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how to add portal to a new Map?
Discussion on how to add portal to a new Map? within the Flyff Private Server forum part of the Flyff category.
02/27/2018, 06:32
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#1
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how to add portal to a new Map?
hello everyone. Anyone want to share how to add a portal to a new map(successfully added) as an entrance? example same as aminus dungeon and wilds and others dungeon that has 1 hour of cool-down. thanks in advance.
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02/27/2018, 16:36
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#2
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Quote:
Originally Posted by accelerated
hello everyone. Anyone want to share how to add a portal to a new map(successfully added) as an entrance? example same as aminus dungeon and wilds and others dungeon that has 1 hour of cool-down. thanks in advance.
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Use Atools!
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02/28/2018, 00:43
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#3
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Quote:
Originally Posted by jericho2nd
Use Atools!
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My question is how to put the right coordinates of the entrance of portal to the inside of my new added map?. thanks for your comment.
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02/28/2018, 00:59
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#4
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Go into atools, look at the coords for the location?
(pro tip: move your mouse to the destination you want, write down the x y and z  )
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02/28/2018, 04:34
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#5
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Quote:
Originally Posted by Kinami
Go into atools, look at the coords for the location?
(pro tip: move your mouse to the destination you want, write down the x y and z  )
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I appreciate that. thanks for comment. I did edit it in Atools and put a trigger with coordination. but got a problem.
I saw someone replied in other threads with this "WI_WORLD_MADRIGAL, only for madrigal, if you want to make a dungeon entrance or similar. you have to write in there the definition from the DefineWorld.h purely."
2018/ 2/27 23:32:15
CWorld::AddObj world id:246 x:213.901001 y:100.000000 z:317.890991
2018/ 2/27 23:32:15 rCnt=1
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:00E55B9A, CWorld::GetID()+0010 byte(s), d:\flyff (local test)\source\source\_common\world.h, line 0411+0010 byte(s)
- Registers
EAX=00000000 EBX=00000000 ECX=00000000 EDX=7EFEFEFF ESI=0000000A
EDI=01485D5F EBP=0333B5A4 ESP=0333B5A0 EIP=00E55B9A FLG=00010246
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:00E55B9A Neuz.exe, CWorld::GetID()+0010 byte(s)
0023:00EB5C17 Neuz.exe, CDPClient::OnEnvironmentEffect()+0503 byte(s)
0023:00EA72C9 Neuz.exe, CDPClient::OnSnapshot()+1241 byte(s)
0023:00E90FA1 Neuz.exe, CDPClient::UserMessageHandler()+0337 byte(s)
0023:012C78E4 Neuz.exe, CDPMng::ReceiveMessage()+0228 byte(s)
0023:00EFBCAA Neuz.exe, CNeuzApp::FrameMove()+0106 byte(s)
0023:00F1E428 Neuz.exe, CD3DApplication::Render3DEnvironment()+0408 byte(s)
0023:00F1F253 Neuz.exe, CD3DApplication::Run()+0339 byte(s)
0023:00F02B74 Neuz.exe, WinMain()+0372 byte(s)
0023:01485E66 Neuz.exe, __tmainCRTStartup()+0253 byte(s)
0023:73F38654 KERNEL32.DLL, BaseThreadInitThunk()+0036 byte(s)
0023:770E4A77 ntdll.dll, RtlGetAppContainerNamedObjectPath()+0311 byte(s)
0023:770E4A47 ntdll.dll, RtlGetAppContainerNamedObjectPath()+0263 byte(s)
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02/28/2018, 10:11
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#6
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Is world ID 246 defined?
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02/28/2018, 13:54
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#7
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Quote:
Originally Posted by Kinami
Is world ID 246 defined?
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yup i defined it 246.
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02/28/2018, 14:04
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#8
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Show me some more information, where you placed the portal, portal settings, your world define, etc
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02/28/2018, 15:02
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#9
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Quote:
Originally Posted by Kinami
Show me some more information, where you placed the portal, portal settings, your world define, etc
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[IMG=expandable: 1]  [/IMG]
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02/28/2018, 15:18
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#10
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Show me where 246 is defined please.
I don't think the problem has to do with you trying to teleport.
Also when does the problem happen? When you try to enter your custom dungeon? Or leave it? Or start the game.
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02/28/2018, 23:22
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#11
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Quote:
Originally Posted by Kinami
Show me where 246 is defined please.
I don't think the problem has to do with you trying to teleport.
Also when does the problem happen? When you try to enter your custom dungeon? Or leave it? Or start the game.
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I change the number 246 into 168 before uploading.i'm sorry i forgot to tell about that. trying to find a solution but before it's 246. The map i was trying to add "WI_DUNGEON_CLOCKWORK"
It happened when trying to go inside the map(WI_DUNGEON_CLOCKWORK).
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