Hey guys. I am trying to make a new itemkind so that the player has only 1 motion active(like the motion while sitting on ridings).
Code:
CItemElem* pItemElem = GetEquipItem( PARTS_CSLOT );
if( pItemElem && pItemElem->GetProp()->dwItemKind3 == IK3_CUSTOM1 )
dwMotion += MTI_INTER;
My problem is that the motion is changing when moving (walk.ani appears), but i only want to play MTI_INTER like on ridings, only 1 character animation.
Any ideas how i can do this, like the animation is locked?