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[Help] Model Viewer Source

Discussion on [Help] Model Viewer Source within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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[Help] Model Viewer Source

EDIT:- NOW I HAVE THIS PROBLEM

-https://imgur.com/a/eFxekr4








I copied a model view source from other source. but when I tried compiling. it gave me an error.

-Error 1 error C2065: 'TEXT_MODEL_VIEW' : undeclared identifier E:\Flyff\Source\_Interface\FuncApplet.cpp 532 1 Neuz


-
#ifdef __MODEL_VIEW
AddAppletFunc( AppMain_ModelView, APP_MODEL_VIEW, _T( "WndModsManager" ), _T( "Icon_Applet.dds" ), TEXT_MODEL_VIEW, 0, TEXT_MODEL_VIEW );
#endif // __MODEL_VIEW




can anyone help me please? thank you!
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Old 11/04/2020, 04:57   #2
 
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Your hint is this part: TEXT_MODEL_VIEW

Check the Resource area, you most likely didn't define it there.
Resdata files should bring the "Oh" moment after investigating them.
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Old 11/04/2020, 12:30   #3
 
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Hello! I got to rebuilt the solution with no errors. I also go ingame, double click in wiki. the window pops out, but the characters body is missing, and the models are not loading.. I have no idea why this is. please help me! thanks guys!






Also, there are no error logs anywhere to be found. please help!
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Old 11/04/2020, 16:55   #4
 
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Quote:
Originally Posted by TheRealMadara View Post
Hello! I got to rebuilt the solution with no errors. I also go ingame, double click in wiki. the window pops out, but the characters body is missing, and the models are not loading.. I have no idea why this is. please help me! thanks guys!






Also, there are no error logs anywhere to be found. please help!
Your source has _LOOKCHANGE system?
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Old 11/04/2020, 18:33   #5
 
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Quote:
Originally Posted by LookAtTheFlower View Post
Your source has _LOOKCHANGE system?
Hello! yes I have _LOOKCHANGE and __LOOKCHANGE_PET

I looked at the system __LOOKCHANGE and I looked at moverequip.cpp, also I cannot find wndmodelview.cpp anywhere!. all i can see is CWndModelView. and theres a lot of them I dont know what to do. honestly I do not know what Im looking for. feels bad not knowing source
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Old 11/05/2020, 07:37   #6
 
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Quote:
Originally Posted by TheRealMadara View Post
Hello! yes I have _LOOKCHANGE and __LOOKCHANGE_PET

I looked at the system __LOOKCHANGE and I looked at moverequip.cpp, also I cannot find wndmodelview.cpp anywhere!. all i can see is CWndModelView. and theres a lot of them I dont know what to do. honestly I do not know what Im looking for. feels bad not knowing source
From another forum:

__LOOKCHANGE has to be added to model view that's why the body is missing.

Not my code but you can use this as a guide:
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Old 11/05/2020, 08:02   #7
 
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Quote:
Originally Posted by LookAtTheFlower View Post
From another forum:

__LOOKCHANGE has to be added to model view that's why the body is missing.

Not my code but you can use this as a guide:




OK thank you flower, I will update this post if somethings up. I will try my best to understand the hint you gave. wish me luck please. Thanks!!
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Old 11/05/2020, 10:54   #8
 
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Quote:
Originally Posted by TheRealMadara View Post
OK thank you flower, I will update this post if somethings up. I will try my best to understand the hint you gave. wish me luck please. Thanks!!
The functions can be found in either WndField.cpp or WndModelView.cpp & .h.
Depends on your code.
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Old 11/07/2020, 10:54   #9
 
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#include "stdafx.h"
#include "WndModelView.h"
#include "ResData.h"
#include "defineObj.h"
#include "DPClient.h"
extern CDPClient g_DPlay;

where to put this? like literally on top of that //model_view?
thanks. im lost
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Old 11/07/2020, 11:30   #10
 
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Quote:
Originally Posted by TheRealMadara View Post
#include "stdafx.h"
#include "WndModelView.h"
#include "ResData.h"
#include "defineObj.h"
#include "DPClient.h"
extern CDPClient g_DPlay;

where to put this? like literally on top of that //model_view?
thanks. im lost
As i said:
Quote:
The functions can be found in either WndField.cpp or WndModelView.cpp & .h.
Depends on your code.
I hope you're not planning on copy&paste the code.
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Old 11/07/2020, 14:52   #11
 
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You can replace TEXT_MODEL_VIEW with _T("Model Viewer")
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Old 11/07/2020, 15:58   #12
 
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Quote:
Originally Posted by LookAtTheFlower View Post
As i said:

I hope you're not planning on copy&paste the code.
Hello yes, I've been trying to figure this out for days now. and still I get errors while compiling mine is at WndField.cpp

Quote:
Originally Posted by aqwp View Post
You can replace TEXT_MODEL_VIEW with _T("Model Viewer")
Hello again friend! yes I made Model Viewer work. days ago when I was trying to figure out how to make _MODEL_VIEW work. I think _MODEL_VIEW is better because you can just double click the items in wiki and boom you got to see how it looks ..

the problem is. no matter how hard I try. I cant seem to make _model_view work. its making me stressed out.


here is the pic
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Old 11/07/2020, 19:15   #13
 
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Check your CWndModelView::InitMoverModel() , your character is not updating correctly

Compare with other sources
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Old 11/07/2020, 23:50   #14
 
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It's All about the __LOOKCHANGE
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Old 11/08/2020, 05:25   #15
 
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I wonder which source that is released has this so I can compare it

Quote:
Originally Posted by aqwp View Post
Check your CWndModelView::InitMoverModel() , your character is not updating correctly

Compare with other sources
I wonder which source to compare it from? just the wndfield.cpp right?
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