, then I have added this thing posted by @
.Quote:
Hi ich hätte ein Problem ich wollte das fenster auf einen NPC legen habe das mal so gemacht:
WndManager.h
WndManager.cppCode:#ifdef __TRANSFER_AWAKE CWndTransfer* m_pWndTrans; #endif //__TRANSFER_AWAKE
Code:#ifdef __TRANSFER_AWAKE m_pWndTrans = NULL; #endif //__TRANSFER_AWAKECode:#ifdef __TRANSFER_AWAKE SAFE_DELETE( m_pWndTrans ); #endif //__TRANSFER_AWAKECode:#ifdef __TRANSFER_AWAKE if( m_pWndTrans == pWndChild ) { SAFE_DELETE( m_pWndTrans ); pWndChild = NULL; } #endif //__TRANSFER_AWAKECode:#ifdef __TRANSFER_AWAKE CWndTransfer* pWndTrans = (CWndTransfer*)g_WndMng.GetWndBase( APP_TRANSFER ); if(pWndTrans!= NULL) pWndTrans->SetVisible(FALSE); #endif //__TRANSFER_AWAKEWndWorld.cppCode:#ifdef __TRANSFER_AWAKE CWndTransfer* pWndTrans = (CWndTransfer*)g_WndMng.GetWndBase( APP_TRANSFER ); if(pWndTrans!= NULL) pWndTrans->SetVisible(TRUE); #endif //__TRANSFER_AWAKE
und bekomme leider folgende Errors:Code:#ifdef __TRANSFER_AWAKE case MMI_TRANSFER_AWA: { SAFE_DELETE(g_WndMng.m_pWndTrans); g_WndMng.m_pWndTrans = new CWndTransfer; g_WndMng.m_pWndTrans->Initialize(); } break; #endif
EDIT: Muss man noch irgendwas in der WndWorld.cpp adden???Code:WndWorld.cpp \ServerFiles\Source\Source\_Interface\WndWorld.cpp(5216) : error C2065: 'MMI_TRANSFER_AWA' : undeclared identifier \ServerFiles\Source\Source\_Interface\WndWorld.cpp(5216) : error C2051: case expression not constant
Then I have added that applet to Jeff:
Code:
MaFl_Jeff
{
setting
{
AddMenu( MMI_DIALOG );
AddMenu( MMI_MODEL_CHANGER );
AddMenu( MMI_TRANSFER_AWA ); // This one.
SetImage
(
IDS_CHARACTER_INC_000090
);
m_szDialog= "MaFl_Jeff.txt";
}
SetName
(
IDS_CHARACTER_INC_000091
);
}






