DefineWorld:
Code:
#define WI_DUNGEON_SECRET_L 167 // event world #define WI_WORLD_EVENT01 120 #define WI_DUNGEON_FL_MAS 200 #define WI_DUNGEON_DA_DK 201 #define WI_WORLD_GUILDWAR 202 #define WI_DUNGEON_VOLCANE 203 // 볼케인 지역 #define WI_DUNGEON_SA_TA 204 #define WI_DUNGEON_SA_TA2 205 #define WI_DUNGEON_VOLCANERED 206 // 볼케인 지역 RED #define WI_DUNGEON_VOLCANEYELLOW 207 // 볼케인 지역 YELLOW #define WI_WORLD_ARENA 208 // 아레나 지역 #define WI_WORLD_MINIROOM 209 // 미니룸(하우징시스템) #define WI_WORLD_QUIZ 211 //Quiz 지역 #define WI_GUILDHOUSE_SMALL 212 //길드 하우스 소형 #define WI_GUILDHOUSE_MIDDLE 213 //길드 하우스 중형 #define WI_GUILDHOUSE_LARGE 214 //길드 하우스 대형 #define WI_DUNGEON_MUSCLE 210 #define WI_DUNGEON_KRRR 220 #define WI_DUNGEON_BEAR 230 #define WI_WORLD_COLOSSEUM 231 //241번 부터는 1:1길드대전장만 추가 해야 함. #define WI_WORLD_GUILDWAR1TO1_0 241 #define WI_WORLD_GUILDWAR1TO1_1 242 #define WI_WORLD_GUILDWAR1TO1_2 243 #define WI_WORLD_GUILDWAR1TO1_3 244 #define WI_WORLD_GUILDWAR1TO1_L 244 // 마지막 1:1길드대전장 ID
Code:
"Colosseum" 0
{
245 0 "Colosseum_Ground01_01.dds" 0 ""
244 0 "Colosseum_Ground02.dds" 0 ""
243 0 "Colosseum_Ground01.dds" 0 ""
}
Code:
WI_GUILDHOUSE_LARGE "WdGuildhouselarge" WI_INSTANCE_DREADFULCAVE "DuDreadfulCave" WI_INSTANCE_RUSTIA "DuRustia" WI_INSTANCE_RUSTIA_1 "DuRustia_1" WI_WORLD_RARTESIA "WdRartesia" //////////////////////Colosseum///////////////// WI_WORLD_COLOSSEUM "WdColosseum" //////////////////////v18 Dungeons///////////////// WI_WORLD_TEST SetTitle ( IDS_WORLD_INC_000000 );
Code:
244 0 0 1 1 00 00
// 14
121 0 0 5 5 00 00
122 0 0 5 5 00 00
// 14.5
211 0 0 5 5 00 00
// 15
123 0 0 10 10 00 00
212 0 0 1 1 00 00
213 0 0 1 1 00 00
214 0 0 1 1 00 00
124 0 0 5 5 00 00
125 0 0 5 5 00 00
231 0 0 5 5 00 00 //Colosseum






