|
You last visited: Today at 09:58
Advertisement
[Help] Monster, Navigator and Guild
Discussion on [Help] Monster, Navigator and Guild within the Flyff Private Server forum part of the Flyff category.
10/26/2016, 01:17
|
#1
|
elite*gold: 0
Join Date: Aug 2016
Posts: 99
Received Thanks: 3
|
[Help] Monster, Navigator and Guild
[Monster]
Where or how can I edit the maximum damage of bosses?
and how can I edit the XP that gives everymonster?
[Navigator]
how can in fix this? almost all my dungeon have this kind of navigator "Black navigator for dungeon"
[Guild Exp]
I'am trying to donate on my Guild warehouse to level up my Guid but when I donate Quest item There is no additional Experience or Points added to my Guild but when I put Penya Like 2b it makes the guild level up. please help me how can fix about the quest item.
thanks guys
|
|
|
10/26/2016, 04:31
|
#2
|
elite*gold: 0
Join Date: May 2014
Posts: 252
Received Thanks: 58
|
Hello, TheCab.
Monster: propMover.txt (Level,Damage,Defense,HP,Exp, and more  )
MI_AIBATT1 IDS_PROPMOVER_TXT_000006 AII_MONSTER 15 20 15 13 40 3 = BELLI_MELEE2X = 1 = = RANK_LOW 0 = 1 = 15 16 II_WEA_MOB_AIBATT1_ATK1 II_WEA_MOB_AIBATT1_ATK2 II_WEA_MOB_AIBATT1_ATK3 = = = = = = = = 1000 6000 120 100 3 130 0 = 4 1 = 0.075 = 0 = = = 1 0 -0.3 0 0 0.3 8 = = = = 25 2 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_000007 31
Navigator: There is a fixx Online, i Send it you later
Guild: You Need to Donate Penya+Questitems to Level Up the Guild (Look for the Source code if you want to change it..)
PS: i edit My Post in some hrs.. i'm at bed right now xD
|
|
|
10/26/2016, 10:16
|
#3
|
elite*gold: 0
Join Date: Aug 2016
Posts: 99
Received Thanks: 3
|
Quote:
Originally Posted by NoWay | Phoenix
Hello, TheCab.
Monster: I'm Not Sure right now but Look at your Resource... It's the same Data^^
Navigator: There is a fixx Online, i Send it you later
Guild: You Need to Donate Penya+Questitems to Level Up the Guild
PS: i edit My Post in some hrs.. i'm at bed right now xD
|
i will wait for it thanks
|
|
|
10/26/2016, 10:25
|
#4
|
elite*gold: 0
Join Date: Jan 2012
Posts: 147
Received Thanks: 24
|
1.
If you could post a entry for one monster out of the propMover.txt with the headerline I can tell you what the maxdmg and exp values are.
2.
That is definatly not a bug. That is a setting in your server. In dungeons minimaps are not available by default, so the minimap isnt either, if you want to enable the minimaps, you could open the map with the worldeditor and remove the dungeon check in the map-properties-window.
If you are sure you want to have minimaps in every dungeon, you can change the handling of the dungeon settings in the source and enable maps in there 
|
|
|
10/26/2016, 10:49
|
#5
|
elite*gold: 0
Join Date: May 2014
Posts: 252
Received Thanks: 58
|
@ 
Look at my Spoilor for the Example (Aibatt)
|
|
|
10/26/2016, 11:57
|
#6
|
elite*gold: 0
Join Date: Aug 2016
Posts: 99
Received Thanks: 3
|
Quote:
Originally Posted by NoWay | Phoenix
@ 
Look at my Spoilor for the Example (Aibatt)
|
If you don't mind can you give me the link for the navigator fix? cant find it with google  thank you for your help!! a 100x thank you button
Quote:
Originally Posted by Offspringfan1234
1.
If you could post a entry for one monster out of the propMover.txt with the headerline I can tell you what the maxdmg and exp values are.
2.
That is definatly not a bug. That is a setting in your server. In dungeons minimaps are not available by default, so the minimap isnt either, if you want to enable the minimaps, you could open the map with the worldeditor and remove the dungeon check in the map-properties-window.
If you are sure you want to have minimaps in every dungeon, you can change the handling of the dungeon settings in the source and enable maps in there 
|
Here's my Propmover.txt Ankou incase of you don't like the Aibatt lol this moster has a 200k damge :3
MI_BEHEMOTH IDS_PROPMOVER_TXT_001606 AII_MONSTER 360 360 410 600 300 300 = BELLI_MELEE2X = 152 = = RANK_SUPER 0 = 1 = 130328 132437 II_WEA_MOB_BEHEMOTH_ATK1 II_WEA_MOB_BEHEMOTH_ATK2 II_WEA_MOB_BEHEMOTH_ATK3 = 0.38 = = = = = = 1000 3000 405566928 100 150 130 0 = 3 16 = 0.12 = 0 = = = 440 0 0 0.3 -0.3 0 2000 = = = = 15000 13811413 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_001607 3000
|
|
|
10/26/2016, 12:27
|
#7
|
elite*gold: 0
Join Date: Jan 2012
Posts: 147
Received Thanks: 24
|
Quote:
|
MI_AIBATT1 IDS_PROPMOVER_TXT_000006 AII_MONSTER 15 20 15 13 40 3 = BELLI_MELEE2X = 1 = = RANK_LOW 0 = 1 = 15 16 II_WEA_MOB_AIBATT1_ATK1 II_WEA_MOB_AIBATT1_ATK2 II_WEA_MOB_AIBATT1_ATK3 = = = = = = = = 1000 6000 120 100 3 130 0 = 4 1 = 0.075 = 0 = = = 1 0 -0.3 0 0 0.3 8 = = = = 25 2 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_000007
|
Monster Key, if you search the monster in your resources always use this key to detect it
Keys for the Monster Name / Discription in propMover.txt.txt
Defines the Movertype -> monster, egg, pet, npc, etc
Stat values of the monster - this is not insignificant! Str and Int increases the Skill strengh, Sta increases the def and dex also the hit / blockrate, its just a playaround until you'll find a good middleway of all stats to fit the desired behavior
Monsterlevel
This one defines the Monstertype
- RANK_LOW defines small monsters
- RANK_NORMAL defines normal monsters
- RANK_CAPTAIN defines captain monsters
- RANK_BOSS defines boss monsters
- RANK_SUPER defines special monster kinds like Clockworks etc. Note: those monsters doesnt have a level cap for drops!
Minimun and maximum attack
Monster hp
Monster exp
These are ofc not all explanations. If you need more or want a better discription for a value just say so
|
|
|
10/26/2016, 12:40
|
#8
|
elite*gold: 0
Join Date: Aug 2016
Posts: 99
Received Thanks: 3
|
Quote:
Originally Posted by Offspringfan1234
Monster Key, if you search the monster in your resources always use this key to detect it
Keys for the Monster Name / Discription in propMover.txt.txt
Defines the Movertype -> monster, egg, pet, npc, etc
Stat values of the monster - this is not insignificant! Str and Int increases the Skill strengh, Sta increases the def and dex also the hit / blockrate, its just a playaround until you'll find a good middleway of all stats to fit the desired behavior
Monsterlevel
This one defines the Monstertype
- RANK_LOW defines small monsters
- RANK_NORMAL defines normal monsters
- RANK_CAPTAIN defines captain monsters
- RANK_BOSS defines boss monsters
- RANK_SUPER defines special monster kinds like Clockworks etc. Note: those monsters doesnt have a level cap for drops!
Minimun and maximum attack
Monster hp
Monster exp
These are ofc not all explanations. If you need more or want a better discription for a value just say so 
|
Noted! thanks brother!!!!!!
just a follow up question how to remove the restriction on the buff pang where only 1~120 character can buff only. I want to change to to be available for all level.
and for the last cents what do you think the main reason why everytime I add a CS-Pet when I summon them they are like monster they will not follow me they only stand. Or sometimes I got a error Duplicate entry but there's no Duplicate entry in any files :3
thanks for your help!!! sorry for many questions.
|
|
|
10/26/2016, 14:42
|
#9
|
elite*gold: 0
Join Date: Jan 2012
Posts: 147
Received Thanks: 24
|
For the first question about the buff pang
Thats definatly in the source I dont have it here atm so idk where exactly. If you search after the buffpang Key in the source you will find it quite fast. To find out the key just open madrigal.wld with aTools and select the buffpang (maybe its MI_BUFFPANG?, not sure about that)
For the second question about the CS-Pet
In propMover.txt the Monstertype shouldn't be defined as AII_MONSTER, instead it should be AII_PET, then its defined as loot pet and it will collect the items for you 
|
|
|
Similar Threads
|
[Help] v19 Navigator
12/20/2013 - Flyff Private Server - 1 Replies
How to Fix may v19 ?
how to put alphamask ?
Screenshot by Lightshot
help me to fix it
thankyou
|
Help about v19 Navigator
09/13/2013 - Flyff Private Server - 2 Replies
i want to add v19 navigator ...
how to fix this --> Screenshot by Lightshot
Thanks in advance guys :handsdown:
|
v19 Navigator
08/20/2013 - Flyff Private Server - 7 Replies
Can anyone teach me how to create v19 navigator .. i really dont know how to sorry .. :( Thanks in advance
UP
UP
UP
UP
UP
UP!
|
v19 Navigator
04/13/2013 - Flyff Private Server - 10 Replies
please help me to Fix my v19 Navigator
how to make it a circle only ??
thanks ^_^
|
All times are GMT +1. The time now is 09:59.
|
|