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Alright, then it was just a misunderstanding, sorry for that.
I believe you can model something in programs like 3DS Max and save as a .dae file, which can be opened in the ModelViewer of ATools and then converted into .o3d file.
The .o3d files can be used by Flyff to actually render the model.
However, I'm not an expert on modeling, this is just what I was told.
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