User.cpp what i leech from illumine
#ifdef __SECURITY_FIXES
if( GetWorld() && GetWorld()->GetID() == WI_WORLD_GUILDWAR || GetWorld() && GetWorld()->GetID() == WI_WORLD_RHYOS )
g_DPCoreClient.SendGCRemoveParty( GetPartyId(), m_idPlayer );
#endif // __SECURITY_FIXES
if( IsLive() )
{
#ifdef __GUILDBUFF
if(this->GetGuild() != NULL )
{
if( this->GetGuild()->m_nLevel >= 10){
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV10 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV10 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 20)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV20 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV20 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 30)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV30 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV30 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 40)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV40 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV40 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 50)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV50 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV50 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
}
#endif // __GUILDBUFF
if( m_dwFlag & MVRF_MEDITATION_SIT )
{
if( m_pActMover->IsStateFlag( OBJSTAF_SIT ) )
{
m_dwFlag &= (~MVRF_MEDITATION_SIT);
}
else
{
if( SendActMsg( OBJMSG_SITDOWN ) == 1 )
{
ClearDest();
ClearDestAngle();
memset( &m_CorrAction, 0, sizeof(CORR_ACTION) );
g_UserMng.AddMotion( this, OBJMSG_SITDOWN );
m_dwFlag &= (~MVRF_MEDITATION_SIT);
}
}
}
if( GetWorld() && GetWorld()->GetID() == WI_WORLD_GUILDWAR || GetWorld() && GetWorld()->GetID() == WI_WORLD_RHYOS )
g_DPCoreClient.SendGCRemoveParty( GetPartyId(), m_idPlayer );
#endif // __SECURITY_FIXES
if( IsLive() )
{
#ifdef __GUILDBUFF
if(this->GetGuild() != NULL )
{
if( this->GetGuild()->m_nLevel >= 10){
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV10 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV10 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 20)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV20 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV20 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 30)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV30 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV30 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 40)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV40 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV40 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
if(this->GetGuild()->m_nLevel >= 50)
{
if( !this->HasBuff( BUFF_ITEM, II_SYS_SYS_GUILDBUFF_LV50 ) )
{
ItemProp* pProp = prj.GetItemProp( II_SYS_SYS_GUILDBUFF_LV50 );
if( pProp )
this->DoApplySkill( this, pProp, NULL );
}
}
}
#endif // __GUILDBUFF
if( m_dwFlag & MVRF_MEDITATION_SIT )
{
if( m_pActMover->IsStateFlag( OBJSTAF_SIT ) )
{
m_dwFlag &= (~MVRF_MEDITATION_SIT);
}
else
{
if( SendActMsg( OBJMSG_SITDOWN ) == 1 )
{
ClearDest();
ClearDestAngle();
memset( &m_CorrAction, 0, sizeof(CORR_ACTION) );
g_UserMng.AddMotion( this, OBJMSG_SITDOWN );
m_dwFlag &= (~MVRF_MEDITATION_SIT);
}
}
}
propItem.txt of illumine
11 II_SYS_SYS_GUILDBUFF_LV10 "Buff of Guild Damage" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF10.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV20 "Buff of Guild Hp" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_HP_MAX_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF20.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV30 "Buff of Guild Speed" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_SPEED = = 10 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF30.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV40 "Buff of Guild PVE Damage" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_MONSTER_DMG = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF40.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV50 "Buff of Guild EXP" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_EXPERIENCE = = 10 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF50.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV20 "Buff of Guild Hp" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_HP_MAX_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF20.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV30 "Buff of Guild Speed" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_SPEED = = 10 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF30.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV40 "Buff of Guild PVE Damage" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_MONSTER_DMG = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF40.dds""" 0 """""" ""
11 II_SYS_SYS_GUILDBUFF_LV50 "Buff of Guild EXP" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = = = 0 = = = = = = = 0 = = 1 = = = = = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_EXPERIENCE = = 10 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXCHAN01 = = = = 1000000 = WUI_NOW = = = = = = = = = 0 0 0 0 0 0 = = = = = = = = = = = = = = = = """Skill_GUILDBUFF50.dds""" 0 """""" ""
Spec_Item.txt this what i use in.
6 II_SYS_SYS_GUILDBUFF_LV10 "Buff of Guild Damage" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF10.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV20 "Buff of Guild HP" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF20.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV30 "Buff of Guild Speed" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF30.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV40 "Buff of Guild PVE Damage" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF40.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV50 "Buff of Guild EXP" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF50.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV20 "Buff of Guild HP" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF20.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV30 "Buff of Guild Speed" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF30.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV40 "Buff of Guild PVE Damage" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF40.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0
6 II_SYS_SYS_GUILDBUFF_LV50 "Buff of Guild EXP" 1 1 IK1_SYSTEM IK2_BUFF IK3_SCROLL = = 1 = 3000000 = = = = = = = 0 = = 1 4 1 1 1 = = = = _NONE 0 = = = = = = = = = = = = = = = = = = = DST_ATKPOWER_RATE = = 5 = = = = = = = = = = = = = = = = = = = = = = = = XI_SYS_EXPAN01 = = = 7200 = = WUI_NOW = = = = = = = = = 0 0 0 0 0 = = = = = = = = = = = = = = = = = """Skill_GUILDBUFF50.dds""" 0 """""" "GUILD BUFF TEST" 1 300 0 0 1 0 0 0 0 0 2 = = = = = = = = = = 1 1 1 1 1 0






