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System click collapse

Discussion on System click collapse within the Flyff Private Server forum part of the Flyff category.

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Old   #1
 
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System click collapse

I added the system, but I clicked on the system and dropped it directly. I added the window code. What is this problem?




HTML Code:
AsFlyFF.exe caused an EXCEPTION_ACCESS_VIOLATION in module AsFlyFF.exe at 0023:011482D2

 - Registers

EAX=001AB020  EBX=00000000  ECX=00000000  EDX=00000000  ESI=00000001
EDI=00000000  EBP=001AB034  ESP=001AAFD8  EIP=011482D2  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:011482D2 AsFlyFF.exe
0023:0103061A AsFlyFF.exe
0023:0113D3CF AsFlyFF.exe
0023:0112827E AsFlyFF.exe
0023:01127D1C AsFlyFF.exe
0023:01304616 AsFlyFF.exe
0023:01189F7E AsFlyFF.exe
0023:011363D5 AsFlyFF.exe
0023:010D0418 AsFlyFF.exe
0023:010F37E8 AsFlyFF.exe
0023:010F45E3 AsFlyFF.exe
0023:010D80DC AsFlyFF.exe
0023:016F7373 AsFlyFF.exe
0023:76F9343D kernel32.dll
0023:77829802 ntdll.dll
0023:778297D5 ntdll.dll)
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Old 06/05/2019, 23:57   #2
 
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Quote:
Originally Posted by mobai520 View Post
I added the system, but I clicked on the system and dropped it directly. I added the window code. What is this problem?




HTML Code:
AsFlyFF.exe caused an EXCEPTION_ACCESS_VIOLATION in module AsFlyFF.exe at 0023:011482D2

 - Registers

EAX=001AB020  EBX=00000000  ECX=00000000  EDX=00000000  ESI=00000001
EDI=00000000  EBP=001AB034  ESP=001AAFD8  EIP=011482D2  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

0023:011482D2 AsFlyFF.exe
0023:0103061A AsFlyFF.exe
0023:0113D3CF AsFlyFF.exe
0023:0112827E AsFlyFF.exe
0023:01127D1C AsFlyFF.exe
0023:01304616 AsFlyFF.exe
0023:01189F7E AsFlyFF.exe
0023:011363D5 AsFlyFF.exe
0023:010D0418 AsFlyFF.exe
0023:010F37E8 AsFlyFF.exe
0023:010F45E3 AsFlyFF.exe
0023:010D80DC AsFlyFF.exe
0023:016F7373 AsFlyFF.exe
0023:76F9343D kernel32.dll
0023:77829802 ntdll.dll
0023:778297D5 ntdll.dll)
Do you know what EIP means?
If not then take the address at EIP which is "EIP=011482D2" then open your disassembler and go to the address "011482D2".
The EIP means that the last executed code before the exception occurs was at the address "011482D2", so if you have the ".pdb" file (generated at compilation in Debug mode) you can just attach CE (cheat engine or any other disassembler) to Neuz and go to that address to read the part of the code that generated the exception (probably a NULL value).
No one on this Earth will tell you how to fix your issue if you just show them this error log, you have to do it yourself to find the source code and then ask people maybe how to fix it if you dont know how.
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Old 06/06/2019, 00:12   #3
 
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Quote:
Originally Posted by cookie69 View Post
Do you know what EIP means?
If not then take the address at EIP which is "EIP=011482D2" then open your disassembler and go to the address "011482D2".
The EIP means that the last executed code before the exception occurs was at the address "011482D2", so if you have the ".pdb" file (generated at compilation in Debug mode) you can just attach CE (cheat engine or any other disassembler) to Neuz and go to that address to read the part of the code that generated the exception (probably a NULL value).
No one on this Earth will tell you how to fix your issue if you just show them this error log, you have to do it yourself to find the source code and then ask people maybe how to fix it if you dont know how.
The code I debugged jumps here
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Old 06/06/2019, 00:41   #4
 
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Originally Posted by mobai520 View Post
The code I debugged jumps here
Post the entire code of your "CWndNeuz::InitDialog".

it is probably that the "lpWndApplet" is null!
If you have this code:
Code:
LPWNDAPPLET lpWndApplet = m_resMng.GetAt ( dwWID );
Then check the value of the app id "dwWID" when you debug and check if the returned applet is not NULL...
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Old 06/06/2019, 01:49   #5
 
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Quote:
Originally Posted by cookie69 View Post
Post the entire code of your "CWndNeuz::InitDialog".

it is probably that the "lpWndApplet" is null!
If you have this code:
Code:
LPWNDAPPLET lpWndApplet = m_resMng.GetAt ( dwWID );
Then check the value of the app id "dwWID" when you debug and check if the returned applet is not NULL...
I have this, I checked it out, but I want to see it, I can't read the memory.
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