Quote:
Originally Posted by KetchupSamurai
BOOL TextCmd_shout( CScanner& scanner )
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Code:
#if __VER >= 12 // __LORD
DWORD dwColor = 0xffff99cc;
if( pUser->HasBuff( BUFF_ITEM, II_SYS_SYS_LS_SHOUT ) )
dwColor = 0xff00ff00;
arBlock << dwColor;
#endif // __LORD
Edit away..
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Uhm, this will only change /shout messages, I wanted to change ALL chats color for GMs, like, general chat, /say chat, shout, etc etc