I just added everything from BS_EFFECT_LUA from my old files to my new files, just to make sure everything matches without bugs.(It worked fine on my older files).
Now when i go ingame and spawn Behemoth, it just shows no SFX, also not while fighting with him.
Client-Log says:
Code:
2016/12/25 05:16:10 attempt to call a nil value 2016/12/25 05:16:15 attempt to call a nil value 2016/12/25 05:16:24 attempt to call a nil value
The lua file on SFX/Scripts looks like this:
Code:
function mvr_behemoth_create( id_who ) call_sfx(id_who, 1, "sfx_mvratkbehemoth02", "Bip01 Spine1", 1, 0 ) call_sfx(id_who, 1, "sfx_mvratkbehemoth03", "Bip01 Tail4", 1, 0 ) end function mvr_behemoth_battle( id_who ) call_sfx(id_who, 1, "sfx_mvratkbehemoth01", "Bip01 L Hand", 1, 1 ) call_sfx(id_who, 1, "sfx_mvratkbehemoth01", "Bip01 R Hand", 1, 1 ) end
Could be there anything else i need to change/add to make the reading of those lua files possible?
I hope someone can help me :/
Merry Christmas to everyone!






