Hallo zusammen
Ich habe mal ein neues Monster erstellt (eigenes Model + Animationen).
Es funktioniert auch perfekt inkl Animationen aber.......
Obwohl die Animation zeigt das es zu haut macht es absolut keinen Dmg
Hier mal meine Einträge
Propmover:
MI_SHADOWMOB "Shadow" AII_MONSTER 225 225 266 228 699 559 = BELLI_MELEE2X = 110 = = RANK_BOSS 0 = 1 = 22544 23671 II_WEA_MOB_MONSTER3_ATK1 II_WEA_MOB_MONSTER3_ATK2 II_WEA_MOB_MONSTER3_ATK3 = 1.1 = = = = = = 1000 3000 39862530 100 516 130 0 = 1 18 = 0.075 = 0 = = = 400 0 0 0.3 -0.3 0 2000 = = = = 15000 1932712 0 = = 1 II_WEA_HAN_HAND VT_ITEM = = = = = = = = SND_ITEM_ANIMAL SND_PC_DMGWANB = = = IDS_PROPMOVER_TXT_002133
dyna:
shadow MI_SHADOWMOB MODELTYPE_ANIMATED_MESH "" 0 MD_MID 0 0.4f 0 1 ATEX_NONE 1
{
"stand" MTI_STAND
"walk" MTI_WALK
"idle1" MTI_IDLE1
"idle2" MTI_IDLE2
"dmg1" MTI_DMG1
"dmg2" MTI_DMG2
"dmgFly" MTI_DMGFLY
"dmgDie" MTI_DMGDIE
"dmgLive" MTI_DMGLIVE
"die1" MTI_DIE1
"atk1" MTI_ATK1
"atk1" MTI_ATK2
"atk1" MTI_ATK3
"groggy" MTI_GROGGY
// extra
"stand" MTI_JUMP1
"stand" MTI_JUMP2
"stand" MTI_JUMP3
"stand" MTI_JUMP4
"walk" MTI_RUN
}
Hat jemand eine Idee woran das liegen kann?