Quote:
Originally Posted by Мarvіn
The Beast is working like the Resource Files (you can even put the beast.exe in your resource folder).
Do everything you have to do when you add a new mob/pet:
- propMover.txt
- defineObj.h
- mdlDyna.inc
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Ahh thanks a lot! I added a monster you released the files for last year I think? Bow Gnome is the name of the monster, anyways the name Bow Gnome doesn't show up in beast, hope you can help me out again xd