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__LOOKCHANGE causes crash

Discussion on __LOOKCHANGE causes crash within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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__LOOKCHANGE causes crash

It's me again, I need some help here again.. I was adding __LOOKCHANGE and it was successful in the source. I have managed to add it correctly and carefully but when neuz is opened it will crash but if I remove the AddMenu(MMI_LOOKCHANGE); in the character.inc the neuz will load successfully. Is there any thoughts? What could be wrong? Can you guys send me your entry from resdata.inc so I can compare mine?

My ResData.inc entry

Any ideas and thoughts is a very big help in fixing my problem.

--
UPDATE:
Here is a screenshot where it breaks.
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Old 06/22/2019, 17:59   #2
 
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Are you using V15 files or V16+ files?
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Old 06/23/2019, 02:39   #3
 
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I am using Ketchups v17 base files and I got the LOOKCHANGE from the Gama files.
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Old 06/23/2019, 03:36   #4
 
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Make sure MMI_LOOKCHANGE is defined on the server end to. Could be a define problem as the app looks fine.
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Old 06/23/2019, 10:09   #5
 
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I was thinking about this:

Should the crash caused by the AddMenu( MMI_LOOKCHANGE ); because that MMI_LOOKCHANGE is already in the start menu left side?(Havent checked this yet as am not at home at the moment.)
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Old 06/23/2019, 14:18   #6
 
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Quote:
Originally Posted by Fatcode View Post
I was thinking about this:

Should the crash caused by the AddMenu( MMI_LOOKCHANGE ); because that MMI_LOOKCHANGE is already in the start menu left side?(Havent checked this yet as am not at home at the moment.)
It seems that the same error as I transplanted the gama card system code, maybe not far from each other, but I changed the card code and it works fine.
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Old 06/23/2019, 14:53   #7
 
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Quote:
Originally Posted by Fatcode View Post
I was thinking about this:

Should the crash caused by the AddMenu( MMI_LOOKCHANGE ); because that MMI_LOOKCHANGE is already in the start menu left side?(Havent checked this yet as am not at home at the moment.)
You should debug your neuz when you launch the client and it should pinpoint where the issue actually is.
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Old 06/26/2019, 22:08   #8
 
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So I have changed from __LOOKCHANGE to __MODEL_CHANGER and still got the issue with the neuz/world crashing when the MMI_MODEL_CHANGE is inserted to the NPC(Isruel) with the entry of "AddMenu(MMI_MODEL_CHANGE); I have added the MMI_MODEL_CHANGE in the defineNeuz.h and the APP_LOOKCHANGE in the resdata.h am I missing something or?

Post updated, added a screenshot.
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Old 06/27/2019, 00:16   #9
 
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Again, you clearly need to debug lol.
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