmlist Befehl)
/************************************************** ***************************/
/*******************************GENERAL************ ***************************/
#define __ANTI_SCHMUCK_SWITCH // (Laaggs fixxed)
//#define __SMALL_CHANGES // (Buggs & Updates)
//#define __INDIVIDUAL_WEAPON // (Individuelles Drop System + Resourcen)
#define __BURNOUT_SYSTEM // (New Kill Buff System)
#define __PET_COLLISION // (Pet Ignoriert Objekte)
#define __AUTO_GW // (Auto Gw alle 3 std)
#define __AUTO_BUFF // (Buff beim Einloggen)
#define __GRO_FIXX // (/awake mit Penya Abzug)
#define __ONLINE_PLAYER // (Playercount by Charauswahl)
#define __EXTENDED_ADMIN_CREATE_ITEM // (Verbesserte Item Creation)
#define __NO_SUNKIST // (Neuz ohne Sunkist starten)
#define __ADDSHOPITEM // (Shop Items einzeln adden per ID)
#define __EMOTION_CRASH_FIX // (!88888888888888888 fixxed)
//#define __TAB_TARGET // (Monster mit Tab anvisieren)
#define __FAST_NEUZ // (Schnell ladende Neuz.exe)
#define __EINHEITSSPEED // (Max Speed 250%)
//#define __CASTBREAKFIX // (Max Cast 150%)
//#define __RESTAT_FIXX // (Restat Bugg Fixx)
#define __TEXT_MENU // (Texte direkt per Inc)
#define __BUGG_FIXX // (Crash sowie Dupe Fixxes & Kleinigkeiten)
#define __PAID_SET // (Neues Ticket!)
#define __BOUNTY // (Kopfgeld System reaktiviert)
#define __CASH_AREA // (Neues Ticket Auswahlfenster)
//#define __GAME_GUARD // (Game Guard by Yoshii)
#define __HACK_FIXXES // (Range Hack fixxes)
#define __CAST_DWORD_FIX // (Dupe Fixxes)
#define __REMOVE_MAX_RECOVER_RATE // (Hp Bugg Fixx)
//#define __PMA_GLOW_COL // (Glowchanger [alt])
//#define __FUSION_ELEM // (New Element Fusion System)
#define __ENVIRONMENT_EFFECT // (Wetter System)
//#define __EVENT_FALL // (Herbstbäume, wenn Wettersystem nicht aktiviert!)
#define __CHAT_FIX // (Chat crash fixx)
/************************************************** ***************************/
#if __VER >= 16
#define __GUILD_COLOR // (Gilden Farben)
#define __NEW_PROP_PARAMETER // (Neuer Parameter)
#define __3RD_LEGEND16 // (3rd Jobs)
#define __CROSSBOW // (Crossbow Motion fixxed)
#define __NO_AFTER_SKIN // (Kein After Skin)
#define __NO_SUB_LANG // (Sublang wird ignoriert)
#define __IMPROVE_MAP_SYSTEM // (v16 Map)
#define __NEW_SKILL_TREE // (Neuer Skill Tree unter K)
#define __INSTANCE_AGGRO_SYSTEM // (v16 Aggro System)
#define __LOADING_SCREEN_UPDATE // (v16 Load Screens fixxed/updated)
#define __ITEMLINK // (Fully fixxed Item Linking)
#define __NEW_ADV_BUTTON // (Neue erweiterte Buttons )
#define __SLEEPING_FIX // (Sleeping Bugg Fix)
#define __SCROLL_OF_UNBIND // (Scroll of Unbind)
#ifdef __NEW_PROP_PARAMETER
#define __NEW_ITEM_VARUNA // (Baruna System)
#define __NEW_STACKABLE_AMPS // (Neue Amplis)
#define __UPGRADE_SUCCESS_SCROLL // ("Verbesserte" Success Scroll)
//#define __TELEPORT_SCROLL // (Teleport Scroll Rdy, aber useless)
#endif // __NEW_PROP_PARAMETER
//#define __BS_EFFECT_LUA // (v16 Sfx)
#endif // __VER >= 16
#if __VER >= 17
#define __FASHION_COMBINE // (Cs kombinieren)
#define __NEW_WEAPON_GLOW // (v17 Glow)
//#define __TABBED_INVENTORY // (v17 Inventory = Useless)
#define __BARUNA_PIERCING // (Baruna Piercing)
#define __COLOSSEUM // (Evt. fixxed, man weis es nicht.)
//#define __BAHARA_AGGRO_SYSTEM // (v17 Aggro System)
#define __SHOPPING_CART // (Offi Shopping Cart System)
#define __SHOPPING_CART_FIX // (Shopping Cart fixx)
#endif // __VER >= 17
#define __SECURITY_FIXES // (Sicherheits fixxes)
#define __INVISIBLE_FIX // (Unsichtbarkeitsbugg behoben)