The upgrade success rate is only showing in ultimate weapons and is not showing in general, unique, acce etc..
void CWndMgr::MakeToolTipText
Quote:
#ifdef __UPGRADE_SUCCESS
auto iter = prj.m_mapUpgradeSuccess.find(pItemElem->GetProp()->dwReferStat1);
if (iter != prj.m_mapUpgradeSuccess.end())
{
const map<int, int>& upgrade = iter->second;
auto iter2 = upgrade.find(pItemElem->GetAbilityOption());
if (iter2 != upgrade.end() && iter2->second > 0)
{
CString str;
str.Format("\nSuccess guaranteed: %d attempt(s)", iter2->second - pItemElem->m_nUpgradeTries);
strEdit.AddString(str, dwItemColor[g_Option.m_nToolTipText].dwTime);
}
}
#endif // __UPGRADE_SUCCESS






