Quote:
Originally Posted by xTwiLightx
Could be anything, and this is hard to debug.
Most probably this might be some unreleased textures or other resources claimed by DirectX.
You might check out the following links for help:
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But as far as I know, that "Debug Window" is not working or available on anything above Windows XP or Vista.
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If you know what you're looking for it's not hard to look for at all.
Ergo: DirectX isn't properly resetting resources while reset is being recalled meaning that some of the resources aren't being released properly.
It's actually a common direct x issue for games that haven't fully finished programming that implementation of resetting the default resources -- because they don't automatically reset and some games already shove it in managed resources. It's the reason why resizing the client normally causes that error because a lot of the vertex buffers or textures aren't being properly released and reinitialized.
Normally minimizing and reopening the client doesn't cause this issue as it doesn't necessarily invoke any size changes for the window. (other than the WM_SIZE for minimize). My suggestion is to try a different version or simply check custom code that may interfere with it as well. Otherwise, there's a lot more into fixing it but it's still rather simple to fix.