I build web server and i want make function for see how much numbers of players online i have
My question is: if have a table or something in sql that can tell me who online or offline?
If you want to see who is GM or not look at m_chAuthority in the Character table. where 'F' is a normal player and anything else usually a GM or admin (depends on what you have defined in authorization.h in your source.
If you want to see who is GM or not look at m_chAuthority in the Character table. where 'F' is a normal player and anything else usually a GM or admin (depends on what you have defined in authorization.h in your source.
std::function of a function returning an std::function 11/11/2013 - C/C++ - 19 Replies Nun muss ich nach langer Zeit auch mal wieder einen Thread erstellen, weil mir Google nicht mehr weiterhelfen kann.
Ich verzweifle an Folgendem Vorhaben:
#include <Windows.h>
#include <string>
#include <iostream>
using namespace std;
Running Function 2 after Function 1 finished 09/15/2013 - AutoIt - 3 Replies Hey, its me again.
Im stuck on a problem since yesterday and as much as i hate to ask for help, i really dont know what else to try. I want Function 2 to run after Function 1 has finished. I tried GuiCtrlSetOnEvent and MsgLoop, but i dont really understand it. I tried to read tutorials but they didnt help at all.
The line that are underline is what im talking about. I want gamestart() to run first and when its finished, i want iniviteteam() to run.
#AutoIt3Wrapper_UseX64=n...
[VIP-function] ToxicSYS [VIP-function] 08/14/2010 - WarRock Hacks, Bots, Cheats & Exploits - 1 Replies heeeey E-pvpers :pimp:
this is a new hack by TSYS
Status : UNDETECTED
Functions (VIDEO) :
YouTube - WarRock - Bikini event VIP hack