Quote:
Originally Posted by Sedrika
Schon mal nach dem Error gesucht?
Kleiner Ansatz: Der Fehler hat was der Schwungfarbe der Waffen zu tun.
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He probably did try, BUT there is a major problem that Flyff noobies don't understand. The system time is printed as well, so he only needs to search for part of that error text and not the whole thing.
Quote:
Originally Posted by Funabashi
Hey,
Mein Client crashed öfters und ich bekomm folgenden Fehler mehrmals die sekunde.
2017/ 2/22 15:33:14 SWDForceAdd Spline : 범위 초과 4600
kann mir jemand sagen wie ich den Fehler behebe?
Danke 
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Try searching "SWDForceAdd Spline : 범위 초과" in the source or if that fails just "SWDForceAdd Spline :" as sometime the korean characters can mess up the search in VS.
Also "범위 초과" directly translates to "Out of Range", so it seems like it is an array problem too where this error is printed so you know why the game crashed. Maybe MAX_SF_SPLINE isn't big enough and the max effect it's trying to create for the sword force (swing colour) that is too high, i'd suggest finding the definition of MAX_SF_SPLINE and changing it to 16384 (from 4096) as from your error you gave us your value of 4600 is definitely higher then 4096 (the current MAX_SF_SPLINE) which causes this particular error to be printed to the error log file.